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Cannot >60FPS without V-sync enabled on MacOS (rendered frames above 60FPS are dropped) #1242
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Foul-Tarnished
changed the title
>60FPS only works with V-SYNC ON (MacOS) ; without: frames get dropped, rendered frames limited to 60FPS
Cannot >60FPS without V-sync enabled on MacOS (rendered frames above 60FPS are dropped)
Mar 28, 2024
Can you try the latest nightly build? It has a completely new Metal renderer. https://ci.appveyor.com/project/cgutman/moonlight-qt/builds/49560740/job/t0g4r8qyjxnlovm7/artifacts |
This should be fixed by the new Metal renderer in v6.0.0 |
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Describe the bug
If you disable v-sync and frame pacing and choose 120fps :
Rendering frames will be capped at 60FPS (incoming and decoding frames are still 120FPS though)
Moonlight thinks there's 50% frame dropped by network jitter (wrong)
Steps to reproduce
then test with v-sync on and see the expected result (120fps decoding frames and not 60fps)
Screenshots
Affected games
All
Moonlight settings (please complete the following information)
Forced H265, HDR, fullscreen
Client PC details
Server PC details
Moonlight Logs (please attach)
Moonlight-1711593779.log
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