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WarningStatic.h
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WarningStatic.h
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#pragma once
#include "WarningStatic.g.h"
namespace winrt::TestComponentCSharp::implementation
{
struct WarningStatic
{
WarningStatic() = default;
static void Method();
static int32_t Property();
static void Property(int32_t value);
static winrt::event_token Event(Windows::Foundation::EventHandler<int32_t> const& handler);
static void Event(winrt::event_token const& token) noexcept;
static void WarningMethod();
static int32_t WarningProperty();
static void WarningProperty(int32_t value);
static winrt::event_token WarningEvent(Windows::Foundation::EventHandler<int32_t> const& handler);
static void WarningEvent(winrt::event_token const& token) noexcept;
static int32_t ReadWriteProperty();
static void ReadWriteProperty(int32_t value);
};
}
namespace winrt::TestComponentCSharp::factory_implementation
{
struct WarningStatic : WarningStaticT<WarningStatic, implementation::WarningStatic>
{
};
}