Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Guest Spawning #328

Open
VaughnRupp opened this issue Mar 12, 2016 · 1 comment
Open

Guest Spawning #328

VaughnRupp opened this issue Mar 12, 2016 · 1 comment
Assignees
Milestone

Comments

@VaughnRupp
Copy link
Contributor

Lets say you tell the system there are 5 guests. Currently you would have to make the objects and screen objects by hand.

I am proposing Guest spawning. When there are 0 Guests, all the guest objects would be deleted. If you say there a 5 guest like above, then the system would automatically create 5 guest objects using default values. Then it would add 5 controls to represent those guests to screens.

Some screens would not want to represent people, so it would become a setting on the Screen object type.

@VaughnRupp VaughnRupp added this to the v0.4.9 milestone Mar 12, 2016
@VaughnRupp VaughnRupp self-assigned this Mar 12, 2016
@VaughnRupp
Copy link
Contributor Author

For people who do not like the system trying to guess where they are and get it wrong, an unidentified person could spawn to represent the room's occupants and leave the proper people alone. This maybe more justified than messing with guess at this time.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant