Replies: 1 comment
-
You could do it with the BBCode tags but a better way would be to handle that in your custom balloon with theme/colour overrides on the Dialogue Label or character name label. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
2023-12-20.00-47-57.mp4
Hi,
In my game, I have two characters sitting next to each other. Is it possible to differentiate between the two characters in dialogue?
Possible examples might be.
I could probably find workarounds for these, changing the theme via variables within the script perhaps? but I wanted to see if there is any built-in functionality for this currently or planned.
Beta Was this translation helpful? Give feedback.
All reactions