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NonAgileObjectPerf.cs
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NonAgileObjectPerf.cs
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using BenchmarkDotNet.Attributes;
using System.Threading;
namespace Benchmarks
{
[MemoryDiagnoser]
public class NonAgileObjectPerf
{
AutoResetEvent createObject;
AutoResetEvent exitThread;
AutoResetEvent objectCreated;
Thread staThread;
private volatile Windows.UI.Popups.PopupMenu nonAgileObject;
[GlobalSetup]
public void Setup()
{
createObject = new AutoResetEvent(false);
exitThread = new AutoResetEvent(false);
objectCreated = new AutoResetEvent(false);
staThread = new Thread(new ThreadStart(ObjectAllocationLoop));
staThread.SetApartmentState(ApartmentState.STA);
staThread.Start();
}
[GlobalCleanup]
public void Cleanup()
{
exitThread.Set();
createObject.Set();
}
private void ObjectAllocationLoop()
{
while (createObject.WaitOne() && !exitThread.WaitOne(1))
{
createObject.Reset();
nonAgileObject = new Windows.UI.Popups.PopupMenu();
CallObject();
objectCreated.Set();
}
}
private int CallObject()
{
return nonAgileObject.Commands.Count;
}
[Benchmark]
public void ConstructAndQueryNonAgileObject()
{
createObject.Set();
objectCreated.WaitOne();
CallObject();
objectCreated.Reset();
}
[Benchmark]
public void ConstructNonAgileObject()
{
createObject.Set();
objectCreated.WaitOne();
objectCreated.Reset();
}
}
}