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save-pixels.js
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save-pixels.js
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'use strict'
var GifEncoder = require('gif-encoder')
var PNG = require('pngjs-nozlib').PNG
var ndarray = require('ndarray')
var ops = require('ndarray-ops')
var through = require('through')
function handleData (array, data, frame) {
var i, j, ptr = 0, c
if (array.shape.length === 4) {
return handleData(array.pick(frame), data, 0)
} else if (array.shape.length === 3) {
if (array.shape[2] === 3) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 3],
[4, 4 * array.shape[0], 1]),
array)
ops.assigns(
ndarray(data,
[array.shape[0] * array.shape[1]],
[4],
3),
255)
} else if (array.shape[2] === 4) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 4],
[4, array.shape[0] * 4, 1]),
array)
} else if (array.shape[2] === 1) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 3],
[4, 4 * array.shape[0], 1]),
ndarray(array.data,
[array.shape[0], array.shape[1], 3],
[array.stride[0], array.stride[1], 0],
array.offset))
ops.assigns(
ndarray(data,
[array.shape[0] * array.shape[1]],
[4],
3),
255)
} else {
return new Error('Incompatible array shape')
}
} else if (array.shape.length === 2) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 3],
[4, 4 * array.shape[0], 1]),
ndarray(array.data,
[array.shape[0], array.shape[1], 3],
[array.stride[0], array.stride[1], 0],
array.offset))
ops.assigns(
ndarray(data,
[array.shape[0] * array.shape[1]],
[4],
3),
255)
} else {
return new Error('Incompatible array shape')
}
return data
}
function haderror (err) {
var result = through()
result.emit('error', err)
return result
}
module.exports = function savePixels (array, type, options) {
options = options || {}
switch (type.toUpperCase()) {
case 'JPG':
case '.JPG':
case 'JPEG':
case '.JPEG':
case 'JPE':
case '.JPE':
var width = array.shape[0]
var height = array.shape[1]
var data = new Buffer(width * height * 4)
data = handleData(array, data)
var rawImageData = {
data: data,
width: width,
height: height
}
return rawImageData
case 'GIF':
case '.GIF':
var frames = array.shape.length === 4 ? array.shape[0] : 1
var width = array.shape.length === 4 ? array.shape[1] : array.shape[0]
var height = array.shape.length === 4 ? array.shape[2] : array.shape[1]
var data = new Buffer(width * height * 4)
var gif = new GifEncoder(width, height)
gif.writeHeader()
for (var i = 0; i < frames; i++) {
data = handleData(array, data, i)
gif.addFrame(data)
}
gif.finish()
return gif
case 'PNG':
case '.PNG':
var png = new PNG({
width: array.shape[0],
height: array.shape[1]
})
var data = handleData(array, png.data)
if (typeof data === 'Error') return haderror(data)
png.data = data
return png.pack()
case 'CANVAS':
var canvas = document.createElement('canvas')
var context = canvas.getContext('2d')
canvas.width = array.shape[0]
canvas.height = array.shape[1]
var imageData = context.getImageData(0, 0, canvas.width, canvas.height)
var data = imageData.data
data = handleData(array, data)
if (typeof data === 'Error') return haderror(data)
context.putImageData(imageData, 0, 0)
return canvas
default:
return haderror(new Error('Unsupported file type: ' + type))
}
}