FFImageLoading 2.2.24
Complete history of changes available here: v2.2.23...v2.2.24
Xamarin.Forms - Important
FFImageLoading has a regression since 2.2.4 which caused CachedImage
to always fill entire space available (different behaviour than Image
. It's now fixed, but as it was included in many versions it may be a breaking change for some. That's why I didn't enable that fix by default. You can do it manually with:
CachedImage.FixedOnMeasureBehavior = true;
Read more here: #545
Also for Xamarin.Forms >= 2.4 please set: CachedImage.FixedAndroidMotionEventHandler = true
if experiencing any gesture recognizers problems on Android.
I'll include it as a default in next major version.
Xamarin.Forms (Android) now uses fast renderers by default if possible (correct XF version). You can enable / disable fast renderers by CachedImageRenderer.Init(enableFastRenderer: [true/false]
override.
Fixes
- Xamarin.Forms: SetLoading never set to false when using fast renderer
- Xamarin.Forms Android Fixed issues when using GestureRecognizers