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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.5)
set(CMAKE_TOOLCHAIN_FILE C:/vcpkg/scripts/buildsystems/vcpkg.cmake)
project(LethalCompanyModpackInstaller VERSION 0.1 LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Network)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Network)
# Overall Libraries Include/Linking
include_directories(C:/vcpkg/installed/x64-windows/include)
link_directories(C:/vcpkg/installed/x64-windows/lib)
# Include zlib
#include_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/zlib-1.3/include)
#link_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/zlib-1.3)
# Include libzip
#include_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/libzip-1.10.1/include)
#link_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/libzip-1.10.1)
# Set UI build headers
FILE(GLOB UIs *.ui)
qt6_wrap_ui(UI_HEADERS ${UIs})
# Project Sources
set(PROJECT_SOURCES
src/main.cpp
# Implementation
src/mainwindow.h src/mainwindow.cpp
src/installer.h src/installer.cpp
src/downloader.h src/downloader.cpp
src/manager.h src/manager.cpp
src/ziphandler.h src/ziphandler.cpp
src/appexceptions.h src/appexceptions.cpp
src/userdatahandler.h src/userdatahandler.cpp
src/logger.h src/logger.cpp
# UI
src/mainwindow.ui
src/stylesheets/stylesheet.qss
src/stylesheets/stylesheet.vars
# Other
src/assets/icon.ico
src/assets/icon.rc
vcpkg.json
)
# Add missing libraries
#configure_file(src/assets/icon.ico ${CMAKE_CURRENT_BINARY_DIR}/icon.ico COPYONLY)
# Move Styling To Binary Folder]
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/styling)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/styling/fonts)
configure_file(src/fonts/dos.ttf ${CMAKE_CURRENT_BINARY_DIR}/styling/fonts/dos.ttf COPYONLY)
configure_file(src/stylesheets/stylesheet.qss ${CMAKE_CURRENT_BINARY_DIR}/styling/stylesheet.qss COPYONLY)
configure_file(src/stylesheets/stylesheet.vars ${CMAKE_CURRENT_BINARY_DIR}/styling/stylesheet.vars COPYONLY)
# App Icon
configure_file(src/assets/icon.ico ${CMAKE_CURRENT_BINARY_DIR}/icon.ico COPYONLY)
configure_file(src/assets/icon.rc ${CMAKE_CURRENT_BINARY_DIR}/icon.rc COPYONLY)
set(app_icon_resource_windows "${CMAKE_CURRENT_BINARY_DIR}/icon.rc")
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
#target_sources(LethalCompanyModpackInstaller
# PRIVATE
# src/assets/icon.rc
#)
qt_add_executable(LethalCompanyModpackInstaller
MANUAL_FINALIZATION
${PROJECT_SOURCES}
${app_icon_resouce_windows}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET LethalCompanyModpackInstaller APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(LethalCompanyModpackInstaller SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(LethalCompanyModpackInstaller
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(LethalCompanyModpackInstaller
PRIVATE
Qt${QT_VERSION_MAJOR}::Widgets
Qt${QT_VERSION_MAJOR}::Network
zip.lib
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.LethalCompanyModpackInstaller)
endif()
set_target_properties(LethalCompanyModpackInstaller PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
include(GNUInstallDirs)
install(TARGETS LethalCompanyModpackInstaller
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(LethalCompanyModpackInstaller)
endif()