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Hand.cpp
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Hand.cpp
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#include "Hand.h"
Hand& Hand::operator+=(Card* newCard)
{
hand.push_back(newCard);
return *this;
}
Card* Hand::play()
{
if (hand.size() <= 0) {
return nullptr;
}
else {
Card* topCard = hand.back();
hand.pop_back();
return topCard;
}
}
Card* Hand::top()
{
if (hand.size() <= 0) {
return nullptr;
}
else {
Card* topCard = hand.back();
return topCard;
}
}
Card* Hand::operator[](int pos)
{
list<Card*>tempHand = hand;
for (int i = 0; i <= pos; i++) {
tempHand.pop_front();
}
list<Card*>::iterator iterator;
iterator = hand.begin();
advance(iterator, pos);
hand.erase(iterator);
return *tempHand.begin();
}