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Releases: luberda-molinet/FFImageLoading

FFImageLoading 2.2.14

21 Sep 16:47
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Complete history of changes available here: v2.2.13...v2.2.14

Xamarin.Forms - Important

FFImageLoading has a regression since 2.2.4 which caused CachedImage to always to fill entire space available (different behaviour than Image. It's now fixed, but as it was included in many versions it may be a breaking change for some. That's why I didn't enable that fix by default. You can do it manually with:

CachedImage.FixedOnMeasureBehavior = true;

I'll include it as a default in next major version.

Read more here: #545

Changes

  • Xamarin.Forms There's a new error log when Added log warning for DownsampleToViewSize failed scenario: DownsampleToViewSize failed - view is expandable in both dimensions, so it doesn't have a size. Please use DownsampleWidth or DownsampleHeight property.. Read more here: link
  • DelayInMs set to 14 - Task.Delay resolution is around 15ms

Fixes

  • iOS Gif framerate fix
  • Xamarin.Forms renderers refactorings & improvements
  • Windows nuspec fixes

FFImageLoading 2.2.13

18 Sep 21:14
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Complete history of changes available here: v2.2.11...v2.2.13

Xamarin.Forms - Important

FFImageLoading has a regression since 2.2.4 which caused CachedImage to always to fill entire space available (different behaviour than Image. It's now fixed, but as it was included in many versions it may be a breaking change for some. That's why I didn't enable that fix by default. You can do it manually with:

CachedImage.FixedOnMeasureBehavior = true;

I'll include it as a default in next major version.

Read more here: #545

Features

  • Performance: A lot less tasks created due to moved DelayInMs logic, default Delay value is now 15ms (configurable)
  • Prerelease OSX support thanks to @Sevenish (native only as I didn't have time to implement Xamarin.Forms renderers)
  • Switched to portable PDB files

Fixes

  • GIF support fixes
  • #727 - System.Xml.XmlException: For security reasons DTD is prohibited in this XML document
  • iOS: More informative exceptions when file is corrupted or can't read file size properties #725
  • Additional stream validity checks
  • Windows samples build fixes
  • Windows SVG: Fixes Could not load file or assembly System.Xml.ReaderWriter
  • Fixed global config property DelayInMs not working
  • iOS ColorSpaceTransformation minor fix
  • ImageLoaderTask ShowPlaceholder deadlock fixes
  • Fixed task custom retry delay parameter not working

FFImageLoading 2.2.12

18 Sep 20:17
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Complete history of changes available here: v2.2.11...v2.2.12

Xamarin.Forms - Important

FFImageLoading has a regression since 2.2.4 which caused CachedImage to always to fill entire space available (different behaviour than Image. It's now fixed, but as it was included in many versions it may be a breaking change for some. That's why I didn't enable that fix by default. You can do it manually with:

CachedImage.FixedOnMeasureBehavior = true;

I'll include it as a default in next major version.

Read more here: #545

Features

  • Performance: A lot less tasks created due to moved DelayInMs logic, default Delay value is now 20ms (configurable)
  • Prerelease OSX support thanks to @Sevenish (native only as I didn't have time to implement Xamarin.Forms renderers)
  • Switched to portable PDB files

Fixes

  • GIF support fixes
  • #727 - System.Xml.XmlException: For security reasons DTD is prohibited in this XML document
  • iOS: More informative exceptions when file is corrupted or can't read file size properties #725
  • Additional stream validity checks
  • Windows samples build fixes
  • Windows SVG: Fixes Could not load file or assembly System.Xml.ReaderWriter
  • Fixed global config property DelayInMs not working
  • iOS ColorSpaceTransformation minor fix
  • ImageLoaderTask ShowPlaceholder deadlock fixes
  • Fixed task custom retry delay parameter not working

FFImageLoading 2.2.11

07 Sep 12:27
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Complete history of changes available here: v2.2.10...v2.2.11

Xamarin.Forms - Important

FFImageLoading has a regression since 2.2.4 which caused CachedImage to always to fill entire space available (different behaviour than Image. It's now fixed, but as it was included in many versions it may be a breaking change for some. That's why I didn't enable that fix by default. You can do it manually with:

CachedImage.FixedOnMeasureBehavior = true;

I'll include it as a default in next major version.

Read more here: #545

Features

  • Http read buffer size is now configurable
  • Windows - default memory cache size set to 64MB (phones) / 256MB (desktop)

Fixes

  • Windows TintTransformation - DivideByZeroException
  • Windows TintTransformation minor fix
  • Acces to path is denied on Android fixes
  • #682 - WebP on iOS - vp8 status error for some files
  • Task cancellation fixes
  • DownloadCache timeout fix
  • Deadlock using both LoadingPlaceholder and ErrorPlaceholder as gif
  • Windows The application called an interface that was marshalled for a different thread
  • iOS - Issue with ru and ua cultures

FFImageLoading 2.2.10

30 Aug 22:03
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Complete history of changes available here: v2.2.9...v2.2.10

Features

  • .Net Standard 1.0 support
  • Android & iOS GIF support
  • Many SVG support enhancements, docs here
  • Xamarin.Forms: New SvgCachedImage view.
  • MvvmCross: New MvxCachedImageView / MvxSvgCachedImageView views. (MvxImageLoadingView is now obsolete)
  • Data URL (including base64) support + SVG as text loading support, more here
  • Now compiled with VS2017
  • Added ReplaceStringMap for SVG parsing (eg. changing colors)
  • Implemented AllowUpscale for downsampling feature
  • ScaleHelper is now only initialized once
  • ITransformation interface refactorings to allow more advanced scenarios
  • Added SetupOnBeforeImageLoading virtual method to CachedImage/MvxCachedImageView for advanced use-cases
  • Linking: Added some additional Preserve attributes
  • Memory cache changes
  • Allow for specifying root of cache folder on Windows
  • Xamarin.Forms EmbeddedResourceImageSource for a better performance resource files loading
  • Identify Webp & Gif with file first bytes magic bytes instead relying on a file extension
  • Placeholder loading optimizations

Fixes

This release contains many issues fixes (bugs, deadlocks, etc). Some of them:

  • Avoid race conditions fixes
  • Correctly http GZip / Deflate decompression
  • MD5CryptoServiceProvider is not thread safe
  • TaskCanceledException will crash the application
  • iOS fixed asset catalog loading issues
  • Android BlurredTransformation not working correctly sometimes
  • ErrorPlaceHolder ErrorCommand not working on Android
  • Crashing on Xamarin Designer
  • Images don't show up in UWP release build
  • ErrorPlaceholder not shown when url is not valid
  • Deadlock when scrolling in GridView on Windows 10

FFImageLoading 2.2.9

25 Feb 18:09
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Complete history of changes available here: v2.2.8...v2.2.9

  • [SVG] parser updated
  • [SVG] Refactored obsolete SkiaSharp properties
  • [iOS] Fixed #430 - Issue loading images from resources iOS
  • [iOS] Fixed #479 - Possible bug with loading file from Documents directory
  • [All] Fixed #453 - unnecessary thread spawning which caused freeze of image loading

FFImageLoading 2.2.8

30 Jan 17:37
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Complete history of changes available here: v2.2.7...v2.2.8

Features

  • Stream handling optimizations, introduced StreamChecksumsAsKeys configuration property.
  • Implemented AsPNGStreamAsync, AsJPGStreamAsync methods for loading images to Stream instead Views
var outputStream = await ImageService.Instance
   .LoadUrl("http://domain.com/image.jpg")
   .Transform(new SomeTransformation())
   .AsJPGStreamAsync(quality: 80);

Fixes

  • Fixed occasional null exception
  • Tuned SchedulerMaxParallelTasks default value
  • Download cache - Use ReadAsByteArrayAsync when no ProgressDownload is needed #449
  • Fixed #466
  • SVG: Windows UAP nuspec dependencies fixes
  • #463 Android BlurredTransformation fixes
  • Modified initial image loading task TaskCreationOptions #439

FFImageLoading 2.2.7

10 Jan 17:59
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Complete history of changes available here: v2.2.6...v2.2.7

Optimizations

  • [Performance] Scheduler optimizations
  • [Performance] Prevent UI thread overuse by allowing ThreadPool optimization when loading from cache
  • [Windows] Improved image loading due to file info caching
  • [Xamarin.Forms performance] ImageSourceBinding optimization - reduce File.Exists calls
  • Updated SkSvg class, SvgDataResolver improvements

Fixes

  • Images not loading sometimes (scheduler issue)
  • Tuned SchedulerMaxParallelTasks default value
  • Download cache - Use ReadAsByteArrayAsync when no ProgressDownload is needed #449

FFImageLoading 2.2.6

02 Jan 21:55
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Complete history of changes available here: v2.2.5...v2.2.6

New features

  • SVG support using SkiaSharp library. It's super fast as it uses all FFImageLoading caching capabilities. More here: Wiki.
  • Windows BIG performance improvement - implemented LRU memory cache. Default cache size is 32MB for phones / 128MB for desktops (configurable)
  • WorkScheduler - always run image loading on thread pool
  • Added DownloadProgress and FileWriteFinished events / commands
  • Bump up the priority on pending tasks if similar tasks have a higher priority
  • Windows projects reconfigured, added UWP Forms sample

Fixes

  • Do not break image loading when placeholder failed
  • Fixed image loading delayed twice when using delay option
  • Fixed CacheType.Disk not working correctly
  • FadeAnimationEnabledForCached is now independent of FadeAnimationEnabled
  • [Xamarin.Forms] Fixed #396 DiskCacheDuration is always Zero
  • [Xamarin.Forms iOS] Fixed file image source not loading in some cases
  • [Android] MemoryCache fixes, replaced LRU cache implementation
  • [Android] Fixed #416 NetworkOnMainThreadException
  • [Android] Fixed #408 ConcurrentModificationException during InvalidateCacheAsync
  • [Android] Android/Compatibility: ImageViewAsync - Disabled custom fit logic when AlignMode/ScaleToFit properties not used
  • [Android] CanUseForInBitmap - Round up to power of 2 (added back)
  • [iOS] Fixed Scale helper deadlock
  • [iOS] Fixed bug when omitting file extensions for bundled resources
  • [iOS] Fixed #415 iOS Configuration.MaxMemoryCacheSize not working correctly
  • some others fixes

FFImageLoading 2.2.5

11 Nov 09:46
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Complete history of changes available here: v2.2.4...v2.2.5

  • [Config] Added DiskCachePath property
  • Work scheduler optimization when preloading or downloading #373
  • HttpHeadersTimeout set to 10s
  • DownloadCache fixes
  • Preload & DownloadOnly now return a task which can be cancelled etc
  • Ensure correct TTL part format in cached file
  • Fixed some IsCompleted and OnSuccess callback issues
  • [iOS] Fixed images from asset catalogs (json) not loading
  • [Android] Placeholder handling fixes #361