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[Improvement] Raylib renderer segfaults if fonts fail to load #32
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Hello, sorry to hear that you're having issues. It appears from the log the example isn't able to load the font files from the disk, so the renderer is segfaulting when trying to measure text. Would you be able to tell me about your toolchain? Are you running the examples with CMake? |
@LucasMW Thanks for the info, I will get the documentation cleaned up a bit. Just for posterity:
I suspect that you may have to install |
@LucasMW Apologies for the delayed response, I forgot to reply. That's awesome, well done! 😁 |
Can't run on Mac OS Sonoma
INFO: FONT: Default font loaded successfully (224 glyphs)
INFO: SYSTEM: Working Directory: /Users/lucassousa
WARNING: FILEIO: [resources/profile-picture.png] Failed to open file
WARNING: IMAGE: Data is not valid to load texture
WARNING: FILEIO: [resources/Roboto-Regular.ttf] Failed to open file
WARNING: FILEIO: [resources/Roboto-Regular.ttf] Failed to open file
zsh: segmentation fault
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