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react-native-reanimated.d.ts
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react-native-reanimated.d.ts
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// Project: https://github.com/software-mansion/react-native-reanimated
// TypeScript Version: 2.8
declare module 'react-native-reanimated' {
import {
ComponentClass,
ReactNode,
Component,
RefObject,
ComponentType,
ComponentProps,
FunctionComponent,
} from 'react';
import {
ViewProps,
TextProps,
ImageProps,
ScrollViewProps,
StyleProp,
RegisteredStyle,
ViewStyle,
TextStyle,
ImageStyle,
TransformsStyle,
View as ReactNativeView,
Text as ReactNativeText,
Image as ReactNativeImage,
ScrollView as ReactNativeScrollView,
FlatList as ReactNativeFlatList,
NativeScrollEvent,
NativeSyntheticEvent,
ColorValue,
OpaqueColorValue,
EasingFunction,
} from 'react-native';
import {
GestureHandlerGestureEvent,
PanGestureHandlerGestureEvent,
} from 'react-native-gesture-handler';
export {
Animation,
TimingAnimation,
SpringAnimation,
DecayAnimation,
DelayAnimation,
RepeatAnimation,
SequenceAnimation,
StyleLayoutAnimation,
} from './src/reanimated2/animation/index';
namespace Animated {
type Nullable<T> = T | null | undefined;
class AnimatedNode<T> {
constructor(
nodeConfig: object,
inputNodes?: ReadonlyArray<AnimatedNode<any>>
);
isNativelyInitialized(): boolean;
/**
* ' __value' is not available at runtime on AnimatedNode<T>. It is
* necessary to have some discriminating property on a type to know that
* an AnimatedNode<number> and AnimatedNode<string> are not compatible types.
*/
' __value': T;
}
class AnimatedClock extends AnimatedNode<number> {
constructor();
}
export enum Extrapolate {
EXTEND = 'extend',
CLAMP = 'clamp',
IDENTITY = 'identity',
}
type ExtrapolateParameter =
| Extrapolate
| { extrapolateLeft?: Extrapolate; extrapolateRight?: Extrapolate };
interface InterpolationConfig {
inputRange: ReadonlyArray<Adaptable<number>>;
outputRange: ReadonlyArray<Adaptable<number | string>>;
extrapolate?: ExtrapolateParameter;
extrapolateLeft?: Extrapolate;
extrapolateRight?: Extrapolate;
}
type Value = string | number | boolean;
class AnimatedValue<T extends Value> extends AnimatedNode<T> {
constructor(value?: T);
setValue(value: Adaptable<T>): void;
interpolate(config: InterpolationConfig): AnimatedNode<number>;
}
export interface AnimationState {
finished: AnimatedValue<number>;
position: AnimatedValue<number>;
time: AnimatedValue<number>;
}
export type SharedValue<T> = { value: T };
export type DerivedValue<T> = Readonly<SharedValue<T>>;
export type Mapping = { [key: string]: Mapping } | Adaptable<any>;
export type Adaptable<T> =
| T
| AnimatedNode<T>
| ReadonlyArray<T | AnimatedNode<T> | ReadonlyArray<T | AnimatedNode<T>>>;
type BinaryOperator<T = number> = (
left: Adaptable<number>,
right: Adaptable<number>
) => AnimatedNode<T>;
type UnaryOperator = (value: Adaptable<number>) => AnimatedNode<number>;
type MultiOperator<T = number> = (
a: Adaptable<number>,
b: Adaptable<number>,
...others: Adaptable<number>[]
) => AnimatedNode<T>;
export type TransformStyleTypes = TransformsStyle['transform'] extends
| readonly (infer T)[]
| undefined
? T
: never;
export type AdaptTransforms<T> = {
[P in keyof T]: Adaptable<T[P]>;
};
export type AnimatedTransform = AdaptTransforms<TransformStyleTypes>[];
export type AnimateStyle<S> = {
[K in keyof S]: K extends 'transform'
? AnimatedTransform
: S[K] extends ReadonlyArray<any>
? ReadonlyArray<AnimateStyle<S[K][0]>>
: S[K] extends object
? AnimateStyle<S[K]>
: S[K] extends ColorValue | undefined
? S[K] | number
:
| S[K]
| AnimatedNode<
// allow `number` where `string` normally is to support colors
S[K] extends ColorValue | undefined ? S[K] | number : S[K]
>;
};
export type AnimateProps<P extends object> = {
[K in keyof P]: K extends 'style'
? StyleProp<AnimateStyle<P[K]>>
: P[K] | AnimatedNode<P[K]>;
} & {
animatedProps?: Partial<AnimateProps<P>>;
layout?:
| BaseAnimationBuilder
| LayoutAnimationFunction
| typeof BaseAnimationBuilder;
entering?:
| BaseAnimationBuilder
| typeof BaseAnimationBuilder
| EntryExitAnimationFunction
| Keyframe;
exiting?:
| BaseAnimationBuilder
| typeof BaseAnimationBuilder
| EntryExitAnimationFunction
| Keyframe;
};
export interface PhysicsAnimationState extends AnimationState {
velocity: AnimatedValue<number>;
}
export type DecayState = PhysicsAnimationState;
export interface DecayConfig {
deceleration: Adaptable<number>;
}
export interface BackwardCompatibleWrapper {
start: (callback?: (data: { finished: boolean }) => any) => void;
stop: () => void;
}
export interface TimingState extends AnimationState {
frameTime: AnimatedValue<number>;
}
export type EasingNodeFunction = (
value: Adaptable<number>
) => AnimatedNode<number>;
export type EasingFunction = (value: number) => number;
export interface TimingConfig {
toValue: Adaptable<number>;
duration: Adaptable<number>;
easing: EasingNodeFunction;
}
export type SpringState = PhysicsAnimationState;
export interface SpringConfig {
damping: Adaptable<number>;
mass: Adaptable<number>;
stiffness: Adaptable<number>;
overshootClamping: Adaptable<number> | boolean;
restSpeedThreshold: Adaptable<number>;
restDisplacementThreshold: Adaptable<number>;
toValue: Adaptable<number>;
}
interface SpringConfigWithOrigamiTensionAndFriction {
tension: Adaptable<number>;
mass: Adaptable<number>;
friction: Adaptable<number>;
overshootClamping: Adaptable<number> | boolean;
restSpeedThreshold: Adaptable<number>;
restDisplacementThreshold: Adaptable<number>;
toValue: Adaptable<number>;
}
interface SpringConfigWithBouncinessAndSpeed {
bounciness: Adaptable<number>;
mass: Adaptable<number>;
speed: Adaptable<number>;
overshootClamping: Adaptable<number> | boolean;
restSpeedThreshold: Adaptable<number>;
restDisplacementThreshold: Adaptable<number>;
toValue: Adaptable<number>;
}
type SpringUtils = {
makeDefaultConfig: () => SpringConfig;
makeConfigFromBouncinessAndSpeed: (
prevConfig: SpringConfigWithBouncinessAndSpeed
) => SpringConfig;
makeConfigFromOrigamiTensionAndFriction: (
prevConfig: SpringConfigWithOrigamiTensionAndFriction
) => SpringConfig;
};
export const SpringUtils: SpringUtils;
type CodeProps = {
exec?: AnimatedNode<number>;
children?: () => AnimatedNode<number>;
dependencies?: Array<any>;
};
// components
export class View extends Component<AnimateProps<ViewProps>> {
getNode(): ReactNativeView;
}
export class Text extends Component<AnimateProps<TextProps>> {
getNode(): ReactNativeText;
}
export class Image extends Component<AnimateProps<ImageProps>> {
getNode(): ReactNativeImage;
}
export class ScrollView extends Component<AnimateProps<ScrollViewProps>> {
getNode(): ReactNativeScrollView;
}
export class Code extends Component<CodeProps> {}
export class FlatList extends Component<AnimateProps<FlatList>> {
itemLayoutAnimation: ILayoutAnimationBuilder;
getNode(): ReactNativeFlatList;
}
type Options<P> = {
setNativeProps: (ref: any, props: P) => void;
};
export function createAnimatedComponent<P extends object>(
component: ComponentClass<P>,
options?: Options<P>
): ComponentClass<AnimateProps<P>>;
export function createAnimatedComponent<P extends object>(
component: FunctionComponent<P>,
options?: Options<P>
): FunctionComponent<AnimateProps<P>>;
// classes
export {
AnimatedClock as Clock,
AnimatedNode as Node,
AnimatedValue as Value,
};
// base operations
export const add: MultiOperator;
export const sub: MultiOperator;
export const multiply: MultiOperator;
export const divide: MultiOperator;
export const pow: MultiOperator;
export const modulo: MultiOperator;
export const sqrt: UnaryOperator;
export const log: UnaryOperator;
export const sin: UnaryOperator;
export const cos: UnaryOperator;
export const tan: UnaryOperator;
export const acos: UnaryOperator;
export const asin: UnaryOperator;
export const atan: UnaryOperator;
export const exp: UnaryOperator;
export const round: UnaryOperator;
export const floor: UnaryOperator;
export const ceil: UnaryOperator;
export const lessThan: BinaryOperator<0 | 1>;
export const eq: BinaryOperator<0 | 1>;
export const greaterThan: BinaryOperator<0 | 1>;
export const lessOrEq: BinaryOperator<0 | 1>;
export const greaterOrEq: BinaryOperator<0 | 1>;
export const neq: BinaryOperator<0 | 1>;
export const and: MultiOperator<0 | 1>;
export const or: MultiOperator<0 | 1>;
export function proc<T extends (Adaptable<Value> | undefined)[]>(
func: (...args: T) => AnimatedNode<number>
): typeof func;
export function defined(value: Adaptable<any>): AnimatedNode<0 | 1>;
export function not(value: Adaptable<any>): AnimatedNode<0 | 1>;
export function set<T extends Value>(
valueToBeUpdated: AnimatedValue<T>,
sourceNode: Adaptable<T>
): AnimatedNode<T>;
export function concat(
...args: Array<Adaptable<string> | Adaptable<number>>
): AnimatedNode<string>;
export function cond<T1 extends Value = number, T2 extends Value = number>(
conditionNode: Adaptable<number>,
ifNode: Adaptable<T1>,
elseNode?: Adaptable<T2>
): AnimatedNode<T1 | T2>;
export function block<T1 extends Value = number, T2 extends Value = any>(
items: ReadonlyArray<Adaptable<T2>>
): AnimatedNode<T1>;
export function call<T>(
args: ReadonlyArray<T | AnimatedNode<T>>,
callback: (args: ReadonlyArray<T>) => void
): AnimatedNode<0>;
export function debug<T>(
message: string,
value: AnimatedNode<T>
): AnimatedNode<T>;
export function onChange(
value: Adaptable<number>,
action: Adaptable<number>
): AnimatedNode<number>;
export function startClock(clock: AnimatedClock): AnimatedNode<0>;
export function stopClock(clock: AnimatedClock): AnimatedNode<0>;
export function clockRunning(clock: AnimatedClock): AnimatedNode<0 | 1>;
// the return type for `event` is a lie, but it's the same lie that
// react-native makes within Animated
type EventArgFunc<T> = (arg: T) => AnimatedNode<number>;
type EventMapping<T> = T extends object
? { [K in keyof T]?: EventMapping<T[K]> | EventArgFunc<T[K]> }
: Adaptable<T> | EventArgFunc<T>;
type EventMappingArray<T> = T extends Array<any>
? { [I in keyof T]: EventMapping<T[I]> }
: [EventMapping<T>];
export function event<T>(
argMapping: T extends never
? ReadonlyArray<Mapping>
: Readonly<EventMappingArray<T>>,
config?: {}
): (...args: any[]) => void;
// derived operations
export function abs(value: Adaptable<number>): AnimatedNode<number>;
export function acc(value: Adaptable<number>): AnimatedNode<number>;
export function color(
r: Adaptable<number>,
g: Adaptable<number>,
b: Adaptable<number>,
a?: Adaptable<number>
): AnimatedNode<number | string>;
export function diff(value: Adaptable<number>): AnimatedNode<number>;
export function diffClamp(
value: Adaptable<number>,
minVal: Adaptable<number>,
maxVal: Adaptable<number>
): AnimatedNode<number>;
export function interpolateNode(
value: Adaptable<number>,
config: InterpolationConfig
): AnimatedNode<number>;
export function interpolateColors(
animationValue: Adaptable<number>,
{
inputRange,
outputColorRange,
}: {
inputRange: ReadonlyArray<Adaptable<number>>;
outputColorRange: ReadonlyArray<Adaptable<number | string>>;
}
): AnimatedNode<number | string>;
export const max: BinaryOperator;
export const min: BinaryOperator;
// animations
export function decay(
clock: AnimatedClock,
state: DecayState,
config: DecayConfig
): AnimatedNode<number>;
export function timing(
clock: AnimatedClock,
state: TimingState,
config: TimingConfig
): AnimatedNode<number>;
export function spring(
clock: AnimatedClock,
state: SpringState,
config: SpringConfig
): AnimatedNode<number>;
// backward compatible API
export function spring(
node: AnimatedNode<number>,
config: SpringConfig
): BackwardCompatibleWrapper;
export function timing(
node: AnimatedNode<number>,
config: TimingConfig
): BackwardCompatibleWrapper;
export function decay(
node: AnimatedNode<number>,
config: DecayConfig
): BackwardCompatibleWrapper;
// hooks
export function useCode(
exec: () =>
| Nullable<AnimatedNode<number>[] | AnimatedNode<number>>
| boolean,
deps: Array<any>
): void;
export function useValue<T extends Value>(
initialValue: T
): AnimatedValue<T>;
// configuration
export function addWhitelistedNativeProps(props: {
[key: string]: true;
}): void;
export function addWhitelistedUIProps(props: { [key: string]: true }): void;
}
export default Animated;
export type SharedValue<T> = Animated.SharedValue<T>;
export type AnimateStyle<S> = Animated.AnimateStyle<S>;
export type DerivedValue<T> = Animated.DerivedValue<T>;
export type Mapping = Animated.Mapping;
export type Adaptable<T> = Animated.Adaptable<T>;
export type TransformStyleTypes = Animated.TransformStyleTypes;
export type AdaptTransforms<T> = Animated.AdaptTransforms<T>;
export type AnimatedTransform = Animated.AnimatedTransform;
export type AnimateProps<P extends object> = Animated.AnimateProps<P>;
export type LayoutAnimation = {
initialValues: StyleProps;
animations: AnimateStyle;
};
export interface EntryAnimationsValues {
targetOriginX: number;
targetOriginY: number;
targetWidth: number;
targetHeight: number;
targetGlobalOriginX: number;
targetGlobalOriginY: number;
}
export interface ExitAnimationsValues {
currentOriginX: number;
currentOriginY: number;
currentWidth: number;
currentHeight: number;
currentGlobalOriginX: number;
currentGlobalOriginY: number;
}
export type EntryExitAnimationFunction = (
targetValues: EntryAnimationsValues | ExitAnimationsValues
) => LayoutAnimation;
export type LayoutAnimationsValues = {
currentOriginX: number;
currentOriginY: number;
currentWidth: number;
currentHeight: number;
currentGlobalOriginX: number;
currentGlobalOriginY: number;
targetOriginX: number;
targetOriginY: number;
targetWidth: number;
targetHeight: number;
targetGlobalOriginX: number;
targetGlobalOriginY: number;
windowWidth: number;
windowHeight: number;
};
export type LayoutAnimationFunction = (
targetValues: LayoutAnimationsValues
) => LayoutAnimation;
export interface ILayoutAnimationBuilder {
build: () => LayoutAnimationFunction;
}
export interface IEntryExitAnimationBuilder {
build: () => EntryExitAnimationFunction;
}
export type AnimatableValue = number | string | Array<number>;
// reanimated2 derived operations
export enum Extrapolation {
IDENTITY = 'identity',
CLAMP = 'clamp',
EXTEND = 'extend',
}
export interface InterpolatedNode {
__nodeId: number;
}
export interface ExtrapolationConfig {
extrapolateLeft?: Extrapolation | string;
extrapolateRight?: Extrapolation | string;
}
export type ExtrapolationType =
| ExtrapolationConfig
| Extrapolation
| string
| undefined;
export function interpolate(
x: number,
input: readonly number[],
output: readonly number[],
type?: ExtrapolationType
): number;
// reanimated2 animations
export type AnimationCallback = (
finished?: boolean,
current?: AnimatableValue
) => void;
export interface WithTimingConfig {
duration?: number;
easing?: EasingFunction;
}
export interface WithDecayConfig {
deceleration?: number;
velocity?: number;
clamp?: [number, number];
velocityFactor?: number;
}
export interface WithSpringConfig {
damping?: number;
mass?: number;
stiffness?: number;
overshootClamping?: boolean;
restSpeedThreshold?: number;
restDisplacementThreshold?: number;
velocity?: number;
}
export function withTiming(
toValue: AnimatableValue,
userConfig?: WithTimingConfig,
callback?: AnimationCallback
): number;
export function withSpring(
toValue: AnimatableValue,
userConfig?: WithSpringConfig,
callback?: AnimationCallback
): number;
export function withDecay(
userConfig: WithDecayConfig,
callback?: AnimationCallback
): number;
export function cancelAnimation<T>(sharedValue: SharedValue<T>): void;
export function withDelay(delayMS: number, delayedAnimation: number): number;
export function withRepeat(
animation: number,
numberOfReps?: number,
reverse?: boolean,
callback?: AnimationCallback
): number;
export function withSequence(...animations: [number, ...number[]]): number;
// reanimated2 functions
export function runOnUI<A extends any[], R>(
fn: (...args: A) => R
): (...args: Parameters<typeof fn>) => void;
export function runOnJS<A extends any[], R>(
fn: (...args: A) => R
): (...args: Parameters<typeof fn>) => void;
type PropsAdapterFunction = (props: Record<string, unknown>) => void;
export function createAnimatedPropAdapter(
adapter: PropsAdapterFunction,
nativeProps?: string[]
): PropsAdapterFunction;
export function processColor(color: number | string): number;
export function createWorklet<A extends any[], R>(
fn: (...args: A) => R
): (...args: Parameters<typeof fn>) => R;
export function interpolateColor(
value: number,
inputRange: readonly number[],
outputRange: readonly (string | number)[],
colorSpace?: 'RGB' | 'HSV'
): string | number;
export function makeMutable<T>(initialValue: T): SharedValue<T>;
type DependencyList = ReadonlyArray<any>;
// reanimated2 hooks
export function useSharedValue<T>(initialValue: T): SharedValue<T>;
export function useDerivedValue<T>(
processor: () => T,
deps?: DependencyList
): DerivedValue<T>;
export function useAnimatedReaction<D>(
prepare: () => D,
react: (prepareResult: D, preparePreviousResult: D | null) => void,
deps?: DependencyList
): void;
export type AnimatedStyleProp<T> =
| AnimateStyle<T>
| RegisteredStyle<AnimateStyle<T>>;
export function useAnimatedStyle<
T extends AnimatedStyleProp<ViewStyle | ImageStyle | TextStyle>
>(updater: () => T, deps?: DependencyList | null): T;
export function useAnimatedProps<T extends {}>(
updater: () => Partial<T>,
deps?: DependencyList | null,
adapters?: PropsAdapterFunction | PropsAdapterFunction[] | null
): Partial<T>;
export function useEvent<T extends {}>(
handler: (e: T) => void,
eventNames?: string[],
rebuild?: boolean
): (e: NativeSyntheticEvent<T>) => void;
export function useHandler<T, TContext extends Context = {}>(
handlers: Record<string, Handler<T, TContext>>,
deps?: DependencyList
): { context: TContext; doDependenciesDiffer: boolean; useWeb: boolean };
export function useAnimatedGestureHandler<
T extends GestureHandlerGestureEvent = PanGestureHandlerGestureEvent,
TContext extends Context = {}
>(
handlers: GestureHandlers<T['nativeEvent'], TContext>,
deps?: DependencyList
): OnGestureEvent<T>;
export function useAnimatedScrollHandler<TContext extends Context = {}>(
handlers: ScrollHandlers<TContext> | ScrollHandler<TContext>,
deps?: DependencyList
): OnScroll;
export function useWorkletCallback<A extends any[], R>(
fn: (...args: A) => R,
deps?: DependencyList
): (...args: Parameters<typeof fn>) => R;
export function useAnimatedRef<T extends Component>(): RefObject<T>;
export function defineAnimation<T>(starting: any, factory: () => T): number;
export function measure<T extends Component>(
ref: RefObject<T>
): {
width: number;
height: number;
x: number;
y: number;
pageX: number;
pageY: number;
};
export function getRelativeCoords(
ref: RefObject<Component>,
x: number,
y: number
): {
x: number;
y: number;
};
export function scrollTo(
ref: RefObject<ReactNativeScrollView | ScrollView>,
x: number,
y: number,
animated: boolean
): void;
// gesture-handler
type OnGestureEvent<T extends GestureHandlerGestureEvent> = (
event: T
) => void;
type Context = Record<string, unknown>;
type Handler<T, TContext extends Context> = (
event: T,
context: TContext
) => void;
export interface GestureHandlers<T, TContext extends Context> {
onStart?: Handler<T, TContext>;
onActive?: Handler<T, TContext>;
onEnd?: Handler<T, TContext>;
onFail?: Handler<T, TContext>;
onCancel?: Handler<T, TContext>;
onFinish?: (
event: T,
context: TContext,
isCanceledOrFailed: boolean
) => void;
}
// scroll view
type OnScroll = (event: NativeSyntheticEvent<NativeScrollEvent>) => void;
type ScrollHandler<TContext extends Context> = (
event: NativeScrollEvent,
context: TContext
) => void;
export interface ScrollHandlers<TContext extends Context> {
onScroll?: ScrollHandler<TContext>;
onBeginDrag?: ScrollHandler<TContext>;
onEndDrag?: ScrollHandler<TContext>;
onMomentumBegin?: ScrollHandler<TContext>;
onMomentumEnd?: ScrollHandler<TContext>;
}
export interface StyleProps extends ViewStyle, TextStyle {
originX?: number;
originY?: number;
[key: string]: any;
}
export type EasingFn = (t: number) => number;
export interface KeyframeProps extends StyleProps {
easing?: EasingFn;
[key: string]: any;
}
export class Keyframe {
constructor(definitions: Record<string, KeyframeProps>);
duration(durationMs: number): Keyframe;
delay(delayMs: number): Keyframe;
withCallback(callback: (finished: boolean) => void): Keyframe;
}
export class BaseAnimationBuilder {
static duration(durationMs: number): BaseAnimationBuilder;
duration(durationMs: number): BaseAnimationBuilder;
static delay(durationMs: number): BaseAnimationBuilder;
delay(durationMs: number): BaseAnimationBuilder;
static withCallback(
callback: (finished: boolean) => void
): BaseAnimationBuilder;
withCallback(callback: (finished: boolean) => void): BaseAnimationBuilder;
static randomDelay(): BaseAnimationBuilder;
randomDelay(): BaseAnimationBuilder;
build: () => LayoutAnimationFunction | EntryExitAnimationFunction;
}
export class ComplexAnimationBuilder extends BaseAnimationBuilder {
static duration(durationMs: number): ComplexAnimationBuilder;
duration(durationMs: number): ComplexAnimationBuilder;
static delay(durationMs: number): ComplexAnimationBuilder;
delay(durationMs: number): ComplexAnimationBuilder;
static withCallback(
callback: (finished: boolean) => void
): ComplexAnimationBuilder;
withCallback(
callback: (finished: boolean) => void
): ComplexAnimationBuilder;
static easing(easingFunction: EasingFunction): ComplexAnimationBuilder;
easing(easingFunction: EasingFunction): ComplexAnimationBuilder;
static springify(): ComplexAnimationBuilder;
springify(): ComplexAnimationBuilder;
static damping(dampingFactor: number): ComplexAnimationBuilder;
damping(dampingFactor: number): ComplexAnimationBuilder;
static mass(mass: number): ComplexAnimationBuilder;
mass(mass: number): ComplexAnimationBuilder;
static stiffness(stiffnessFactor: number): ComplexAnimationBuilder;
stiffness(stiffnessFactor: number): ComplexAnimationBuilder;
static overshootClamping(
overshootClampingFactor: number
): ComplexAnimationBuilder;
overshootClamping(overshootClampingFactor: number): ComplexAnimationBuilder;
static restDisplacementThreshold(
restDisplacementThresholdFactor: number
): ComplexAnimationBuilder;
restDisplacementThreshold(
restDisplacementThresholdFactor: number
): ComplexAnimationBuilder;
static restSpeedThreshold(
restSpeedThresholdFactor: number
): ComplexAnimationBuilder;
restSpeedThreshold(
restSpeedThresholdFactor: number
): ComplexAnimationBuilder;
}
export class Layout extends ComplexAnimationBuilder {}
export class FadingTransition extends BaseAnimationBuilder {}
export class SequencedTransition extends BaseAnimationBuilder {
static reverse(): SequencedTransition;
reverse(): SequencedTransition;
}
export class JumpingTransition extends BaseAnimationBuilder {}
export class CurvedTransition extends BaseAnimationBuilder {
static delay(durationMs: number): CurvedTransition;
delay(durationMs: number): CurvedTransition;
static easingX(easing: EasingFn): CurvedTransition;
easingX(easing: EasingFn): CurvedTransition;
static easingY(easing: EasingFn): CurvedTransition;
easingY(easing: EasingFn): CurvedTransition;
static easingWidth(easing: EasingFn): CurvedTransition;
easingWidth(easing: EasingFn): CurvedTransition;
static easingHeight(easing: EasingFn): CurvedTransition;
easingHeight(easing: EasingFn): CurvedTransition;
}
export class EntryExitTransition extends BaseAnimationBuilder {
static delay(durationMs: number): EntryExitTransition;
delay(durationMs: number): EntryExitTransition;
static entering(
animation: BaseAnimationBuilder | typeof BaseAnimationBuilder
): EntryExitTransition;
entering(
animation: BaseAnimationBuilder | typeof BaseAnimationBuilder
): EntryExitTransition;
static exiting(
animation: BaseAnimationBuilder | typeof BaseAnimationBuilder
): EntryExitTransition;
exiting(
animation: BaseAnimationBuilder | typeof BaseAnimationBuilder
): EntryExitTransition;
}
export function combineTransition(
exiting: BaseAnimationBuilder | typeof BaseAnimationBuilder,
entering: BaseAnimationBuilder | typeof BaseAnimationBuilder
): EntryExitTransition;
export class SlideInRight extends ComplexAnimationBuilder {}
export class SlideOutRight extends ComplexAnimationBuilder {}
export class SlideInUp extends ComplexAnimationBuilder {}
export class SlideInDown extends ComplexAnimationBuilder {}
export class SlideOutUp extends ComplexAnimationBuilder {}
export class SlideOutDown extends ComplexAnimationBuilder {}
export class FadeIn extends ComplexAnimationBuilder {}
export class FadeInRight extends ComplexAnimationBuilder {}
export class FadeInLeft extends ComplexAnimationBuilder {}
export class FadeInUp extends ComplexAnimationBuilder {}
export class FadeInDown extends ComplexAnimationBuilder {}
export class FadeOut extends ComplexAnimationBuilder {}
export class FadeOutRight extends ComplexAnimationBuilder {}
export class FadeOutLeft extends ComplexAnimationBuilder {}
export class FadeOutUp extends ComplexAnimationBuilder {}
export class FadeOutDown extends ComplexAnimationBuilder {}
export class SlideOutLeft extends ComplexAnimationBuilder {}
export class SlideInLeft extends ComplexAnimationBuilder {}
export class ZoomIn extends ComplexAnimationBuilder {}
export class ZoomInRotate extends ComplexAnimationBuilder {}
export class ZoomInRight extends ComplexAnimationBuilder {}
export class ZoomInLeft extends ComplexAnimationBuilder {}
export class ZoomInUp extends ComplexAnimationBuilder {}
export class ZoomInDown extends ComplexAnimationBuilder {}
export class ZoomInEasyUp extends ComplexAnimationBuilder {}
export class ZoomInEasyDown extends ComplexAnimationBuilder {}
export class ZoomOut extends ComplexAnimationBuilder {}
export class ZoomOutRotate extends ComplexAnimationBuilder {}
export class ZoomOutRight extends ComplexAnimationBuilder {}
export class ZoomOutLeft extends ComplexAnimationBuilder {}
export class ZoomOutUp extends ComplexAnimationBuilder {}
export class ZoomOutDown extends ComplexAnimationBuilder {}
export class ZoomOutEasyUp extends ComplexAnimationBuilder {}
export class ZoomOutEasyDown extends ComplexAnimationBuilder {}
export class StretchInX extends ComplexAnimationBuilder {}
export class StretchInY extends ComplexAnimationBuilder {}
export class StretchOutX extends ComplexAnimationBuilder {}
export class StretchOutY extends ComplexAnimationBuilder {}
export class FlipInXUp extends ComplexAnimationBuilder {}
export class FlipInYLeft extends ComplexAnimationBuilder {}
export class FlipInXDown extends ComplexAnimationBuilder {}
export class FlipInYRight extends ComplexAnimationBuilder {}
export class FlipInEasyX extends ComplexAnimationBuilder {}
export class FlipInEasyY extends ComplexAnimationBuilder {}
export class FlipOutXUp extends ComplexAnimationBuilder {}
export class FlipOutYLeft extends ComplexAnimationBuilder {}
export class FlipOutXDown extends ComplexAnimationBuilder {}
export class FlipOutYRight extends ComplexAnimationBuilder {}
export class FlipOutEasyX extends ComplexAnimationBuilder {}
export class FlipOutEasyY extends ComplexAnimationBuilder {}
export class BounceIn extends BaseAnimationBuilder {}
export class BounceInDown extends BaseAnimationBuilder {}
export class BounceInUp extends BaseAnimationBuilder {}
export class BounceInLeft extends BaseAnimationBuilder {}
export class BounceInRight extends BaseAnimationBuilder {}
export class BounceOut extends BaseAnimationBuilder {}
export class BounceOutDown extends BaseAnimationBuilder {}
export class BounceOutUp extends BaseAnimationBuilder {}
export class BounceOutLeft extends BaseAnimationBuilder {}
export class BounceOutRight extends BaseAnimationBuilder {}
export class LightSpeedInRight extends ComplexAnimationBuilder {}
export class LightSpeedInLeft extends ComplexAnimationBuilder {}
export class LightSpeedOutRight extends ComplexAnimationBuilder {}
export class LightSpeedOutLeft extends ComplexAnimationBuilder {}
export class PinwheelIn extends ComplexAnimationBuilder {}
export class PinwheelOut extends ComplexAnimationBuilder {}
export class RotateInDownLeft extends ComplexAnimationBuilder {}
export class RotateInDownRight extends ComplexAnimationBuilder {}
export class RotateInUpRight extends ComplexAnimationBuilder {}
export class RotateInUpLeft extends ComplexAnimationBuilder {}
export class RotateOutDownRight extends ComplexAnimationBuilder {}
export class RotateOutDownLeft extends ComplexAnimationBuilder {}
export class RotateOutUpLeft extends ComplexAnimationBuilder {}
export class RotateOutUpRight extends ComplexAnimationBuilder {}
export class RollInLeft extends ComplexAnimationBuilder {}
export class RollInRight extends ComplexAnimationBuilder {}
export class RollOutLeft extends ComplexAnimationBuilder {}
export class RollOutRight extends ComplexAnimationBuilder {}
interface EasingNodeStatic {
linear: Animated.EasingNodeFunction;
ease: Animated.EasingNodeFunction;
quad: Animated.EasingNodeFunction;
cubic: Animated.EasingNodeFunction;
poly(n: Animated.Adaptable<number>): Animated.EasingNodeFunction;
sin: Animated.EasingNodeFunction;
circle: Animated.EasingNodeFunction;
exp: Animated.EasingNodeFunction;
elastic(
bounciness?: Animated.Adaptable<number>
): Animated.EasingNodeFunction;
back(s?: Animated.Adaptable<number>): Animated.EasingNodeFunction;
bounce: Animated.EasingNodeFunction;
bezier(
x1: number,
y1: number,
x2: number,
y2: number
): Animated.EasingNodeFunction;
in(easing: Animated.EasingNodeFunction): Animated.EasingNodeFunction;
out(easing: Animated.EasingNodeFunction): Animated.EasingNodeFunction;
inOut(easing: Animated.EasingNodeFunction): Animated.EasingNodeFunction;
}
export const EasingNode: EasingNodeStatic;
interface EasingStatic {
linear: Animated.EasingFunction;
ease: Animated.EasingFunction;
quad: Animated.EasingFunction;
cubic: Animated.EasingFunction;
poly(n: number): Animated.EasingFunction;
sin: Animated.EasingFunction;
circle: Animated.EasingFunction;
exp: Animated.EasingFunction;
elastic(bounciness?: number): Animated.EasingFunction;
back(s?: number): Animated.EasingFunction;
bounce: Animated.EasingFunction;
bezier(
x1: number,
y1: number,
x2: number,
y2: number
): Animated.EasingFunction;
in(easing: Animated.EasingFunction): Animated.EasingFunction;
out(easing: Animated.EasingFunction): Animated.EasingFunction;
inOut(easing: Animated.EasingFunction): Animated.EasingFunction;
}
export const Easing: EasingStatic;
export interface TransitioningViewProps extends ViewProps {
transition: ReactNode;
}
export class TransitioningView extends Component<TransitioningViewProps> {
animateNextTransition(): void;
}
export class Transitioning extends Component {