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auth.go
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package mqttpackets
import (
"bytes"
"io"
"net"
)
// Auth is the Variable Header definition for a Auth control packet
type Auth struct {
Properties *Properties
ReasonCode byte
}
// AuthSuccess is the return code for successful authentication
const (
AuthSuccess = 0x00
AuthContinueAuthentication = 0x18
AuthReauthenticate = 0x19
)
// Unpack is the implementation of the interface required function for a packet
func (a *Auth) Unpack(r *bytes.Buffer) error {
var err error
success := r.Len() == 0
noProps := r.Len() == 1
if !success {
a.ReasonCode, err = r.ReadByte()
if err != nil {
return err
}
if !noProps {
err = a.Properties.Unpack(r, AUTH)
if err != nil {
return err
}
}
}
return nil
}
// Buffers is the implementation of the interface required function for a packet
func (a *Auth) Buffers() net.Buffers {
idvp := a.Properties.Pack(AUTH)
propLen := encodeVBI(len(idvp))
n := net.Buffers{[]byte{a.ReasonCode}, propLen}
if len(idvp) > 0 {
n = append(n, idvp)
}
return n
}
// WriteTo is the implementation of the interface required function for a packet
func (a *Auth) WriteTo(w io.Writer) (int64, error) {
cp := &ControlPacket{FixedHeader: FixedHeader{Type: AUTH}}
cp.Content = a
return cp.WriteTo(w)
}