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Osx, Conflict between ofxLua and ofxMeshWarp #3
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Hi Daan, I remember having this issue while I was trying to fix ofxLua bindings for windows, can you try with danomatica/ofxLua. I'm also having the same runtime crash when I run the project in debug mode, this start to happen recently with OF 0.11.0, looks like some GLM problem, I have no idea why release mode works and debug don't, I'll try to figure it out. Thanks for your improvements and fixes. |
Thanks for your directions, indeed it passes the setup() in Release mode. |
Hello Luis,
I'm having a runtime crash trying to run the example. Both on QtCreator and XCode. OF0.11.0 (release). MacOS 10.12.
From
main.cpp :: ofCreateWindow(settings)
, it crashes somewhere far inofAppGLFWWindow::setup()
, nothing that makes sense.In fact, it's not ofxDarkKnight related, but a conflict between
luiscript/ofxLua
andluiscript/ofxMeshWarp
: creating an empty ofApp with both of these addons, and I get the same crash on launch. (The Batmapp release binary runs fine on my computer.)This looks very obscure to me, have you ran into something like this ? Any idea ?
I'm I using the right addons ? (I guessed the repo for ofxLua)
Btw, I've made ofxDarkKnight easier to install, and fixed some compilation issues, feel free to merge.
Daan
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