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Hello, I wanted to ask here before I file an issue. I am having a problem where a DialogueLabel in my custom balloon types out from the center or right of the label rather than showing up the way it does in the project's example point_and_click balloon. Here's a video of a quick test I did. pandc-center-problem.movAnd here is the scene and associated gd script. Just put it into an empty project with the Dialogue Manager add on and run. I'm pretty sure it's just some sort of configuration problem on the DialogueLabel I have but I can't figure out the comparison. Thanks in advance for looking at this. |
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Replies: 2 comments
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oh yeah, and here it is incorporated into my little p&c prototype pandc_dialog_2024-12-13.mov |
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I figured it out. It turns out when I added the DialogueLabel into my balloon scene, I only added it as a "gd" (script), not the scene (tscn). Once I replaced the script-only node with the scene node it works correctly. Screen.Recording.2024-12-16.at.4.22.46.PM.movOn to more fun stuff =p |
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I figured it out. It turns out when I added the DialogueLabel into my balloon scene, I only added it as a "gd" (script), not the scene (tscn).
Once I replaced the script-only node with the scene node it works correctly.
Screen.Recording.2024-12-16.at.4.22.46.PM.mov
On to more fun stuff =p