Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Button to toggle between add/remove mark and set answer #72

Open
plhosk opened this issue Jan 28, 2024 · 4 comments
Open

Button to toggle between add/remove mark and set answer #72

plhosk opened this issue Jan 28, 2024 · 4 comments
Labels
enhancement New feature or request gameplay Relates to core game play

Comments

@plhosk
Copy link

plhosk commented Jan 28, 2024

First of all thank you for the game. The great app named HoloKenMod, which no longer works on the latest Android, has a toggle button that makes it very fast to switch between two input modes:

  • add/remove mark
  • set answer

When in set answer mode, the next press of a number sets the cell to that number, equivaent to the long press in Gauguin.

While an answered cell is highlighted, togging the mode to add/remove mark changes the answer back into a mark.

This would help by eliminating the need to wait 1 second for each answered cell. In a 6x6 game this is 36 seconds of waiting for the UI. It would be great to have this as an aternative to the long press.

@meikpiep
Copy link
Owner

Thanks for reporting.

Gauguin started as a fork of HoloKenMod and when playing by myself, I'm happy to avoid mode switching. Have you tried the 'fast finishing mode' which you can activate via preferences? If activated, the game will switch into it after 3 successful long presses to enter cell values. Each following cell will be entered via short tap as long as the cell contains exactly one pencil mark. Does this suite your need?

@meikpiep meikpiep added the question Further information is requested label Jan 29, 2024
@andreasKroepelin
Copy link

If I may add to this: I like playing in a 6x6 mode using only prime numbers and product groups. In this mode, I rarely need pencil marks at all and, when I'm lucky, my time needed is dominated by the time it takes me to enter the numbers. So "tap to fill" would strongly improve game play for me.

@meikpiep
Copy link
Owner

meikpiep commented Feb 7, 2024

Your comment is much appreciated. I think I got the point where you need to fill cells rapidly.

The Fast Finishing Mode would only help if you would use pencil marks all time. And the most time, you directly enter a number as the only interaction with this particular cell in the whole game, correct?

I will think how to support this kind of game play with direct entering numbers in a clever way. I hope to find a way without cluttering the ui with modes or such a thing.

@andreasKroepelin Do you have any thoughts, ideas, directions?

@andreasKroepelin
Copy link

You understood my situation correctly, yes. In my case, I don't even need a button to quickly switch between the modes. Some tick box deeply burried in the settings would suffice.

@meikpiep meikpiep added enhancement New feature or request and removed question Further information is requested labels Feb 7, 2024
@meikpiep meikpiep added the gameplay Relates to core game play label Apr 16, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request gameplay Relates to core game play
Projects
None yet
Development

No branches or pull requests

3 participants