forked from OGRECave/ogre
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CMakeLists.txt
491 lines (418 loc) · 22 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
# (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------
######################################################################
# OGRE BUILD SYSTEM
# Welcome to the CMake build system for OGRE.
# This is the main file where we prepare the general build environment
# and provide build configuration options.
######################################################################
cmake_minimum_required(VERSION 3.13.0)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if(CMAKE_VS_PLATFORM_NAME STREQUAL "Tegra-Android")
set(CMAKE_LINK_LIBRARY_FLAG "")
endif()
# Use relative paths
# This is mostly to reduce path size for command-line limits on windows
if(WIN32)
# This seems to break Xcode projects so definitely don't enable on Apple builds
set(CMAKE_USE_RELATIVE_PATHS true)
set(CMAKE_SUPPRESS_REGENERATION true)
endif()
# prefer GLVND
if(POLICY CMP0072)
cmake_policy(SET CMP0072 NEW)
endif()
if(POLICY CMP0078)
cmake_policy(SET CMP0078 NEW)
endif()
if(POLICY CMP0086)
cmake_policy(SET CMP0086 NEW)
endif()
if (APPLE AND NOT ANDROID AND NOT EMSCRIPTEN AND NOT ANDROID_PLATFORM)
SET(CMAKE_SIZEOF_VOID_P 4)
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16.0")
enable_language(OBJC)
enable_language(OBJCXX)
endif()
if(POLICY CMP0068)
cmake_policy(SET CMP0068 NEW) # CMake 3.9+: `RPATH` settings on macOS do not affect `install_name`.
endif()
if (NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "") # target the common case
endif()
# otherwise apple defines a macro named check that conflicts with boost
add_definitions(-D__ASSERT_MACROS_DEFINE_VERSIONS_WITHOUT_UNDERSCORES=0)
endif ()
project(OGRE VERSION 14.3.1)
# extra version info
set(OGRE_VERSION_SUFFIX "")
set(OGRE_VERSION_NAME "Tsathoggua")
# legacy defines
set(OGRE_SOVERSION ${OGRE_VERSION_MAJOR}.${OGRE_VERSION_MINOR})
set(OGRE_VERSION_DASH_SEPARATED "${OGRE_VERSION_MAJOR}-${OGRE_VERSION_MINOR}-${OGRE_VERSION_PATCH}")
# Include necessary submodules
list(APPEND CMAKE_MODULE_PATH
"${PROJECT_SOURCE_DIR}/CMake"
"${PROJECT_SOURCE_DIR}/CMake/Utils"
"${PROJECT_SOURCE_DIR}/CMake/Packages"
)
include(CMakeDependentOption)
include(MacroLogFeature)
include(OgreConfigTargets)
set(OGRE_TEMPLATES_DIR "${PROJECT_SOURCE_DIR}/CMake/Templates")
set(OGRE_WORK_DIR ${PROJECT_BINARY_DIR})
#####################################################################
# Set up the basic build environment
#####################################################################
if (NOT CMAKE_BUILD_TYPE)
# CMake defaults to leaving CMAKE_BUILD_TYPE empty. This screws up
# differentiation between debug and release builds.
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Choose the type of build, options are: None (CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel." FORCE)
endif ()
# determine Ogre version numbers
message(STATUS "Configuring OGRE ${OGRE_VERSION}")
# Configure version file for use by scripts
configure_file("${OGRE_TEMPLATES_DIR}/version.txt.in" "${PROJECT_BINARY_DIR}/version.txt" @ONLY)
# determine if we are compiling for a 32bit or 64bit system
include(CheckTypeSize)
CHECK_TYPE_SIZE("void*" OGRE_PTR_SIZE BUILTIN_TYPES_ONLY)
if (OGRE_PTR_SIZE EQUAL 8)
set(OGRE_PLATFORM_X64 TRUE)
else ()
set(OGRE_PLATFORM_X64 FALSE)
endif ()
if (WIN32)
# Create debug libraries with _d postfix
set(CMAKE_DEBUG_POSTFIX "_d")
endif ()
# Set compiler specific build flags
if (NOT ANDROID AND NOT EMSCRIPTEN AND UNIX OR MINGW)
if (CMAKE_SYSTEM_PROCESSOR MATCHES "x86|X86|amd64|AMD64")
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag(-msse OGRE_GCC_HAS_SSE)
if (OGRE_GCC_HAS_SSE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse")
endif ()
endif()
endif()
if(UNIX)
# This is a set of sensible warnings that provide meaningful output
set(OGRE_WARNING_FLAGS "-Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long")
if (EMSCRIPTEN)
set(OGRE_WARNING_FLAGS "${OGRE_WARNING_FLAGS} -Wno-warn-absolute-paths")
endif ()
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(OGRE_WARNING_FLAGS "${OGRE_WARNING_FLAGS} -Wno-missing-braces")
else()
set(OGRE_WARNING_FLAGS "${OGRE_WARNING_FLAGS} -Wsuggest-override")
endif()
set(CMAKE_CXX_FLAGS "${OGRE_WARNING_FLAGS} ${CMAKE_CXX_FLAGS}")
endif ()
if (MSVC)
add_definitions(-D_MT -D_USRDLL)
# MSVC does not like Ogre::Singleton (header pragma is enough for MSVC2015+ though)
add_definitions(/wd4661)
if (CMAKE_BUILD_TOOL STREQUAL "nmake")
# set variable to state that we are using nmake makefiles
set(NMAKE TRUE)
endif ()
# Enable intrinsics on MSVC in debug mode
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Oi")
if (MSVC AND CMAKE_SIZEOF_VOID_P EQUAL 8)
# Visual Studio bails out on debug builds in 64bit mode unless
# this flag is set...
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /bigobj")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /bigobj")
endif ()
if (OGRE_PROJECT_FOLDERS)
# Turn on the ability to create folders to organize projects (.vcproj)
# It creates "CMakePredefinedTargets" folder by default and adds CMake
# defined projects like INSTALL.vcproj and ZERO_CHECK.vcproj
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
endif()
option(OGRE_BUILD_MSVC_MP "Enable build with multiple processes in Visual Studio" TRUE)
if(OGRE_BUILD_MSVC_MP)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
endif ()
option(OGRE_BUILD_MSVC_ZM "Add /Zm256 compiler option to fix PCH errors on Visual Studio 2013" TRUE)
if(OGRE_BUILD_MSVC_ZM)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zm256")
endif ()
endif ()
if (MINGW)
add_definitions(-D_WIN32_WINNT=0x0501)
if( CMAKE_SIZEOF_VOID_P EQUAL 4 )
# set architecture to i686, since otherwise some versions of MinGW can't link
# the atomic primitives
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=i686")
endif ()
endif ()
include(GenerateExportHeader)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN TRUE)
if((CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU") AND NOT OGRE_STATIC)
set(OGRE_VISIBILITY_FLAGS "-DOGRE_GCC_VISIBILITY") # for legacy headers
endif()
# determine system endianness
if (MSVC OR ANDROID OR EMSCRIPTEN OR APPLE_IOS)
# This doesn't work on VS 2010
# MSVC only builds for intel anyway
# all IOS devices are little endian
set(OGRE_TEST_BIG_ENDIAN FALSE)
else()
include(TestBigEndian)
test_big_endian(OGRE_TEST_BIG_ENDIAN)
endif()
# definitions for samples
set(OGRE_LIBRARIES OgreMain)
# Specify build paths
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin")
if (WIN32 OR APPLE)
if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
# We don't want to install in default system location, install is really for the SDK, so call it that
set(CMAKE_INSTALL_PREFIX
"${PROJECT_BINARY_DIR}/sdk" CACHE PATH "OGRE install prefix" FORCE
)
endif (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
endif(WIN32 OR APPLE)
# Set up iOS overrides.
if (APPLE_IOS)
set(CMAKE_EXE_LINKER_FLAGS "-framework OpenGLES -framework Foundation -framework CoreGraphics -framework QuartzCore -framework UIKit")
set(XCODE_ATTRIBUTE_GCC_UNROLL_LOOPS "YES")
set(XCODE_ATTRIBUTE_LLVM_VECTORIZE_LOOPS "YES")
set(XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer")
set(XCODE_ATTRIBUTE_GCC_PRECOMPILE_PREFIX_HEADER "YES")
set(OGRE_BUILD_RENDERSYSTEM_GLES2 TRUE CACHE BOOL "Forcing OpenGL ES 2 RenderSystem for iOS" FORCE)
set(OGRE_STATIC TRUE CACHE BOOL "Forcing static build for iOS" FORCE)
set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.yourcompany.\${PRODUCT_NAME:rfc1034identifier}")
elseif (ANDROID)
set(TargetPlatform "Android")
set(OGRE_PLATFORM OGRE_PLATFORM_ANDROID)
option(OGRE_BUILD_ANDROID_JNI_SAMPLE "Enable JNI Sample" FALSE)
set(OGRE_BUILD_RENDERSYSTEM_GLES2 TRUE CACHE BOOL "Forcing OpenGL ES 2 RenderSystem for Android" FORCE)
set(OGRE_BUILD_PLUGIN_PCZ FALSE CACHE BOOL "Disable pcz on Android" FORCE)
set(OGRE_BUILD_TOOLS FALSE CACHE BOOL "Disable tools on Android" FORCE)
set(OGRE_STATIC TRUE CACHE BOOL "Forcing static build for Android" FORCE)
# workaround for the legacy android toolchain
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
elseif(EMSCRIPTEN)
add_definitions(-DEMSCRIPTEN=1 -D__EMSCRIPTEN__=1)
set(TargetPlatform "Emscripten")
set(OGRE_PLATFORM OGRE_PLATFORM_EMSCRIPTEN)
set(OGRE_BUILD_RENDERSYSTEM_GLES2 TRUE CACHE BOOL "Forcing OpenGL ES 2 RenderSystem for Emscripten" FORCE)
set(OGRE_BUILD_RENDERSYSTEM_GL FALSE CACHE BOOL "Disable OpenGL RenderSystem for Emscripten" FORCE)
set(OGRE_BUILD_PLUGIN_STBI TRUE CACHE BOOL "Enable STBIImageCodec on Emscripten (Smaller Footprint)" FORCE)
set(OGRE_BUILD_PLUGIN_FREEIMAGE FALSE CACHE BOOL "Disable Freeimage on Emscripten (Smaller Footprint)" FORCE)
set(OGRE_BUILD_PLUGIN_PCZ FALSE CACHE BOOL "Disable pcz on Emscripten" FORCE)
set(OGRE_BUILD_PLUGIN_BSP FALSE CACHE BOOL "Disable pcz on Emscripten" FORCE)
set(OGRE_BUILD_TOOLS FALSE CACHE BOOL "Disable tools on Emscripten" FORCE)
set(OGRE_BUILD_TESTS FALSE CACHE BOOL "Disable tests on Emscripten" FORCE)
set(OGRE_BUILD_COMPONENT_VOLUME FALSE CACHE BOOL "Disable volume component on Emscripten" FORCE)
set(OGRE_BUILD_COMPONENT_PAGING FALSE CACHE BOOL "Disable paging component on Emscripten" FORCE)
set(OGRE_BUILD_COMPONENT_TERRAIN FALSE CACHE BOOL "Disable terrain component on Emscripten" FORCE)
set(OGRE_STATIC TRUE CACHE BOOL "Forcing static build for Emscripten" FORCE)
set(OGRE_CONFIG_THREADS "0" CACHE STRING "Threading is unstable on Emscripten" FORCE)
elseif (APPLE AND NOT APPLE_IOS)
# Make sure that the GLES2 render system is disabled for non-iOS Apple builds
set(OGRE_BUILD_RENDERSYSTEM_GLES2 FALSE CACHE BOOL "" FORCE)
endif ()
if(OGRE_BUILD_COMPONENT_MESHLODGENERATOR)
set(OGRE_CONFIG_ENABLE_MESHLOD TRUE CACHE BOOL "Forcing Mesh Lod" FORCE)
endif()
# Find dependencies
include(Dependencies)
######################################################################
# Provide user options to customise the build process
######################################################################
# Customise what to build
option(OGRE_STATIC "Static build" FALSE)
cmake_dependent_option(OGRE_ENABLE_PRECOMPILED_HEADERS "Use precompiled headers to speed up build" TRUE "NOT MINGW; NOT EMSCRIPTEN" FALSE)
set(OGRE_RESOURCEMANAGER_STRICT "2" CACHE STRING
"Make ResourceManager strict for faster operation. Possible values:
0 - OFF search in all groups twice - for case sensitive and insensitive lookup [DEPRECATED]
1 - PEDANTIC require an explicit resource group. Case sensitive lookup.
2 - STRICT search in default group if not specified otherwise. Case sensitive lookup.
")
set_property(CACHE OGRE_RESOURCEMANAGER_STRICT PROPERTY STRINGS 0 1 2)
option(OGRE_NODELESS_POSITIONING "use Lights and Cameras without attaching them to nodes [DEPRECATED]" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_D3D9 "Build Direct3D9 RenderSystem" TRUE "WIN32;DirectX9_FOUND;NOT WINDOWS_STORE;NOT WINDOWS_PHONE" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_D3D11 "Build Direct3D11 RenderSystem" TRUE "WIN32;DirectX11_FOUND OR WINDOWS_STORE OR WINDOWS_PHONE" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_GL3PLUS "Build OpenGL 3+ RenderSystem" TRUE "OPENGL_FOUND;NOT WINDOWS_STORE;NOT WINDOWS_PHONE" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_GL "Build OpenGL RenderSystem" TRUE "OPENGL_FOUND;NOT APPLE_IOS;NOT WINDOWS_STORE;NOT WINDOWS_PHONE" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_GLES2 "Build OpenGL ES 2.x RenderSystem" TRUE "OPENGLES2_FOUND;NOT WINDOWS_STORE;NOT WINDOWS_PHONE" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_METAL "Build Metal RenderSystem" FALSE "APPLE" FALSE)
option(OGRE_BUILD_RENDERSYSTEM_VULKAN "Build Vulkan RenderSystem" FALSE)
cmake_dependent_option(OGRE_BUILD_PLUGIN_ASSIMP "Build Open Asset Import plugin" TRUE "assimp_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_TINY "Build Tiny RenderSystem (software-rendering)" FALSE "NOT ANDROID" FALSE)
option(OGRE_BUILD_PLUGIN_BSP "Build BSP SceneManager plugin" TRUE)
option(OGRE_BUILD_PLUGIN_OCTREE "Build Octree SceneManager plugin" TRUE)
option(OGRE_BUILD_PLUGIN_PFX "Build ParticleFX plugin" TRUE)
cmake_dependent_option(OGRE_BUILD_PLUGIN_DOT_SCENE "Build .scene plugin" TRUE "pugixml_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_PLUGIN_PCZ "Build PCZ SceneManager plugin" TRUE "" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_PAGING "Build Paging component" TRUE "" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_MESHLODGENERATOR "Build MeshLodGenerator component" TRUE "" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_TERRAIN "Build Terrain component" TRUE "" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_VOLUME "Build Volume component" TRUE "" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_PROPERTY "Build Property component" TRUE "" FALSE)
cmake_dependent_option(OGRE_BUILD_PLUGIN_CG "Build Cg plugin" TRUE "Cg_FOUND;NOT APPLE_IOS;NOT WINDOWS_STORE;NOT WINDOWS_PHONE" FALSE)
option(OGRE_BUILD_PLUGIN_GLSLANG "Build glslang plugin" ${OGRE_BUILD_RENDERSYSTEM_VULKAN}) # no way to determine whether glslang is present
option(OGRE_BUILD_COMPONENT_OVERLAY "Build Overlay component" TRUE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_OVERLAY_IMGUI "Include dear imgui in Overlays" TRUE "OGRE_BUILD_COMPONENT_OVERLAY" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_BITES "Build OgreBites component" TRUE "OGRE_BUILD_COMPONENT_OVERLAY" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_BULLET "Build Bullet physics component" TRUE "BULLET_FOUND" FALSE)
cmake_dependent_option(OGRE_BITES_STATIC_PLUGINS "Skip plugins.cfg and statically load plugins via OgreBites" FALSE "NOT OGRE_STATIC;OGRE_BUILD_COMPONENT_BITES" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_PYTHON "Build Python bindings" TRUE "NOT OGRE_STATIC" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_JAVA "Build Java (JNI) bindings" TRUE "NOT OGRE_STATIC OR ANDROID" FALSE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_CSHARP "Build Csharp bindings" TRUE "NOT OGRE_STATIC" FALSE)
option(OGRE_BUILD_COMPONENT_RTSHADERSYSTEM "Build RTShader System component" TRUE)
cmake_dependent_option(OGRE_BUILD_RTSHADERSYSTEM_SHADERS "Build RTShader System FFP shaders" TRUE "OGRE_BUILD_COMPONENT_RTSHADERSYSTEM" FALSE)
cmake_dependent_option(OGRE_BUILD_SAMPLES "Build Ogre demos" TRUE "OGRE_BUILD_COMPONENT_OVERLAY;OGRE_BUILD_COMPONENT_BITES" FALSE)
cmake_dependent_option(OGRE_BUILD_TOOLS "Build the command-line tools" TRUE "pugixml_FOUND;NOT APPLE_IOS;NOT WINDOWS_STORE;NOT WINDOWS_PHONE" FALSE)
cmake_dependent_option(OGRE_BUILD_XSIEXPORTER "Build the Softimage exporter" FALSE "Softimage_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_LIBS_AS_FRAMEWORKS "Build frameworks for libraries on OS X." TRUE "APPLE;NOT OGRE_BUILD_PLATFORM_APPLE_IOS" FALSE)
cmake_dependent_option(OGRE_BUILD_TESTS "Build the unit tests & PlayPen" FALSE "OGRE_BUILD_COMPONENT_BITES" FALSE)
option(OGRE_CONFIG_DOUBLE "Use doubles instead of floats in Ogre" FALSE)
option(OGRE_CONFIG_NODE_INHERIT_TRANSFORM "Tells the node whether it should inherit full transform from it's parent node or derived position, orientation and scale" FALSE)
set(OGRE_CONFIG_THREADS "3" CACHE STRING
"Enable Ogre thread safety support for multithreading. Possible values:
0 - no thread safety. DefaultWorkQueue is not threaded.
1 - background resource preparation and loading is thread safe. Threaded DefaultWorkQueue. [DEPRECATED]
2 - only background resource preparation is thread safe. Threaded DefaultWorkQueue. [DEPRECATED]
3 - no thread safety. Threaded DefaultWorkQueue."
)
set_property(CACHE OGRE_CONFIG_THREADS PROPERTY STRINGS 0 1 2 3)
set(OGRE_CONFIG_THREAD_PROVIDER "std" CACHE STRING
"Select the library to use for thread support. Possible values:
boost - Boost thread library. [DEPRECATED]
poco - Poco thread library. [DEPRECATED]
tbb - ThreadingBuildingBlocks library. [DEPRECATED]
std - STL thread library (requires compiler support)."
)
set_property(CACHE OGRE_CONFIG_THREAD_PROVIDER PROPERTY STRINGS boost poco tbb std)
cmake_dependent_option(OGRE_BUILD_PLUGIN_FREEIMAGE "Build FreeImage codec." TRUE "FreeImage_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_PLUGIN_EXRCODEC "Build EXR Codec plugin" TRUE "OPENEXR_FOUND;" FALSE)
option(OGRE_BUILD_PLUGIN_STBI "Enable STBI image codec." TRUE)
option(OGRE_BUILD_PLUGIN_RSIMAGE "Enable image-rs codec." FALSE)
option(OGRE_CONFIG_ENABLE_MESHLOD "Enable Mesh Lod." TRUE)
option(OGRE_CONFIG_ENABLE_DDS "Build DDS codec." TRUE)
option(OGRE_CONFIG_ENABLE_PVRTC "Build PVRTC codec." ${APPLE_IOS})
option(OGRE_CONFIG_ENABLE_ETC "Build ETC codec." TRUE)
option(OGRE_CONFIG_ENABLE_ASTC "Build ASTC codec." TRUE)
option(OGRE_CONFIG_ENABLE_QUAD_BUFFER_STEREO "Enable stereoscopic 3D support" FALSE)
option(OGRE_CONFIG_ENABLE_ZIP "Build ZIP archive support. If you disable this option, you cannot use ZIP archives resource locations. The samples won't work." TRUE)
cmake_dependent_option(OGRE_CONFIG_ENABLE_GLES2_CG_SUPPORT "Enable Cg support to ES 2 render system" FALSE "OGRE_BUILD_RENDERSYSTEM_GLES2" FALSE)
cmake_dependent_option(OGRE_CONFIG_ENABLE_GLES2_GLSL_OPTIMISER "Enable GLSL optimiser use in GLES 2 render system" FALSE "OGRE_BUILD_RENDERSYSTEM_GLES2" FALSE)
cmake_dependent_option(OGRE_CONFIG_ENABLE_GL_STATE_CACHE_SUPPORT "Enable OpenGL state cache management" FALSE "OGRE_BUILD_RENDERSYSTEM_GL OR OGRE_BUILD_RENDERSYSTEM_GLES2 OR OGRE_BUILD_RENDERSYSTEM_GL3PLUS" FALSE)
option(OGRE_CONFIG_ENABLE_TBB_SCHEDULER "Enable TBB's scheduler initialisation/shutdown." TRUE)
cmake_dependent_option(OGRE_CONFIG_FILESYSTEM_UNICODE "paths expected to be in UTF-8 and wchar_t file IO routines are used" TRUE "MSVC" FALSE)
# Customise what to install
cmake_dependent_option(OGRE_INSTALL_SAMPLES "Install Ogre demos." TRUE "OGRE_BUILD_SAMPLES" FALSE)
option(OGRE_INSTALL_TOOLS "Install Ogre tools." TRUE)
option(OGRE_INSTALL_DOCS "Install documentation." TRUE)
cmake_dependent_option(OGRE_INSTALL_PDB "Install debug pdb files" TRUE "MSVC" FALSE)
option(OGRE_PROFILING "Enable internal instrumentation." FALSE)
set(OGRE_PROFILING_REMOTERY_PATH "" CACHE PATH "set this to Remotery/lib to use Remotery instead of the buildin profiler")
cmake_dependent_option(OGRE_CONFIG_STATIC_LINK_CRT "Statically link the MS CRT dlls (msvcrt)" FALSE "MSVC" FALSE)
set(OGRE_LIB_DIRECTORY "lib${LIB_SUFFIX}" CACHE STRING "Install path for libraries, e.g. 'lib64' on some 64-bit Linux distros.")
set(OGRE_BIN_DIRECTORY "bin" CACHE STRING "Install path for binaries")
cmake_dependent_option(OGRE_INSTALL_VSPROPS "Install Visual Studio Property Page." FALSE "MSVC" FALSE)
if (OGRE_INSTALL_VSPROPS)
configure_file(${OGRE_TEMPLATES_DIR}/OGRE.props.in ${PROJECT_BINARY_DIR}/OGRE.props)
install(FILES ${PROJECT_BINARY_DIR}/OGRE.props DESTINATION "${CMAKE_INSTALL_PREFIX}")
endif ()
# provide option to install dependencies
include(InstallDependencies)
# determine threading options
include(PrepareThreadingOptions)
# Enable project folders by default if the IDE supportes them
# Hide option from other compilers.
if (MSVC OR CMAKE_GENERATOR MATCHES Xcode)
option(OGRE_PROJECT_FOLDERS "Organize project into project folders." TRUE)
endif ()
# hide advanced options
mark_as_advanced(
OGRE_BUILD_RTSHADERSYSTEM_CORE_SHADERS
OGRE_BUILD_RTSHADERSYSTEM_EXT_SHADERS
OGRE_CONFIG_DOUBLE
OGRE_CONFIG_NODE_INHERIT_TRANSFORM
OGRE_CONFIG_ENABLE_MESHLOD
OGRE_CONFIG_ENABLE_DDS
OGRE_CONFIG_ENABLE_PVRTC
OGRE_CONFIG_ENABLE_ETC
OGRE_CONFIG_ENABLE_ASTC
OGRE_CONFIG_ENABLE_ZIP
OGRE_CONFIG_ENABLE_GL_STATE_CACHE_SUPPORT
OGRE_CONFIG_ENABLE_GLES2_CG_SUPPORT
OGRE_CONFIG_ENABLE_GLES2_GLSL_OPTIMISER
OGRE_CONFIG_ENABLE_TBB_SCHEDULER
OGRE_PROFILING
OGRE_CONFIG_STATIC_LINK_CRT
OGRE_LIB_DIRECTORY
OGRE_BIN_DIRECTORY
)
###################################################################
# configure global build settings based on selected build options
###################################################################
include(ConfigureBuild)
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_RPATH};${CMAKE_INSTALL_PREFIX}/${OGRE_LIB_DIRECTORY}")
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
###################################################################
# disable way too common compiler warnings on project level
###################################################################
if(MSVC)
add_definitions( /wd4251 /wd4275 )
endif()
##################################################################
# Now setup targets
##################################################################
# install resource files
include(InstallResources)
# enable PCH support
include(PrecompiledHeader)
# Setup OgreMain project
add_subdirectory(OgreMain)
# Setup RenderSystems
add_subdirectory(RenderSystems)
# Setup Plugins
add_subdirectory(PlugIns)
# Setup Components
add_subdirectory(Components)
# Setup tests (before samples so that PlayPen is included in browser)
if (OGRE_BUILD_TESTS)
# enable CTest
ENABLE_TESTING()
INCLUDE(CTest)
add_subdirectory(Tests)
endif ()
# Setup samples
add_subdirectory(Samples)
# Setup command-line tools
if (OGRE_BUILD_TOOLS)
add_subdirectory(Tools)
endif ()
# Setup XSIExporter
if (OGRE_BUILD_XSIEXPORTER)
add_subdirectory(Tools/XSIExport)
endif ()
# Install documentation
add_subdirectory(Docs)
# Install sample media files
install(DIRECTORY Media/Main DESTINATION "${OGRE_MEDIA_PATH}/")
install(DIRECTORY Media/RTShaderLib DESTINATION "${OGRE_MEDIA_PATH}/")
if (OGRE_INSTALL_SAMPLES)
install(DIRECTORY Samples/Media/ DESTINATION ${OGRE_MEDIA_PATH})
endif ()
# Provide CPack packaging target
include(Packaging)
# Show feature summary
include(OgreFeatureSummary)