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chinese-汉化中.json
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{
"by MAFINS.": "翻译[哔哩:羽一大魔王] 原作者 MAFINS",
"1.8.1": "1.8.1",
"Menyoo PC v": "Menyoo PC v",
"---Custom---": "---自定义---",
"chinese": "羽一大魔王汉化",
"---Ready To Go---": "---准备出发---",
"Animal Riding (SP)": "动物骑行(单人模式)",
"Animations": "动画",
"Apartment Interiors": "公寓内部",
"Arena War Locations (ALPHA)": "竞技场之战(测试)",
"Auto Drive": "自动驾驶",
"Auto-Clean": "自动清洗身体",
"Auto-Flip": "自动翻转",
"Auto-Repair": "自动修复",
"Auto-kill Enemies": "自动杀死敌人",
"Basic Stats": "基本统计",
"Biker Businesses": "摩托帮",
"Biker Clubhouses": "摩托俱乐部",
"Blizzard": "暴风雪",
"Breathe Stuff": "呼吸",
"Bullet Gun": "子弹枪",
"Bullet Time": "子弹时间",
"Bunkers": "碉堡",
"Burn Mode": "燃烧模式",
"Centre Breaks": "分隔线居中",
"Centre Options": "选项居中",
"Centre Title": "标题居中",
"Child Locks": "儿童锁",
"Clear": "清除",
"Clear Area": "清除区域",
"Clearing": "清理",
"Clock (System Time)": "时钟(系统时间)",
"Cloning Options": "克隆选项",
"Clouds": "云",
"Collision": "碰撞",
"Company Warehouses": "公司仓库",
"Cruise Control": "巡航控制",
"Custom Coordinates": "自定义坐标",
"Customisable Apartment Interiors": "可定制的公寓内饰",
"Cutscene Player": "过场动画播放器",
"Damage & Defense": "伤害与防御",
"Decreased Ped Population": "附近NPC减少",
"Decreased Vehicle Population": "载具数量减少",
"Decreased Weapon Pickups": "减少武器拾取",
"Delete All Cameras": "删除所有镜头",
"Delete Vehicle": "删除载具",
"Door Locks": "门锁",
"Drive On Water": "水上驾驶",
"EMP Mode (For Night-time)": "EMP模式(晚上使用关闭所有灯光)",
"Edit Multiple Entities Simultaneously": "同时编辑多个实体",
"English": "英语",
"Entity Removal Gun": "实体移除枪",
"Explosions At Waypoint": "标记点轰炸",
"Explosive Ammo": "爆炸子弹",
"Explosive Melee": "爆炸拳",
"ExtraSunny": "万里无云",
"Favourites": "最爱",
"Fireworks Ahoy": "烟花啊喂",
"Flamethrower Fire Extinguisher": "灭火器喷火",
"Flaming Bullets": "燃烧子弹",
"Fly Auto": "自动飞行",
"Fly Manual": "手动飞行",
"Fly Mode": "飞行模式",
"Foggy": "有雾",
"Forcefield": "周围形成力场",
"Forge Gun": "力场枪",
"Forward": "向前",
"FreeCam (No-Clip)": "自由相机(携带操作人物)",
"Freeze Vehicle": "冻结车辆",
"French": "法语",
"Game Camera Options": "游戏相机选项",
"Ghost Rider Mode": "恶灵骑士",
"Give All Weapons": "所有武器",
"Give Briefcase": "公文包",
"Give Digiscanner": "数字扫描仪",
"Give Max Ammo": "武器充足弹药",
"Glue to Ground": "死死抓住地面",
"Gradients": "渐变",
"Gravity Gun": "重力枪",
"Gravity Level": "重力水平",
"HUD Options": "HUD选项",
"Halloween": "万圣节",
"Hangars": "棚屋",
"Height (Elongation)": "高度(伸长率)",
"Heist Facilities": "抢劫设施",
"High Altitude": "高海拔",
"Hour": "小时",
"Hydraulics": "液压",
"Ignored By Everyone": "被所有人忽视",
"In-Game Mobile Phone": "游戏中的手机",
"Increased Mass": "质量增加",
"Individual Weapons & Customisation": "武器与定制",
"Infinite Ammo In Clip": "无限弹药",
"Infinite Native Boost (for e.g. Oppressor)": "载具氮气保持喷射",
"Infinite Parachutes": "无限降落伞",
"Interiors": "室内设计",
"Invincibility": "无敌",
"Invincibility (Looped)": "无敌(循环)",
"Invisibility": "隐形",
"Jump-Around Mode": "载具跳舞",
"Kaboom Gun": "卡布姆枪",
"Keep Engine & Lights On": "保持发动机和灯亮着",
"Kill Engine": "引擎歇菜",
"Landmarks": "地标",
"Language": "语言",
"Laser Sight": "激光瞄准器",
"Light Gun": "光枪",
"Load": "加载",
"Loadouts": "保存的武器",
"Locations": "地点",
"MOCs (ALPHA)": "MOC(测试)",
"Magnet Gun": "磁力枪",
"Manage Entity Database": "管理实体数据库",
"Manage Markers": "管理标记",
"Manage Saved Files": "管理保存的文件",
"Manual Respawn": "手动重生",
"Map Blips": "地图标记点",
"Map Mods (Old)": "地图模组(旧)",
"Massacre Mode": "屠杀模式",
"Menu Colours": "颜色菜单",
"Menu Fonts": "字体菜单",
"Menu Position": "菜单位置",
"Menyoo Customs": "移动改装店",
"Meteor Shower Mode": "流星雨模式",
"Minute": "分钟",
"Misc Options": "杂项",
"Mission Objective": "目标使命",
"Model Changer": "更改模型",
"Moods": "情绪",
"Movement Speed (Alt)": "移动速度(Alt)",
"Movement Styles": "行走风格",
"Multi-Platform Neons": "霓虹灯",
"Neutral": "中性的",
"Never Wanted": "永不通缉",
"Nightclubs (ALPHA)": "夜总会(ALPHA)",
"No Gravity": "没有重力",
"No Ragdoll": "没有布娃娃",
"Noise Level": "噪音水平",
"Not So Fun": "不太有趣",
"Object & Vehicle Gun": "物体&载具枪",
"Object Spooner": "生成对象",
"Ocean Wave Strength": "海浪之力",
"Off": "关闭",
"Office Garages": "车库办公室",
"Office Interiors": "办公室内部",
"Online Related": "在线相关",
"Opacity (Local)": "不透明度(本地)",
"Others": "其他的",
"Overcast": "灰蒙蒙",
"PV Options": "PV选项",
"Pause Clock Time": "暂停时间",
"Ped Flags": "人物旗帜",
"Ped Gun": "人物枪",
"Ped Revival Gun": "救人一命枪",
"Player Options": "玩家选项",
"Players": "玩家",
"Quick Manual Placement (Legacy)": "快速手动放置(旧版)",
"Race Boost On Horn": "按喇叭变成助推器",
"Radio": "收音机",
"Rain": "雨",
"Rain Puddles Multiplier": "雨水倍增器",
"Rainbow Mode": "彩虹模式",
"Rapid Fire": "熊熊大火",
"Rectangle Draw Tool (Mouse) (ALPHA) [DEV]": "矩形绘制工具(鼠标)(ALPHA) [DEV]",
"Refill Health When In Cover": "躲进掩体时补充健康",
"Reload Language Files": "重新加载语言文件",
"Remove All Weapons": "移除所有武器",
"Replenish Player": "补充球员",
"Reset Player Model Upon Death (SP)": "死亡时重置玩家模型 (SP)",
"Reset Toggles (Most Of Them)": "重置设置(大部分)",
"Reset Weather": "重置天气",
"Restricted Area Access": "禁区访问",
"Rope Gun (Glitchy)": "绳索枪(有点小故障)",
"Safehouses": "安全屋",
"Scenario Actions": "动作场景",
"Seatbelt": "安全带",
"Set Waypoint To Player": "玩家设置的标记点",
"Set on Fire": "放火",
"Settings": "设置",
"Shops": "商店",
"Simple Blackout Mode (For Night-time)": "简单停电模式(夜间使用)",
"Slam It (Increase downforce.)": "Slam It(增加下压力。)",
"Slidy Tyres": "打滑的轮胎",
"Smash Ability": "粉碎能力",
"Smog": "烟雾",
"Snow": "雪",
"Snow On Terrain": "地上有雪",
"SnowLight": "雪光",
"Soul-Switch Gun (SP)": "灵魂转移枪(单人模式)",
"Spawn Entity Into World": "将实体生成到世界中",
"Spectate Player": "旁观者",
"Speech Player": "人物语音",
"Speedometers": "车速表",
"Spooner Mode": "编辑模式",
"Super Jump": "超级跳跃",
"Super Run": "跑的飞快",
"SuprKar Mode": "超级卡模式",
"Sweat Level": "汗水级别",
"Sync Menyoo With Config File": "将Menyoo与配置文件同步",
"Sync With System Time": "与系统时间同步",
"TV Player": "电视节目播放器",
"Teleport Gun": "传送枪",
"Teleport Into Closest Vehicle": "传送到最近的车辆",
"Teleport Options": "传送选项",
"Tenfold Bullets": "十倍子弹",
"Themes": "主题",
"Thunder": "雷",
"Time": "时间",
"Time Options": "时间选项",
"Titlebox Globe": "标题球体显示开关",
"Top-Down View": "自上而下的视角(1代视角)",
"Tow Mode (ALPHA)": "牵引模式(ALPHA)",
"TriggerFX": "各种粒子效果",
"TriggerFX Gun": "粒子效果枪",
"Triggerbot": "触发机器人",
"Underwater": "水下",
"Unlimited Special Ability (SP)": "无限特殊能力(SP)",
"Vehicle Jump": "载具可以蹦起来",
"Vehicle Multipliers": "载具倍增器",
"Vehicle Options": "载具选项",
"Vehicle Spawner": "生成载具",
"Vehicle Warehouses": "载具仓库",
"Vehicle Weapons": "生成载具武器",
"Vision Hax": "视觉哈克斯",
"Voice Changer": "变声器",
"Walk underwater": "在水下行走",
"Wanted Level": "通缉级别",
"Wardrobe": "衣柜",
"Water Hack (For Waves At Beaches)": "Water Hack(海滩海浪)",
"Waypoint": "标记点",
"Weapon Damage": "武器伤害",
"Weapon Options": "武器选项",
"Weather": "天气",
"Weather Options": "天气选项",
"Wind Speed": "风速",
"World Speed": "世界速度",
"YSC Script [DEV]": "YSC 脚本 [DEV]",
"Yachts": "游艇",
"Front View": "始终看着自己的正面镜头",
"Outfits": "服装",
"Randomize Ped Variation": "随机人物变化",
"~r~Error:~s~ Either the ped died or it isn't an MP freemode model.": "~r~错误:~s~ ped 死了或者它不是在线模式模型",
"Use the ~b~Heavy Pistol~s~ for hax.": "使用 ~b~重型手枪~s~ 创造钩锁",
"Use the ~b~Heavy pistol~s~ to teleport to places.": "使用 ~b~重型手枪~s~ 瞄准进行传送",
"Menyoo Help:~n~": "Menyoo 帮助:~n~",
"FreeCam": "自由摄像头",
"Ascend/Descend": "上升/下降",
"Hasten": "趋",
"FPS": "FPS",
"~y~ FPS": "~y~ FPS",
"Add to favourites": "加入“最喜欢的",
"Spooner Mode instructions only appear when Menyoo is closed.": "Spooner 模式说明仅在 Menyoo 关闭时出现。",
"Total Entities Spawned": "生成的实体总数",
"Objects Spawned": "生成的对象",
"Peds Spawned": "行人生成",
"Vehicles Spawned": "车辆生成",
"Place Marker": "地点标记",
"Open main menu": "打开主菜单",
"am": "是",
"pm": "下午",
" - am": " - 是",
" - pm": " - 下午",
"Monday": "周一",
"Tuesday": "周二",
"Wednesday": "周三",
"Thursday": "周四",
"Thursday - ": "周四 -",
"Friday": "星期五",
"Saturday": "周六",
"Sunday": "星期日",
"GTAOCrew": "GTAOC 船员",
"GTAOFriendly": "GTAO友好",
"Clothes": "衣服",
"TattooParlor": "纹身店",
"Simeon": "西蒙",
"Lester": "莱斯特",
"Michael": "迈克尔",
"Trevor": "特雷弗",
"LosSantosCustoms": "洛桑托斯海关",
"Barber": "理发师",
"Player": "玩家",
"North": "北",
"~r~Menyoo Loaded Successfully..": "~r~Menyoo 加载成功..",
"~y~Last Updated on 12/02/2022": "~y~最后更新于 12/02/2022",
"By": "经过",
"Walk & Run Speed": "步行和跑步速度",
"Swim Speed": "游泳速度",
"Invincibility (GodMode)": "无敌(上帝模式)",
"Menyoo PC v1.8.1 by MAFINS.": "Menyoo PC v1.8.1 由 MAFINS 提供。",
"MENYOO": "Menyoo菜单",
"~r~Error": "~r~错误",
"None": "没有任何",
"~r~Failed~s~ Invalid Input.": "~r~失败~s~ 输入无效。",
"Enter folder name": "输入文件夹名称",
"Folder ~b~created~s~.": "文件夹~b~创建~s~。",
"~r~Failed~s~ to create folder.": "~r~创建文件夹失败~s~。",
"Enter new name": "输入新名称",
"File ~b~renamed~s~.": "文件~b~重命名为~s~。",
"~r~Error~s~ renaming file.": "~r~错误~s~ 重命名文件。",
"File ~b~overwritten~s~.": "文件~b~覆盖~s~。",
"File ~b~deleted~s~.": "文件~b~已删除~s~。",
"~r~Error~s~ deleting file.": "~r~错误~s~删除文件。",
"Enter name (e.g. WEAPON_FLAMETHROWER)": "输入名称(例如 WEAPON_FLAMETHROWER)",
"~b~Input~s~ Model": "~b~输入~s~ 模型",
"~b~Input~s~ Custom": "~b~输入~s~ 自定义",
"Input Model": "输入模型",
"Input Custom": "输入自定义",
"Toggle": "切换",
"Deer": "鹿",
"Cow": "奶牛",
"---Added Models---": "---新增型号---",
"---Added Ped Models---": "---添加Ped模型---",
"---Added Weapons---": "---添加武器---",
"---Added Object Models---": "---添加了对象模型---",
"Custom": "风俗",
"Status": "地位",
"Can Fall Out Through Windscreen": "可能会从挡风玻璃掉出来",
"Is (Nearby) Car (MAY CRASH)": "(附近)有汽车(可能会发生车祸)",
"Is Aiming": "正在瞄准",
"Is Aiming Check": "正在瞄准检查",
"Has Overflowing Diaper (MAY CRASH)": "尿布溢出(可能会崩溃)",
"Is Injured": "受伤了",
"Is Injured In Combat": "在战斗中受伤",
"Is Short Heighted (Small)": "矮高(小)",
"Cloning": "克隆",
"Clone As Neutral": "克隆为中立",
"Clone As Companion (7 Max)": "克隆作为同伴(最多 7 个)",
"Clone As Enemy": "克隆人作为敌人",
"Cloned and made the clone his companion.": "克隆并让克隆人成为他的伴侣。",
"Clone added to Spooner Database as a persistent entity.": "克隆作为持久实体添加到 Spooner 数据库。",
"Cloned ~b~": "克隆~b~",
"Cloned ~b~her": "克隆~b~her",
"~s~ and made the clone ": "~s~ 并制作了克隆",
"her": "她",
"his": "他的",
" companion.": " 伴侣。",
"'s Clone Enemy": "的克隆人敌人",
"~b~Note": "~b~注意",
"RT for Up. LT for Down. RB for Boost. A for Brake.": "RT 向上。LT 表示向下。RB 为升压。A 代表刹车。",
"Num7 for Up. Num1 for Down. NumPlus for Boost. NumMinus for Brake.": "Num7 表示向上。Num1 表示向下。NumPlus 用于提升。NumMinus 为刹车。",
"Press ~b~A~s~ for temporary brake.": "按~b~A~s~进行临时制动。",
"Press ~b~NUMPLUS~s~ for temporary brake.": "按 ~b~NUMPLUS~s~ 进行临时制动。",
"Use the ~b~": "使用~b~",
"~s~ to use the magnet ability.": "~s~ 使用磁铁能力。",
"L and R Sticks": "L 和 R 摇杆",
"Mouse Scroll": "鼠标滚动",
"Mouse Support (ALPHA)": "鼠标支持 (ALPHA)",
"~s~ to alter the magnet gun distance.": "~s~ 改变磁力枪距离。",
"Hold ": "抓住",
"~b~Jump": "~b~跳跃",
"~s~ to use the ability.": "~s~ 使用该能力。",
"Hold ~b~Jump~s~ to use the ability.": "按住~b~Jump~s~来使用该能力。",
"Invisible": "无形的",
"Visible & Shaky": "可见且不稳定",
"Weak": "虚弱的",
"Radical": "激进的",
"Freeze Wanted Level": "冻结通缉级别",
"Push Out": "推出去",
"Destroy": "破坏",
"Hats": "帽子",
"Glasses": "眼镜",
"Ear Pieces": "耳塞",
"Watches": "手表",
"Bangles": "手镯",
"---Unknown---": "- -未知 - -",
"Unknown 3": "未知3",
"Unknown 4": "未知 4",
"Unknown 5": "未知 5",
"Unknown 8": "未知 8",
"Unknown 9": "未知 9",
"---Utilities---": "---公用事业---",
"Random Accessories": "随机配件",
"Clear Accessories": "透明配件",
"AddAttachmentsToSpoonerDB": "添加附件到 SpoonerDB",
"ForceOn": "强制开启",
"ForceOff": "强制关闭",
"FileDecides": "文件决定",
"Front View": "正视图",
"Decal Overlays": "贴花叠加",
"Damage Overlays": "伤害叠加",
"Accessories": "配件",
"---Components---": "- -成分 - -",
"Head": "头",
"Beard/Mask": "胡须/面具",
"Hair": "头发",
"Torso": "躯干",
"Legs": "腿",
"Hands/Back": "手/背",
"Shoes": "鞋",
"Teeth/Scarf/Necklace/Bracelets": "牙齿/围巾/项链/手链",
"Accessory/Tops": "配饰/上衣",
"Task/Armour": "任务/装甲",
"Emblem": "徽",
"Tops2 (Outer)": "上衣2(外)",
"Random Components": "随机成分",
"Default Components": "默认组件",
"---Premade Outfits---": "---预制服装---",
"Police (Freemode Female)": "警察(自由模式女性)",
"Set Variation": "设置变化",
"Type": "类型",
"Texture": "质地",
"Search": "搜索",
"Apply": "申请",
"Apply Clothing & Attachments": "应用服装和附件",
"Apply Ped Model": "应用 Ped 模型",
"Rename File": "重新命名文件",
"Overwrite File": "覆盖文件",
"Delete File": "删除文件",
"---Attributes---": "- -属性 - -",
"Clear Previous Decals": "清除以前的贴花",
"Short Height": "矮小个子",
"Persistent Attachments (AddToSpoonerDb)": "持久附件 (AddToSpoonerDb)",
"TYPE_BADGE": "TYPE_BADGE",
"TYPE_TATTOO": "类型_纹身",
"USERTYPE_HAIR": "USERTYPE_HAIR",
"CLEAR ALL": "全部清除",
"ZONE_BACK": "ZONE_BACK",
"ZONE_HEAD": "区域头",
"ZONE_LEFT_ARM": "ZONE_LEFT_ARM",
"ZONE_LEFT_LEG": "ZONE_LEFT_LEG",
"ZONE_NECK": "颈部区域",
"ZONE_RIGHT_ARM": "ZONE_RIGHT_ARM",
"ZONE_RIGHT_LEG": "ZONE_RIGHT_LEG",
"ZONE_TORSO": "躯干区域",
"Start Task Sequences Immediately": "立即启动任务序列",
"PedComponentChanger": "Ped组件转换器",
"Police (Freemode Male)": "警察(自由模式男性)",
"Robber (Freemode Male)": "强盗(自由模式男性)",
"Garbage Man (Freemode Male)": "垃圾人(自由模式男性)",
"Police (Michael)": "警察(迈克尔)",
"Firefighter (Michael)": "消防员(迈克尔)",
"Unable to open PedDecalOverlays.xml": "无法打开 PedDecalOverlays.xml",
"Skin Rash": "皮疹",
"Uneven": "不均匀的",
"Sandpaper": "砂纸",
"Patchy": "斑驳的",
"Rough": "粗糙的",
"Leathery": "皮革质",
"Textured": "纹理",
"Coarse": "粗",
"Rugged": "崎岖",
"Creased": "折痕",
"Cracked": "破裂",
"Gritty": "坚韧不拔",
"Wrinkles": "皱纹",
"Crow's Feet": "鱼尾纹",
"First Signs": "第一个迹象",
"Middle Aged": "中年",
"Worry Lines": "忧虑线",
"Depression": "沮丧",
"Distinguished": "杰出的",
"Aged": "老化",
"Weathered": "风化",
"Wrinkled": "皱",
"Sagging": "下垂",
"Tough Life": "艰难的生活",
"Vintage": "优质的",
"Retired": "退休",
"Junkie": "瘾君子",
"Geriatric": "老年科",
"Pigment 1 - Complexion": "颜料 1 - 肤色",
"Rosy Cheeks": "红扑扑的脸",
"Stubble Rash": "胡茬疹",
"Hot Flush": "潮热",
"Sunburn": "晒斑",
"Bruised": "瘀伤",
"Alchoholic": "酗酒者",
"Totem": "图腾",
"Blood Vessels": "血管",
"Damaged": "损坏的",
"Pale": "苍白",
"Ghostly": "幽灵般的",
"Pigment 2 - Blemishes": "颜料 2 - 瑕疵",
"Measles": "麻疹",
"Pimples": "粉刺",
"Spots": "景点",
"Break Out": "爆发",
"Blackheads": "黑头粉刺",
"Build Up": "积聚",
"Pustules": "脓疱",
"Zits": "痘痘",
"Full Acne": "全痘痘",
"Acne": "粉刺",
"Cheek Rash": "脸颊皮疹",
"Face Rash": "面部皮疹",
"Picker": "拾取器",
"Puberty": "青春期",
"Eyesore": "碍眼",
"Chin Rash": "下巴皮疹",
"Two Face": "两张脸",
"T Zone": "T区",
"Greasy": "腻",
"Marked": "标记",
"Acne Scarring": "痤疮疤痕",
"Full Acne Scarring": "全面痤疮疤痕",
"Cold Sores": "唇疱疹",
"Impetigo": "脓疱病",
"Cherub": "小天使",
"All Over": "遍",
"Irregular": "不规律的",
"Dot Dash": "点划线",
"Over the Bridge": "过桥",
"Baby Doll": "婴儿娃娃",
"Pixie": "小精灵",
"Sun Kissed": "被晒得肤色健康的",
"Beauty Marks": "美丽痕",
"Line Up": "排队",
"Modelesque": "模特式",
"Occasional": "偶然",
"Speckled": "有斑点",
"Rain Drops": "雨滴",
"Double Dip": "双浸",
"One Sided": "一侧",
"Pairs": "对",
"Growth": "生长",
"Nose Width": "鼻宽",
"Nose Bottom Height": "鼻底高度",
"Nose Tip Length": "鼻尖长度",
"Nose Bridge Depth": "鼻梁深度",
"Nose Tip Height": "鼻尖高度",
"Nose Broken": "鼻子断了",
"Brow Height": "眉毛高度",
"Brow Depth": "眉毛深度",
"Cheekbone Height": "颧骨高度",
"Cheekbone Width": "颧骨宽度",
"Cheek Depth": "脸颊深度",
"Eye Size": "眼睛大小",
"Lip Thickness": "唇缘厚度",
"Jaw Width": "下巴宽度",
"Jaw Shape": "下巴形状",
"Chin Height": "下巴高度",
"Chin Depth": "下巴深度",
"Chin Width": "下巴宽度",
"Chin Indent": "下巴缩进",
"Neck Width": "颈宽",
"Chest Hair": "胸毛",
"Chest Blemishes": "胸部瑕疵",
"Chest Blemishes 2": "胸部瑕疵 2",
"Head Features": "头部特征",
"Apply Head Features": "应用头部特征",
"Overlays": "叠加层",
"Facial Features": "面部特征",
"Shape & Skin Tone": "体形和肤色",
"---Hair---": "- -头发 - -",
"Hair Colour": "头发的颜色",
"Hair Streaks Colour": "头发条纹颜色",
"---Eyes---": "---眼睛---",
"Eye Colour": "眼睛的颜色",
"Shape Inherited From Father": "继承父亲的形状",
"Shape Inherited From Mother": "遗传自母亲的形状",
"Tone Inherited From Father": "继承父亲的音色",
"Tone Inherited From Mother": "遗传自母亲的音色",
"---Adjustment---": "- -调整 - -",
"Shape": "形状",
"Tone": "语气",
"Variation": "变化",
"Одежда": "奥德克达",
"Outfits": "服装",
"Save Outfit To File": "将服装保存到文件",
"Create New Folder": "创建新文件夹",
"---Found Files---": "---找到的文件---",
"Анимации": "动画",
"Stop Animation": "停止动画",
"Pole Dance": "钢管舞",
"Hood Dance": "胡德舞",
"Getting Stunned": "惊呆了",
"Private Dance": "私人舞蹈",
"The Rear Abundance": "后方丰富",
"The Invisible Man": "隐形人",
"Push ups": "俯卧撑",
"Sit ups": "仰卧起坐",
"Wave Yo' Arms": "挥动手臂",
"Give BJ to Driver": "把 BJ 交给司机",
"Pleasure Driver": "快乐司机",
"Mime": "哑剧",
"Mime 2": "哑剧2",
"Throw": "扔",
"Smoke Coughing": "烟雾咳嗽",
"Chilling with Friends": "与朋友一起放松",
"They Think We Dumb": "他们认为我们很蠢",
"Come Here": "过来",
"No Way": "决不",
"They're Gonna Kill Me": "他们要杀了我",
"You Gotta Help Me": "你得帮助我",
"Sleep": "睡觉",
"Sleep 2": "睡眠2",
"Sleep 3": "睡眠 3",
"Meditate": "幽思",
"Fap": "法普",
"Yeah Yeah Yeah": "耶耶耶",
"Idle On Laptop": "笔记本电脑闲置",
"Hands Up": "举手",
"Stand Still, Arms Spread": "站立不动,张开双臂",
"Sitting Animations": "坐着的动画",
"Rappel Movements": "绳索运动",
"Arrest Movements": "逮捕行动",
"Swat Movements": "特警动作",
"Guard Movements": "警卫动作",
"Deer Movements": "鹿的动作",
"Cow Movements": "牛的动作",
"Shark Movements": "鲨鱼运动",
"All Animations": "所有动画",
"Custom Input": "自定义输入",
"Animal Riding (SP)": "动物骑术(SP)",
"Press ~INPUT_VEH_EXIT~ to mount onto this animal": "按〜INPUT_VEH_EXIT〜骑到该动物上",
"Animal Riding": "动物骑术",
"Approach a supported animal and hop on it like it's a car!": "接近受支持的动物并跳上它,就像它是一辆汽车一样!",
"---Animal Data---": "---动物数据---",
"Reload Data From File": "从文件重新加载数据",
"---Spawn A Ride---": "---生成骑行---",
"Entities": "实体",
"Peds": "行人",
"Vehicles": "汽车",
"Objects": "对象",
"---Actions---": "---行动---",
"---Basic---": "- -基本的 - -",
"---Favourites---": "---收藏夹---",
"---Custom---": "- -风俗 - -",
"---Weapon---": "- -武器 - -",
"---Region To Push---": "---要推送的区域---",
"---Destination Offset---": "---目的地偏移量---",
"Scroll Sensitivity": "滚动灵敏度",
"RESET": "重置",
"---Manual---": "- -手动的 - -",
"---FX---": "---外汇---",
"Adjust Relative Position": "调整相对位置",
"ADD NEW": "添新",
"Set Target To Player Position": "将目标设置为玩家位置",
"Set Target To Camera Target": "将目标设置为相机目标",
"Set Target To Waypoint": "将目标设置为航点",
"Adjust Target Manually": "手动调整目标",
"All Actions": "所有动作",
"Adjust Manually": "手动调整",
"Cutscene Player": "过场动画播放器",
"STOP CUTSCENE(S)": "停止过场动画",
"Cash": "现金",
"Total Cash": "现金总额",
"Earned Cash": "赚取现金",
"Stamina": "耐力",
"Strength": "力量",
"Lung Capacity": "肺活量",
"Wheelieing": "车轮离地",
"Flying": "飞行",
"Shooting": "射击",
"Stealth": "隐身",
"Special Ability": "特别的能力",
"Amount Not Unlocked (ALPHA)": "未解锁金额 (ALPHA)",
"Special Capacity": "特殊能力",
"Kill Count": "击杀数",
"Death Count": "死亡人数",
"Arms Trafficking": "武器贩运",
"Car Scrap Yard": "汽车报废场",
"Weed Shop": "杂草店",
"Taxi Lot": "的士停车场",
"Car Mod Shop": "汽车改装店",
"Sonar Collections": "声纳系列",
"Towing Impound": "拖车扣留",
"Golf Club": "高尔夫俱乐部",
"Vinewood Cinema": "好麦坞电影院",
"Downtown Cinema": "市中心电影院",
"Morningwood Cinema": "莫宁伍德电影院",
"Tequilala Bar": "龙舌兰酒吧",
"Pitchers Bar": "投手酒吧",
"Hen House Bar": "鸡屋酒吧",
"Hookies Bar": "胡克酒吧",
"Strip Club": "脱衣舞俱乐部",
"Stat Manage": "统计管理",
"---Others---": "- -其他的 - -",
"---Achievements---": "---业绩---",
"Unlock All Achievements": "解锁所有成就",
"Properties": "特性",
"K/D Ratio": "K/D 比率",
"Abilities (ALPHA)": "能力(阿尔法)",
"Настройки": "Настройки",
"Black & Green": "黑绿",
"Black & Teal": "黑色和青色",
"Black & Red": "黑红",
"Black & White": "黑,白",
"Black & Yellow": "黑黄",
"White & Green": "白色和绿色",
"White & Teal": "白色和青色",
"White & Red": "白红",
"White & Black": "白色 & 黑色",
"White & Yellow": "白色和黄色",
"Elegant Purple": "优雅紫色",
"Title": "标题",
"Options": "选项",
"Selected Option": "选定的选项",
"Option Breaks": "选项中断",
"XYZH Coords": "XYZH 坐标",
"Speedo Text": "速比涛文字",
"Normalish": "正常的",
"Impactish": "影响力",
"Italic": "斜体",
"Pricedown": "降价",
"Caps": "帽子",
"Input Index": "输入索引",
"Offset X": "偏移 X",
"Offset Y": "偏移 Y",
"Badly Constructed Vehicles": "构造不良的车辆",
"Adderuma": "阿德鲁马",
"Zentornuma": "善托沼",
"TurismoRuma": "鲁玛旅游",
"EnturumaXF": "恩图鲁玛XF",
"Osirisuma": "奥西里苏马",
"T20uma": "T20马",
"Feltzeruma": "费尔茨鲁马",
"Banshuma": "班舒玛",
"Nightshuma": "夜舒玛",
"Bulletuma": "子弹头属",
"Land Jetski": "陆地摩托艇",
"Chino O Death": "奇诺·奥·迪斯",
"RV-Building": "房车建筑",
"Monster Train Truck": "怪物火车卡车",
"MonsterTruck (Boat Chassis)": "MonsterTruck(船用底盘)",
"MonsterTruck (RV Chassis)": "怪物卡车(房车底盘)",
"MonsterTruck (Helicopter Chassis)": "MonsterTruck(直升机底盘)",
"MonsterTruck (Fighter Jet Chassis)": "MonsterTruck(喷气战斗机底盘)",
"MonsterTruck (Tank Chassis)": "怪物卡车(坦克底盘)",
"Cow Car": "牛车",
"Deer Car": "鹿车",
"Shark Car": "鲨鱼车",
"Coyote Car": "土狼车",
"Poo Mobile": "便便手机",
"Wheelchair": "轮椅",
"Toy Car": "玩具车",
"Bumper Car": "碰碰车",
"Roller Car": "轮滑车",
"Inflated Figure": "充气人物",
"Hydra UFO": "九头蛇不明飞行物",
"Valkyrie UFO (CCM)": "瓦尔基里不明飞行物 (CCM)",
"Missile Surano": "苏拉诺导弹",
"Murican Surano": "穆里坎·苏拉诺",
"'Murican Surano": "穆里坎·苏拉诺",
"Moveable Platform": "移动平台",
"Speakers Up": "发言者发言",
"Yacht Airship": "游艇飞艇",
"Yacht Airship (Without Fans)": "游艇飞艇(不带风扇)",
"FIB Building": "FIB大厦",
"Go-Kart": "卡丁车",
"Go-Bike": "去自行车",
"Weed-Wheels Bike": "杂草轮自行车",
"Game Camera": "游戏相机",
"Shake Type": "摇动型",
"Shake Amplitude": "震动幅度",
"Spooner/Submenus.cpp": "Spooner/子菜单.cpp",
"Spawn Entity Into World": "将实体生成到世界中",
"Spawn Into World": "生成世界",
"Manage Entity Database": "管理实体数据库",
"Manage Markers": "管理标记",
"Quick Manual Placement (Legacy)": "快速手动放置(旧版)",
"Edit Multiple Entities Simultaneously": "同时编辑多个实体",
"Movement Sensitivity (Gamepad)": "移动灵敏度(游戏手柄)",
"Rotation Sensitivity (Gamepad)": "旋转灵敏度(游戏手柄)",
"Movement Sensitivity (Keyboard)": "移动灵敏度(键盘)",
"Rotation Sensitivity (Mouse)": "旋转灵敏度(鼠标)",
"Reload Model List Files": "重新加载模型列表文件",
"Note": "笔记",
"~italic~None": "~斜体~无",
"Audio File To Play": "要播放的音频文件",
"Enter filename with extension (file should be in menyooStuff\\Audio)": "输入带扩展名的文件名(文件应位于 menyooStuff\\Audio 中)",
"Delete Database Entities": "删除数据库实体",
"Delete Database Markers": "删除数据库标记",
"Delete World Entities (Within Radius)": "删除世界实体(半径内)",
"Reference Coordinates": "参考坐标",
"CD-Image Loading Coordinates": "CD 映像加载坐标",
"Not Set": "没有设置",
"Set To Player Position": "设置为玩家位置",
"Set To Camera Target": "设置为相机目标",
"Set To Waypoint": "设置为航点",
"Vision Hax": "愿景哈克斯",
"Weather To Set": "天气即将确定",
"Load Placements": "负载放置",
"File ~b~loaded~s~.": "文件~b~已加载~s~。",
"Manage Entities": "管理实体",
"Removal": "移动",
"Self": "自己",
"Is In Database": "存在于数据库中",
"Is Not In Database": "不在数据库中",
"---Database---": "- -数据库 - -",
"Show": "展示",
"All": "全部",
"(Invalid)": "(无效的)",
"Delete Entity": "删除实体",
"Remove Invalid Entity From DB": "从数据库中删除无效实体",
"Object": "目的",
"Ped": "佩德",
"Vehicle": "车辆",
"Delete All Markers()": "删除所有标记()",
"Delete All Entities In Database(": "删除数据库中的所有实体(",
"Delete All Objects In Database (": "删除数据库中的所有对象(",
"Delete All Peds In Database": "删除数据库中的所有 Ped",
"Delete All Vehicles In Database": "删除数据库中的所有车辆",
"Delete All Invalid Entities In Database": "删除数据库中所有无效实体",
"---World---": "- -世界 - -",
"Delete All Entities In World": "删除世界上的所有实体",
"Delete All Objects In World": "删除世界中的所有对象",
"Delete All Peds In World": "删除世界上所有 Ped",
"Delete All Vehicles In World": "删除世界上所有车辆",
"Clear Entity Database (And Keep Entities)": "清除实体数据库(并保留实体)",
"Model Is A Favourite": "模特是最受欢迎的",
"Enter custom name": "输入自定义名称",
"Entity Is In Database": "实体在数据库中",
" added to database.": " 添加到数据库。",
" removed from database. Properties will no longer be stored in Spooner's memory.": " 从数据库中删除。属性将不再存储在 Spooner 的内存中。",
"Copy": "复制",
"This Entity Only": "仅此实体",
"With Attachments": "带附件",
"Dynamic": "动态的",
"Frozen In Place": "冻结在原地",
"Texture Variation": "纹理变化",
"Health": "健康",
"Invincible": "无敌",
"Fireproof": "防火",
"Is On Fire (For Peds)": "着火了(行人专用)",
"Visible": "可见的",
"Opacity (Local)": "不透明度(局部)",
"Collision": "碰撞",
"Gravity": "重力",
"Go To Entity": "转到实体",
"Bring Entity To Self": "将实体带入自我",
" (And Detach)": " (并分离)",
"Place On Ground": "放置在地面上",
"Reset rotation": "重置旋转",
"TriggerFX": "触发FX",
"Task Sequence": "任务序列",
"Inactive": "不活跃",
"Active": "积极的",
"Ped Options": "佩德选项",
"Menyoo Customs": "门约海关",
"Attachment Options": "附件选项",
"Manual Placement": "手动放置",
"Attachment": "依恋",
"Attach To Something": "附加到某物",
"Detach": "分离",
"Bone": "骨",
"Pitch": "沥青",
"Roll": "卷",
"Yaw": "偏航",
"Keep World Position When Attaching": "连接时保持世界位置",
"---Available Entities---": "---可用实体---",
"Current": "当前的",
"Last Seated": "最后入座",
"Other Properites": "其他特性",
"Multiple Entities": "多个实体",
"Select Entities": "选择实体",
"---Place---": "- -地方 - -",
"---Task Sequences---": "---任务序列---",
"Start Task Sequences": "启动任务序列",
"Stop Task Sequences": "停止任务序列",
"---Edit---": "- -编辑 - -",
"Selected Only": "仅选定",
"Copy With Attachments": "带附件复制",
"SELECT ALL": "全选",
"CLEAR SELECTION": "清空选项",
"Is Still (Block Fleeing)": "依然(阻止逃离)",
"Can Ragdoll": "可以布娃娃",
"Armour": "盔甲",
"Speech Player (Doesn't Save)": "语音播放器(不保存)",
"Voice Changer (Doesn't Save)": "变声器(不保存)",
"Explosions (Doesn't Save)": "爆炸(不保存)",
"Attach Objects (Doesn't Save)": "附加对象(不保存)",
"Companion (7 Max) (Doesn't Save)": "同伴(最多 7 人)(不保存)",
"Burn Ped": "烧伤Ped",
"Piggyback Ride (Doesn't Save)": "背驮式骑行(不保存)",
"mini@prostitutes@sexnorm_veh": "迷你@prostitutes@sexnorm_veh",
"Shoulder Ride (Doesn't Save)": "肩骑(不保存)",
"Travel To Waypoint": "前往航点",
"Become This Ped (Soul-Steal) (SP)": "成为这个 Ped(灵魂窃取)(SP)",
"Your Current Weapon": "你当前的武器",
"Markers": "标记",
"Delete Marker": "删除标记",
"ADD NEW MARKER": "添加新标记",
"Delete Markers In Range": "删除范围内的标记",
"Delete All Markers": "删除所有标记",
"Name": "姓名",
"Enter custom marker name": "输入自定义标记名称",
"Size": "尺寸",
"Show Name": "演出名称",
"Rotate Continuously": "连续旋转",
"Allow Vehicle Teleportation": "允许车辆传送",
"Colour": "颜色",
"---Position---": "- -位置 - -",
"---Presens---": "---介绍---",
"Attach To Entity": "附加到实体",
"Adjust Attachment": "调整附件",
"---Destination---": "- -目的地 - -",
"No Destination": "无目的地",
"Link With Marker": "与标记链接",
"Post-Teleport Direction (To Face)": "传送后方向(面向)",
"---Other---": "- -其他 - -",
"Copy Marker": "复制标记",
"Select Marker": "选择标记",
"Add to": "添加",
"Remove from": "从......中去除",
" favourites": " 收藏夹",
"Add New Object Model": "添加新的对象模型",
"FavouriteProps": "最喜欢的道具",
"Enter model name": "输入型号名称",
"Model ~b~added~s~.": "模型~b~添加~s~。",
"---Cars---": "- -汽车 - -",
"---Industrial---": "- -工业的 - -",
"Super": "极好的",
"Sports": "运动的",
"Sports Classics": "体育经典",
"Coupes": "轿跑车",
"Muscle": "肌肉",
"Offroad": "越野",
"SUVs": "SUV",
"Sedans": "轿车",
"Compacts": "紧凑型",
"Pickups": "皮卡",
"Vans": "货车",
"Trucks": "卡车",
"Services": "服务",
"Trailers": "拖车",
"Trains": "火车",
"Emergency": "紧急情况",
"Motorcycles": "摩托车",
"Bicycles": "自行车",
"Planes": "飞机",
"Helicopters": "直升机",
"Boats": "船",
"Others": "其他的",
"Opacity": "不透明度",
"Level": "等级",
"Enter an alpha level (0-255)": "输入 alpha 级别 (0-255)",
"Explosions": "爆炸",
"Molotov": "莫洛托夫",
"Tankshell": "罐壳",
"Car": "车",
"Plane": "飞机",
"Petrol Pump": "汽油泵",
"Steam": "蒸汽",
"Flame": "火焰",
"Water Hydrant": "消火栓",
"Ship": "船",
"Flare": "耀斑",
"Bullet": "子弹",
"Train": "火车",
"Blimp": "飞艇",
"Stronger Flame": "更强的火焰",
"Firework": "焰火",
"Valkyrie Cannon": "女武神炮",
"Taze Ped": "塔兹·佩德",
"Hurt Ped (Do Damage)": "伤害 Ped(造成伤害)",
"Attach Objects": "附加对象",
"Coffin": "棺材",
"Garden Gnome": "花园侏儒",
"Pee-Hose": "尿管",
"Placement Marker": "放置标记",
"Traffic Cone": "交通拥挤",
"Alien Egg": "外星人蛋",
"W33d": "W33d",
"Orange Ball": "橙色球",
"Inflated Lenny": "充气莱尼",
"Fat-screen TV": "厚屏电视",
"Flatscreen TV": "平板电视",
"Headset": "耳机",
"Snowman": "雪人",
"Dildo": "假阳具",
"Big Clock": "大钟",
"Boxing Gloves": "拳击手套",
"Katanas": "武士刀",
"Poo": "便便",
"Yeti Mask": "雪人面具",
"Ski Mask": "滑雪面罩",
"Cowboy Hat": "牛仔帽",
"Hard Hat": "安全帽",
"Mad Fire": "疯狂之火",
"Alien": "外星人",
"Input Object Model": "输入对象模型",
"Input Ped Model": "输入 Ped 模型",
"Clear Objects": "清除物体",
"Clear Peds": "清除行人",
"Clear Vehicles": "清除车辆",
"Enter prop name": "输入道具名称",
"STSTask": "ST任务",
"Started a Spooner task sequence.": "启动 Spooner 任务序列。",
"Ended a Spooner task sequence.": "结束了 Spooner 任务序列。",
"Keep Task Running After Allocated Time": "在分配的时间后保持任务运行",
"Nothing": "没有什么",
"Duration (In Seconds)": "持续时间(以秒为单位)",
"Enter duration in seconds": "输入持续时间(以秒为单位)",
"Set Health": "设置生命值",
"Apply Only Once": "仅申请一次",
"Health Value": "健康价值",
"Add Blip (If None Present)": "添加 Blip(如果不存在)",
"Remove Blip": "删除光点",
"Label": "标签",
"Enter custom label": "输入自定义标签",
"Icon": "图标",
"Alpha": "Α",
"Scale": "规模",
"Flashing": "闪烁",
"Friendly": "友好的",
"Short-Range": "短距离",
"Show Route": "显示路线",
"Display Number": "显示号码",