If you would like to contribute to the project by fixing a bug, adding a new language or something else, read below.
- If you are about to write code, you need to setup your development environment. See the Building section.
- If you would like to add a new language, follow the New Language section.
- Finally, see what is the actual contribution process and how to get your code merged.
The recommended way of building is using Android Studio. As the of time of writing this, the current version is: Android Studio Dolphin | 2021.3.1.
If you have not configured Android Studio yet, follow the official manual, then follow the simple steps below to get the project running.
- Import the project in Android Studio.
- Prevent the "Default Activity not found" issue. The app does not have a default view or a launcher icon. For this reason, you must configure Android Studio not to launch anything after installing, otherwise it will fail with "Default Activity not found" or a similar message. To do so:
- Open "Edit Configurations..." (Press Shift 3 times and select it from the command list)
- Go to "General" tab.
- Change "Launch Options" to "Nothing"
- Hit "OK"
That's it! Now you should be able to deploy and debug the app on your device.
You can find more info in this Github issue.
The project is configured to build an unsigned release variant by default.
- Select the "release" variant from Android Studio options (
Build
->Select Build Variant...
) Build
->Rebuild Project
. After that, just ignore all warnings until you get to the end of the process.- Find the
.apk
in the generated 'build/' folder.
Note that it may not be possible to install an unsigned .apk
on newer versions of Android. You must either manually sign it or build a signed one instead.
Make sure you have a signing key. If you don't have one, follow the official manual.
- Select
Build
->Generate Signed Bundle / APK...
. - Select
APK
and proceed to the next screen. - Enter your key details (or create a new one) and continue to the next screen.
- Choose the "Release" variant, then click
Finish
to start building. - Android Studio will tell you where the
.apk
is, but if it does not, try looking for it in therelease/
folder.
To support a new language one needs to:
- Add status icons
- Create a proper icon for each screen size. The icon needs to contain the abbreviation of the language. (e.g. "En" for "English").
- The font must be Roboto or Roboto Lt (Heebo for Hebrew) at an adequate size to fit the icon square with minimum padding.
- The text must be white and the background must be transparent as per the official Android guide.
- To simplify the process, you could use Android Studio. It has a built-in icon generator accessible by right-clicking on "drawable" folder -> New -> Image Asset. Then choose "Icon Type": "Notification Icons", "Asset Type": Text, "Trim": No, "Padding": 0%.
- Find a suitable dictionary and add it to
assets/
folder. Two file formats are supported, see below. - Do not forget to include the dictionary license (or readme) file in the
docs/
folder. - Create a new language class in
languages/definitions/
and define its properties.name
is the native name of the language (e.g. "English", "Deutsch", "Українська").locale
contains the language and the country codes (e.g. "en-US", "es-AR", "it-IT"). Refer to the list of supported locales in Java.dictionaryFile
is the name of the dictionary inassets/
folder.icon
is the status icon for Predictive mode.abcLowerCaseIcon
andabcUpperCaseIcon
are the respective status icons for ABC (non-predictive) modes. Note that, you must not setabcUpperCaseIcon
, if your language has no uppercase and lowercase letters (like Arabic, Asian scripts and Hebrew).- Set
isPunctuationPartOfWords
totrue
, if the dictionary contains words with apostrophes or dashes, such as:it's
,you'll
,a'tje
orп'ят
. This will allow using 1-key for typing them (they will appear as suggestions).false
will enable faster typing when apostrophes or other punctuation are not part of the words (no such words will be suggested). characterMap
contains the letters and punctuation marks associated with each key.
- Finally, add the new language to the list in
LanguageCollection.java
. You only need to add it in one place, in the constructor. Please, be nice and maintain the alphabetical order.
The most basic format is just a list of words where each word is on a new line.
Constraints:
- No single lowercase letters. The application will add them automatically.
- No repeating words.
- No digits or garbage characters as part of the words.
The constraints will be verified automatically upon building.
Example:
word
another
third
...
The second accepted format is CSV containing the word and its frequency on each row.
Constraints:
- No header.
- The separator is
TAB
. - The frequency is optional. If missing, it is assumed to be 0.
- The frequency must be a non-negative integer, when present.
The TXT format constraints listed above also apply.
Example:
word 35
another 49
frequenciless
fourth
fifth 3
...
To translate Traditional T9 menus and messages in your language, add: res/values-your-lang/strings.xml
. Then use the Android Studio translation editor. It is very handy.
Alternatively, if you don't have Android Studio, you could just use res/values/strings.xml
as a reference and translate all strings in your file, skipping the ones that have the translatable="false"
attribute.
TT9 allows assigning hotkeys for performing different functions. If your phone has a special key that does not appear on the Hotkey configuration screen, you can easily add support for it.
- In
preferences/helpers/Hotkeys.java
, find thegenerateList()
function. - Add the new key there. The order of adding is used when displaying the dropdown options.
- Optionally, you can translate the name of the key in different languages in the
res/values-XX/strings.xml
files.
You can find the key codes in the Android docs.
- Find the issue you are interested in or create a new one.
- Assign it to yourself, to indicate you are working on it. This will prevent someone else, who is unaware that you are working, to pick it up and do the same thing.
- Ensure there are no building errors or warnings, and the code works properly.
- Clean up any commented or unused code.
- Rebase with the latest
master
. Fix any conflicts, if necessary. - Open a pull request and link the issue you are solving.
- If any review discussions begin, you may need to do some extra improvements.
- Have in mind, some PRs may be rejected, for example, if you have used third-party code or images without an appropriate license, or if your changes are targeting a very specific phone and breaking functionality on another one. It may be rejected due to other reasons, too.
- Once all discussions have been resolved, your PR is ready for merging. Congratulations and thank you for the contribution!