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monaco.d.ts
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monaco.d.ts
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/*!-----------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Type definitions for monaco-editor v0.13.1
* Released under the MIT license
*-----------------------------------------------------------*/
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
declare namespace monaco {
export type Thenable<T> = PromiseLike<T>;
export interface IDisposable {
dispose(): void;
}
export interface IEvent<T> {
(listener: (e: T) => any, thisArg?: any): IDisposable;
}
/**
* A helper that allows to emit and listen to typed events
*/
export class Emitter<T> {
constructor();
readonly event: IEvent<T>;
fire(event?: T): void;
dispose(): void;
}
export enum Severity {
Ignore = 0,
Info = 1,
Warning = 2,
Error = 3,
}
export enum MarkerSeverity {
Hint = 1,
Info = 2,
Warning = 4,
Error = 8,
}
export type TValueCallback<T = any> = (value: T | PromiseLike<T>) => void;
export type ProgressCallback<TProgress = any> = (progress: TProgress) => void;
export class Promise<T = any, TProgress = any> {
constructor(
executor: (
resolve: (value: T | PromiseLike<T>) => void,
reject: (reason: any) => void,
progress: (progress: TProgress) => void) => void,
oncancel?: () => void);
public then<TResult1 = T, TResult2 = never>(
onfulfilled?: ((value: T) => TResult1 | PromiseLike<TResult1>) | null,
onrejected?: ((reason: any) => TResult2 | PromiseLike<TResult2>) | null,
onprogress?: (progress: TProgress) => void): Promise<TResult1 | TResult2, TProgress>;
public done(
onfulfilled?: (value: T) => void,
onrejected?: (reason: any) => void,
onprogress?: (progress: TProgress) => void): void;
public cancel(): void;
public static as(value: null): Promise<null>;
public static as(value: undefined): Promise<undefined>;
public static as<T>(value: PromiseLike<T>): PromiseLike<T>;
public static as<T, SomePromise extends PromiseLike<T>>(value: SomePromise): SomePromise;
public static as<T>(value: T): Promise<T>;
public static is(value: any): value is PromiseLike<any>;
public static timeout(delay: number): Promise<void>;
public static join<T1, T2>(promises: [T1 | PromiseLike<T1>, T2 | PromiseLike<T2>]): Promise<[T1, T2]>;
public static join<T>(promises: (T | PromiseLike<T>)[]): Promise<T[]>;
public static join<T>(promises: { [n: string]: T | PromiseLike<T> }): Promise<{ [n: string]: T }>;
public static any<T>(promises: (T | PromiseLike<T>)[]): Promise<{ key: string; value: Promise<T>; }>;
public static wrap<T>(value: T | PromiseLike<T>): Promise<T>;
public static wrapError<T = never>(error: Error): Promise<T>;
}
export class CancellationTokenSource {
readonly token: CancellationToken;
cancel(): void;
dispose(): void;
}
export interface CancellationToken {
readonly isCancellationRequested: boolean;
/**
* An event emitted when cancellation is requested
* @event
*/
readonly onCancellationRequested: IEvent<any>;
}
/**
* Uniform Resource Identifier (Uri) http://tools.ietf.org/html/rfc3986.
* This class is a simple parser which creates the basic component paths
* (http://tools.ietf.org/html/rfc3986#section-3) with minimal validation
* and encoding.
*
* foo://example.com:8042/over/there?name=ferret#nose
* \_/ \______________/\_________/ \_________/ \__/
* | | | | |
* scheme authority path query fragment
* | _____________________|__
* / \ / \
* urn:example:animal:ferret:nose
*
*
*/
export class Uri implements UriComponents {
static isUri(thing: any): thing is Uri;
/**
* scheme is the 'http' part of 'http://www.msft.com/some/path?query#fragment'.
* The part before the first colon.
*/
readonly scheme: string;
/**
* authority is the 'www.msft.com' part of 'http://www.msft.com/some/path?query#fragment'.
* The part between the first double slashes and the next slash.
*/
readonly authority: string;
/**
* path is the '/some/path' part of 'http://www.msft.com/some/path?query#fragment'.
*/
readonly path: string;
/**
* query is the 'query' part of 'http://www.msft.com/some/path?query#fragment'.
*/
readonly query: string;
/**
* fragment is the 'fragment' part of 'http://www.msft.com/some/path?query#fragment'.
*/
readonly fragment: string;
/**
* Returns a string representing the corresponding file system path of this Uri.
* Will handle UNC paths and normalize windows drive letters to lower-case. Also
* uses the platform specific path separator. Will *not* validate the path for
* invalid characters and semantics. Will *not* look at the scheme of this Uri.
*/
readonly fsPath: string;
with(change: {
scheme?: string;
authority?: string;
path?: string;
query?: string;
fragment?: string;
}): Uri;
static parse(value: string): Uri;
static file(path: string): Uri;
static from(components: {
scheme?: string;
authority?: string;
path?: string;
query?: string;
fragment?: string;
}): Uri;
/**
*
* @param skipEncoding Do not encode the result, default is `false`
*/
toString(skipEncoding?: boolean): string;
toJSON(): object;
static revive(data: UriComponents | any): Uri;
}
export interface UriComponents {
scheme: string;
authority: string;
path: string;
query: string;
fragment: string;
}
/**
* Virtual Key Codes, the value does not hold any inherent meaning.
* Inspired somewhat from https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
* But these are "more general", as they should work across browsers & OS`s.
*/
export enum KeyCode {
/**
* Placed first to cover the 0 value of the enum.
*/
Unknown = 0,
Backspace = 1,
Tab = 2,
Enter = 3,
Shift = 4,
Ctrl = 5,
Alt = 6,
PauseBreak = 7,
CapsLock = 8,
Escape = 9,
Space = 10,
PageUp = 11,
PageDown = 12,
End = 13,
Home = 14,
LeftArrow = 15,
UpArrow = 16,
RightArrow = 17,
DownArrow = 18,
Insert = 19,
Delete = 20,
KEY_0 = 21,
KEY_1 = 22,
KEY_2 = 23,
KEY_3 = 24,
KEY_4 = 25,
KEY_5 = 26,
KEY_6 = 27,
KEY_7 = 28,
KEY_8 = 29,
KEY_9 = 30,
KEY_A = 31,
KEY_B = 32,
KEY_C = 33,
KEY_D = 34,
KEY_E = 35,
KEY_F = 36,
KEY_G = 37,
KEY_H = 38,
KEY_I = 39,
KEY_J = 40,
KEY_K = 41,
KEY_L = 42,
KEY_M = 43,
KEY_N = 44,
KEY_O = 45,
KEY_P = 46,
KEY_Q = 47,
KEY_R = 48,
KEY_S = 49,
KEY_T = 50,
KEY_U = 51,
KEY_V = 52,
KEY_W = 53,
KEY_X = 54,
KEY_Y = 55,
KEY_Z = 56,
Meta = 57,
ContextMenu = 58,
F1 = 59,
F2 = 60,
F3 = 61,
F4 = 62,
F5 = 63,
F6 = 64,
F7 = 65,
F8 = 66,
F9 = 67,
F10 = 68,
F11 = 69,
F12 = 70,
F13 = 71,
F14 = 72,
F15 = 73,
F16 = 74,
F17 = 75,
F18 = 76,
F19 = 77,
NumLock = 78,
ScrollLock = 79,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the ';:' key
*/
US_SEMICOLON = 80,
/**
* For any country/region, the '+' key
* For the US standard keyboard, the '=+' key
*/
US_EQUAL = 81,
/**
* For any country/region, the ',' key
* For the US standard keyboard, the ',<' key
*/
US_COMMA = 82,
/**
* For any country/region, the '-' key
* For the US standard keyboard, the '-_' key
*/
US_MINUS = 83,
/**
* For any country/region, the '.' key
* For the US standard keyboard, the '.>' key
*/
US_DOT = 84,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '/?' key
*/
US_SLASH = 85,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '`~' key
*/
US_BACKTICK = 86,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '[{' key
*/
US_OPEN_SQUARE_BRACKET = 87,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the '\|' key
*/
US_BACKSLASH = 88,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the ']}' key
*/
US_CLOSE_SQUARE_BRACKET = 89,
/**
* Used for miscellaneous characters; it can vary by keyboard.
* For the US standard keyboard, the ''"' key
*/
US_QUOTE = 90,
/**
* Used for miscellaneous characters; it can vary by keyboard.
*/
OEM_8 = 91,
/**
* Either the angle bracket key or the backslash key on the RT 102-key keyboard.
*/
OEM_102 = 92,
NUMPAD_0 = 93,
NUMPAD_1 = 94,
NUMPAD_2 = 95,
NUMPAD_3 = 96,
NUMPAD_4 = 97,
NUMPAD_5 = 98,
NUMPAD_6 = 99,
NUMPAD_7 = 100,
NUMPAD_8 = 101,
NUMPAD_9 = 102,
NUMPAD_MULTIPLY = 103,
NUMPAD_ADD = 104,
NUMPAD_SEPARATOR = 105,
NUMPAD_SUBTRACT = 106,
NUMPAD_DECIMAL = 107,
NUMPAD_DIVIDE = 108,
/**
* Cover all key codes when IME is processing input.
*/
KEY_IN_COMPOSITION = 109,
ABNT_C1 = 110,
ABNT_C2 = 111,
/**
* Placed last to cover the length of the enum.
* Please do not depend on this value!
*/
MAX_VALUE = 112,
}
export class KeyMod {
static readonly CtrlCmd: number;
static readonly Shift: number;
static readonly Alt: number;
static readonly WinCtrl: number;
static chord(firstPart: number, secondPart: number): number;
}
export interface IMarkdownString {
value: string;
isTrusted?: boolean;
}
export interface IKeyboardEvent {
readonly browserEvent: KeyboardEvent;
readonly target: HTMLElement;
readonly ctrlKey: boolean;
readonly shiftKey: boolean;
readonly altKey: boolean;
readonly metaKey: boolean;
readonly keyCode: KeyCode;
readonly code: string;
equals(keybinding: number): boolean;
preventDefault(): void;
stopPropagation(): void;
}
export interface IMouseEvent {
readonly browserEvent: MouseEvent;
readonly leftButton: boolean;
readonly middleButton: boolean;
readonly rightButton: boolean;
readonly target: HTMLElement;
readonly detail: number;
readonly posx: number;
readonly posy: number;
readonly ctrlKey: boolean;
readonly shiftKey: boolean;
readonly altKey: boolean;
readonly metaKey: boolean;
readonly timestamp: number;
preventDefault(): void;
stopPropagation(): void;
}
export interface IScrollEvent {
readonly scrollTop: number;
readonly scrollLeft: number;
readonly scrollWidth: number;
readonly scrollHeight: number;
readonly scrollTopChanged: boolean;
readonly scrollLeftChanged: boolean;
readonly scrollWidthChanged: boolean;
readonly scrollHeightChanged: boolean;
}
/**
* A position in the editor. This interface is suitable for serialization.
*/
export interface IPosition {
/**
* line number (starts at 1)
*/
readonly lineNumber: number;
/**
* column (the first character in a line is between column 1 and column 2)
*/
readonly column: number;
}
/**
* A position in the editor.
*/
export class Position {
/**
* line number (starts at 1)
*/
readonly lineNumber: number;
/**
* column (the first character in a line is between column 1 and column 2)
*/
readonly column: number;
constructor(lineNumber: number, column: number);
/**
* Test if this position equals other position
*/
equals(other: IPosition): boolean;
/**
* Test if position `a` equals position `b`
*/
static equals(a: IPosition, b: IPosition): boolean;
/**
* Test if this position is before other position.
* If the two positions are equal, the result will be false.
*/
isBefore(other: IPosition): boolean;
/**
* Test if position `a` is before position `b`.
* If the two positions are equal, the result will be false.
*/
static isBefore(a: IPosition, b: IPosition): boolean;
/**
* Test if this position is before other position.
* If the two positions are equal, the result will be true.
*/
isBeforeOrEqual(other: IPosition): boolean;
/**
* Test if position `a` is before position `b`.
* If the two positions are equal, the result will be true.
*/
static isBeforeOrEqual(a: IPosition, b: IPosition): boolean;
/**
* A function that compares positions, useful for sorting
*/
static compare(a: IPosition, b: IPosition): number;
/**
* Clone this position.
*/
clone(): Position;
/**
* Convert to a human-readable representation.
*/
toString(): string;
/**
* Create a `Position` from an `IPosition`.
*/
static lift(pos: IPosition): Position;
/**
* Test if `obj` is an `IPosition`.
*/
static isIPosition(obj: any): obj is IPosition;
}
/**
* A range in the editor. This interface is suitable for serialization.
*/
export interface IRange {
/**
* Line number on which the range starts (starts at 1).
*/
readonly startLineNumber: number;
/**
* Column on which the range starts in line `startLineNumber` (starts at 1).
*/
readonly startColumn: number;
/**
* Line number on which the range ends.
*/
readonly endLineNumber: number;
/**
* Column on which the range ends in line `endLineNumber`.
*/
readonly endColumn: number;
}
/**
* A range in the editor. (startLineNumber,startColumn) is <= (endLineNumber,endColumn)
*/
export class Range {
/**
* Line number on which the range starts (starts at 1).
*/
readonly startLineNumber: number;
/**
* Column on which the range starts in line `startLineNumber` (starts at 1).
*/
readonly startColumn: number;
/**
* Line number on which the range ends.
*/
readonly endLineNumber: number;
/**
* Column on which the range ends in line `endLineNumber`.
*/
readonly endColumn: number;
constructor(startLineNumber: number, startColumn: number, endLineNumber: number, endColumn: number);
/**
* Test if this range is empty.
*/
isEmpty(): boolean;
/**
* Test if `range` is empty.
*/
static isEmpty(range: IRange): boolean;
/**
* Test if position is in this range. If the position is at the edges, will return true.
*/
containsPosition(position: IPosition): boolean;
/**
* Test if `position` is in `range`. If the position is at the edges, will return true.
*/
static containsPosition(range: IRange, position: IPosition): boolean;
/**
* Test if range is in this range. If the range is equal to this range, will return true.
*/
containsRange(range: IRange): boolean;
/**
* Test if `otherRange` is in `range`. If the ranges are equal, will return true.
*/
static containsRange(range: IRange, otherRange: IRange): boolean;
/**
* A reunion of the two ranges.
* The smallest position will be used as the start point, and the largest one as the end point.
*/
plusRange(range: IRange): Range;
/**
* A reunion of the two ranges.
* The smallest position will be used as the start point, and the largest one as the end point.
*/
static plusRange(a: IRange, b: IRange): Range;
/**
* A intersection of the two ranges.
*/
intersectRanges(range: IRange): Range;
/**
* A intersection of the two ranges.
*/
static intersectRanges(a: IRange, b: IRange): Range;
/**
* Test if this range equals other.
*/
equalsRange(other: IRange): boolean;
/**
* Test if range `a` equals `b`.
*/
static equalsRange(a: IRange, b: IRange): boolean;
/**
* Return the end position (which will be after or equal to the start position)
*/
getEndPosition(): Position;
/**
* Return the start position (which will be before or equal to the end position)
*/
getStartPosition(): Position;
/**
* Transform to a user presentable string representation.
*/
toString(): string;
/**
* Create a new range using this range's start position, and using endLineNumber and endColumn as the end position.
*/
setEndPosition(endLineNumber: number, endColumn: number): Range;
/**
* Create a new range using this range's end position, and using startLineNumber and startColumn as the start position.
*/
setStartPosition(startLineNumber: number, startColumn: number): Range;
/**
* Create a new empty range using this range's start position.
*/
collapseToStart(): Range;
/**
* Create a new empty range using this range's start position.
*/
static collapseToStart(range: IRange): Range;
static fromPositions(start: IPosition, end?: IPosition): Range;
/**
* Create a `Range` from an `IRange`.
*/
static lift(range: IRange): Range;
/**
* Test if `obj` is an `IRange`.
*/
static isIRange(obj: any): obj is IRange;
/**
* Test if the two ranges are touching in any way.
*/
static areIntersectingOrTouching(a: IRange, b: IRange): boolean;
/**
* A function that compares ranges, useful for sorting ranges
* It will first compare ranges on the startPosition and then on the endPosition
*/
static compareRangesUsingStarts(a: IRange, b: IRange): number;
/**
* A function that compares ranges, useful for sorting ranges
* It will first compare ranges on the endPosition and then on the startPosition
*/
static compareRangesUsingEnds(a: IRange, b: IRange): number;
/**
* Test if the range spans multiple lines.
*/
static spansMultipleLines(range: IRange): boolean;
}
/**
* A selection in the editor.
* The selection is a range that has an orientation.
*/
export interface ISelection {
/**
* The line number on which the selection has started.
*/
readonly selectionStartLineNumber: number;
/**
* The column on `selectionStartLineNumber` where the selection has started.
*/
readonly selectionStartColumn: number;
/**
* The line number on which the selection has ended.
*/
readonly positionLineNumber: number;
/**
* The column on `positionLineNumber` where the selection has ended.
*/
readonly positionColumn: number;
}
/**
* A selection in the editor.
* The selection is a range that has an orientation.
*/
export class Selection extends Range {
/**
* The line number on which the selection has started.
*/
readonly selectionStartLineNumber: number;
/**
* The column on `selectionStartLineNumber` where the selection has started.
*/
readonly selectionStartColumn: number;
/**
* The line number on which the selection has ended.
*/
readonly positionLineNumber: number;
/**
* The column on `positionLineNumber` where the selection has ended.
*/
readonly positionColumn: number;
constructor(selectionStartLineNumber: number, selectionStartColumn: number, positionLineNumber: number, positionColumn: number);
/**
* Clone this selection.
*/
clone(): Selection;
/**
* Transform to a human-readable representation.
*/
toString(): string;
/**
* Test if equals other selection.
*/
equalsSelection(other: ISelection): boolean;
/**
* Test if the two selections are equal.
*/
static selectionsEqual(a: ISelection, b: ISelection): boolean;
/**
* Get directions (LTR or RTL).
*/
getDirection(): SelectionDirection;
/**
* Create a new selection with a different `positionLineNumber` and `positionColumn`.
*/
setEndPosition(endLineNumber: number, endColumn: number): Selection;
/**
* Get the position at `positionLineNumber` and `positionColumn`.
*/
getPosition(): Position;
/**
* Create a new selection with a different `selectionStartLineNumber` and `selectionStartColumn`.
*/
setStartPosition(startLineNumber: number, startColumn: number): Selection;
/**
* Create a `Selection` from one or two positions
*/
static fromPositions(start: IPosition, end?: IPosition): Selection;
/**
* Create a `Selection` from an `ISelection`.
*/
static liftSelection(sel: ISelection): Selection;
/**
* `a` equals `b`.
*/
static selectionsArrEqual(a: ISelection[], b: ISelection[]): boolean;
/**
* Test if `obj` is an `ISelection`.
*/
static isISelection(obj: any): obj is ISelection;
/**
* Create with a direction.
*/
static createWithDirection(startLineNumber: number, startColumn: number, endLineNumber: number, endColumn: number, direction: SelectionDirection): Selection;
}
/**
* The direction of a selection.
*/
export enum SelectionDirection {
/**
* The selection starts above where it ends.
*/
LTR = 0,
/**
* The selection starts below where it ends.
*/
RTL = 1,
}
export class Token {
_tokenBrand: void;
readonly offset: number;
readonly type: string;
readonly language: string;
constructor(offset: number, type: string, language: string);
toString(): string;
}
}
declare namespace monaco.editor {
/**
* Create a new editor under `domElement`.
* `domElement` should be empty (not contain other dom nodes).
* The editor will read the size of `domElement`.
*/
export function create(domElement: HTMLElement, options?: IEditorConstructionOptions, override?: IEditorOverrideServices): IStandaloneCodeEditor;
/**
* Emitted when an editor is created.
* Creating a diff editor might cause this listener to be invoked with the two editors.
* @event
*/
export function onDidCreateEditor(listener: (codeEditor: ICodeEditor) => void): IDisposable;
/**
* Create a new diff editor under `domElement`.
* `domElement` should be empty (not contain other dom nodes).
* The editor will read the size of `domElement`.
*/
export function createDiffEditor(domElement: HTMLElement, options?: IDiffEditorConstructionOptions, override?: IEditorOverrideServices): IStandaloneDiffEditor;
export interface IDiffNavigator {
canNavigate(): boolean;
next(): void;
previous(): void;
dispose(): void;
}
export interface IDiffNavigatorOptions {
readonly followsCaret?: boolean;
readonly ignoreCharChanges?: boolean;
readonly alwaysRevealFirst?: boolean;
}
export function createDiffNavigator(diffEditor: IStandaloneDiffEditor, opts?: IDiffNavigatorOptions): IDiffNavigator;
/**
* Create a new editor model.
* You can specify the language that should be set for this model or let the language be inferred from the `uri`.
*/
export function createModel(value: string, language?: string, uri?: Uri): ITextModel;
/**
* Change the language for a model.
*/
export function setModelLanguage(model: ITextModel, language: string): void;
/**
* Set the markers for a model.
*/
export function setModelMarkers(model: ITextModel, owner: string, markers: IMarkerData[]): void;
/**
* Get markers for owner and/or resource
* @returns {IMarker[]} list of markers
* @param filter
*/
export function getModelMarkers(filter: {
owner?: string;
resource?: Uri;
take?: number;
}): IMarker[];
/**
* Get the model that has `uri` if it exists.
*/
export function getModel(uri: Uri): ITextModel;
/**
* Get all the created models.
*/
export function getModels(): ITextModel[];
/**
* Emitted when a model is created.
* @event
*/
export function onDidCreateModel(listener: (model: ITextModel) => void): IDisposable;
/**
* Emitted right before a model is disposed.
* @event
*/
export function onWillDisposeModel(listener: (model: ITextModel) => void): IDisposable;
/**
* Emitted when a different language is set to a model.
* @event
*/
export function onDidChangeModelLanguage(listener: (e: {
readonly model: ITextModel;
readonly oldLanguage: string;
}) => void): IDisposable;
/**
* Create a new web worker that has model syncing capabilities built in.
* Specify an AMD module to load that will `create` an object that will be proxied.
*/
export function createWebWorker<T>(opts: IWebWorkerOptions): MonacoWebWorker<T>;
/**
* Colorize the contents of `domNode` using attribute `data-lang`.
*/
export function colorizeElement(domNode: HTMLElement, options: IColorizerElementOptions): Promise<void>;
/**
* Colorize `text` using language `languageId`.
*/
export function colorize(text: string, languageId: string, options: IColorizerOptions): Promise<string>;
/**
* Colorize a line in a model.
*/
export function colorizeModelLine(model: ITextModel, lineNumber: number, tabSize?: number): string;
/**
* Tokenize `text` using language `languageId`
*/
export function tokenize(text: string, languageId: string): Token[][];
/**
* Define a new theme.
*/
export function defineTheme(themeName: string, themeData: IStandaloneThemeData): void;
/**
* Switches to a theme.
*/
export function setTheme(themeName: string): void;
export type BuiltinTheme = 'vs' | 'vs-dark' | 'hc-black';
export interface IStandaloneThemeData {
base: BuiltinTheme;
inherit: boolean;
rules: ITokenThemeRule[];
colors: IColors;
}
export type IColors = {
[colorId: string]: string;
};
export interface ITokenThemeRule {
token: string;
foreground?: string;
background?: string;
fontStyle?: string;
}
/**
* A web worker that can provide a proxy to an arbitrary file.
*/
export interface MonacoWebWorker<T> {
/**
* Terminate the web worker, thus invalidating the returned proxy.
*/
dispose(): void;
/**
* Get a proxy to the arbitrary loaded code.
*/
getProxy(): Promise<T>;
/**
* Synchronize (send) the models at `resources` to the web worker,
* making them available in the monaco.worker.getMirrorModels().
*/
withSyncedResources(resources: Uri[]): Promise<T>;
}
export interface IWebWorkerOptions {
/**
* The AMD moduleId to load.
* It should export a function `create` that should return the exported proxy.
*/
moduleId: string;
/**
* The data to send over when calling create on the module.
*/
createData?: any;
/**
* A label to be used to identify the web worker for debugging purposes.
*/
label?: string;
}
/**
* Description of an action contribution
*/
export interface IActionDescriptor {
/**
* An unique identifier of the contributed action.
*/
id: string;
/**
* A label of the action that will be presented to the user.
*/
label: string;
/**
* Precondition rule.
*/
precondition?: string;
/**
* An array of keybindings for the action.
*/
keybindings?: number[];
/**
* The keybinding rule (condition on top of precondition).
*/
keybindingContext?: string;
/**
* Control if the action should show up in the context menu and where.
* The context menu of the editor has these default:
* navigation - The navigation group comes first in all cases.
* 1_modification - This group comes next and contains commands that modify your code.
* 9_cutcopypaste - The last default group with the basic editing commands.
* You can also create your own group.
* Defaults to null (don't show in context menu).
*/
contextMenuGroupId?: string;
/**
* Control the order in the context menu group.
*/
contextMenuOrder?: number;
/**