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Issue on C++/WinRT app consumes a C# component with WinUI3 controls #1199

Answered by angelazhangmsft
lcmsft asked this question in Q&A
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@lcmsft this looks similar to the issue #1151 and the current workaround is to set PublishReadyToRun to False. That issue should be resolved for 1.1 GA.

Here is a working sample: https://github.com/microsoft/WindowsAppSDK-Samples/tree/main/Samples/CustomControls

cc @j0shuams

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