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Calculate score based on stops in the learning more #2

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arcusfelis opened this issue Jan 19, 2015 · 2 comments
Open

Calculate score based on stops in the learning more #2

arcusfelis opened this issue Jan 19, 2015 · 2 comments

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@arcusfelis
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Be aware: there are two learning modes :)

@albfan
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albfan commented Aug 19, 2015

Linthesia stops playing due to:

PlayingState.cpp:394

function areAllRequiredKeysPressed() checks required notes, only filled on learning modes.

Anyway I cannot get any score with this hack. test and fix whatever needed.

@arcusfelis
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The idea of the learning mode is to wait while everything is pressed. Maybe we should improve this stopping code to not stop when playing fast and almost correct.

Another thing is that score calculator is broken in this mode.

On August 19, 2015 12:15:36 PM CEST, Alberto Fanjul [email protected] wrote:

Linthesia stops playing due to:

PlayingState.cpp:394

in function
areAllRequiredKeysPressed()

anyway I cannot get any score with this hack. test and fix whatever
needed.


Reply to this email directly or view it on GitHub:
#2 (comment)

albfan added a commit that referenced this issue Jun 26, 2017
antonna987 pushed a commit to antonna987/linthesia that referenced this issue Apr 24, 2020
* - FIX : bug when filenames/dirnames are too short
- FIX : crash when last active directory is removed/moved

* Sorting files & directories
albfan pushed a commit that referenced this issue Jan 10, 2022
* - FIX : bug when filenames/dirnames are too short
- FIX : crash when last active directory is removed/moved

* Sorting files & directories
albfan added a commit that referenced this issue Jan 11, 2022
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