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build.zig
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build.zig
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// Copyright 2023-2024 Lightpanda (Selecy SAS)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
const std = @import("std");
const builtin = @import("builtin");
const EngineType = @import("src/api.zig").EngineType;
const pkgs = packages("");
/// Do not rename this constant. It is scanned by some scripts to determine
/// which zig version to install.
pub const recommended_zig_version = "0.13.0";
pub fn build(b: *std.Build) !void {
switch (comptime builtin.zig_version.order(std.SemanticVersion.parse(recommended_zig_version) catch unreachable)) {
.eq => {},
.lt => {
@compileError("The minimum version of Zig required to compile is '" ++ recommended_zig_version ++ "', found '" ++ builtin.zig_version_string ++ "'.");
},
.gt => {
std.debug.print(
"WARNING: Recommended Zig version '{s}', but found '{s}', build may fail...\n\n",
.{ recommended_zig_version, builtin.zig_version_string },
);
},
}
const target = b.standardTargetOptions(.{});
const mode = b.standardOptimizeOption(.{});
// TODO: install only bench or shell with zig build <cmd>
const options = buildOptions(b);
// bench
// -----
// compile and install
const bench = b.addExecutable(.{
.name = "zig-js-runtime-bench",
.root_source_file = b.path("src/main_bench.zig"),
// Threads are now required to compile using libc++.
// This change happens when upgrading to zig 0.13.0
//
// With Single thread, I have the following error:
// > error: sub-compilation of libcxx failed
// > /usr/local/zig-0.13.0/lib/libcxx/include/future:368:4: note:
// >"<future> is not supported since libc++ has been configured without
// > support for threads."
//
// see https://github.com/llvm/llvm-project/issues/76588
.single_threaded = false,
.target = target,
.optimize = mode,
});
try common(b, &bench.root_module, options);
if (mode == .ReleaseSafe) {
// remove debug info
// TODO: check if mandatory in release-safe
bench.root_module.strip = true;
}
b.installArtifact(bench);
// run
const bench_cmd = b.addRunArtifact(bench);
if (b.args) |args| {
bench_cmd.addArgs(args);
}
// step
const bench_step = b.step("bench", "Run basic benchmark");
bench_step.dependOn(&bench_cmd.step);
// shell
// -----
// compile and install
const shell = b.addExecutable(.{
.name = "zig-js-runtime-shell",
.root_source_file = b.path("src/main_shell.zig"),
.target = target,
.optimize = mode,
});
try common(b, &shell.root_module, options);
try pkgs.add_shell(shell);
if (mode == .ReleaseSafe) {
// remove debug info
// TODO: check if mandatory in release-safe
shell.root_module.strip = true;
}
// do not install shell binary
// b.installArtifact(shell);
// run
const shell_cmd = b.addRunArtifact(shell);
if (b.args) |args| {
shell_cmd.addArgs(args);
}
// step
const shell_step = b.step("shell", "Run JS shell");
shell_step.dependOn(&shell_cmd.step);
// test
// ----
// compile
const tests = b.addTest(.{
.root_source_file = b.path("src/run_tests.zig"),
.target = target,
.optimize = mode,
});
try common(b, &tests.root_module, options);
tests.test_runner = b.path("src/test_runner.zig");
const run_tests = b.addRunArtifact(tests);
// step
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_tests.step);
}
pub const Options = struct {
engine: EngineType,
opts: *std.Build.Step.Options,
};
pub fn buildOptions(b: *std.Build) Options {
const engine = b.option(EngineType, "engine", "JS engine (v8)") orelse .v8;
const options = b.addOptions();
options.addOption(EngineType, "engine", engine);
return .{ .engine = engine, .opts = options };
}
fn common(
b: *std.Build,
m: *std.Build.Module,
options: Options,
) !void {
m.addOptions("jsruntime_build_options", options.opts);
m.addImport("tigerbeetle-io", pkgs.tigerbeetle_io(b));
switch (options.engine) {
.v8 => {
try pkgs.v8(m);
m.addImport("v8", pkgs.zig_v8(b));
},
}
}
pub fn packages(comptime vendor_path: []const u8) type {
return struct {
const Self = @This();
const vendor = vendor_path ++ "vendor";
fn tigerbeetle_io(b: *std.Build) *std.Build.Module {
return b.createModule(.{
.root_source_file = b.path(vendor ++ "/tigerbeetle-io/io.zig"),
});
}
fn zig_v8(b: *std.Build) *std.Build.Module {
const mod = b.createModule(.{
.root_source_file = b.path(vendor ++ "/zig-v8/src/v8.zig"),
.link_libc = false,
.link_libcpp = false,
});
mod.addIncludePath(b.path(vendor ++ "/zig-v8/src"));
return mod;
}
fn v8(mod: *std.Build.Module) !void {
const mode_str: []const u8 = if (mod.optimize.? == .Debug) "debug" else "release";
// FIXME: we are tied to native v8 builds, currently:
// - aarch64-macos
// - x86_64-linux
const os = mod.resolved_target.?.result.os.tag;
const arch = mod.resolved_target.?.result.cpu.arch;
switch (os) {
.linux => blk: {
// TODO: why do we need it? It should be linked already when we built v8
mod.link_libcpp = true;
break :blk;
},
.macos => blk: {
if (arch != .aarch64) {
std.debug.print("only aarch64 are supported on macos builds\n", .{});
return error.ArchNotSupported;
}
break :blk;
},
else => return error.OsNotSupported,
}
const lib_path = try std.fmt.allocPrint(
mod.owner.allocator,
"{s}vendor/v8/{s}-{s}/{s}/libc_v8.a",
.{ vendor_path, @tagName(arch), @tagName(os), mode_str },
);
mod.addObjectFile(mod.owner.path(lib_path));
}
pub fn add_shell(step: *std.Build.Step.Compile) !void {
const lib = step.step.owner.addStaticLibrary(.{
.name = "linenoise",
.target = step.root_module.resolved_target.?,
.optimize = step.root_module.optimize.?,
.link_libc = true,
});
// TODO: use mode to add debug/release flags
const cflags = &.{};
lib.addCSourceFile(.{
.file = step.root_module.owner.path(vendor ++ "/linenoise-mob/linenoise.c"),
.flags = cflags,
});
step.linkLibrary(lib);
}
pub fn module(
b: *std.Build,
options: Options,
mode: std.builtin.Mode,
target: std.Build.ResolvedTarget,
) !*std.Build.Module {
const mod = b.createModule(.{
.root_source_file = b.path(vendor_path ++ "/src/api.zig"),
.optimize = mode,
.target = target,
.imports = &[_]std.Build.Module.Import{
.{ .name = "jsruntime_build_options", .module = options.opts.createModule() },
.{ .name = "tigerbeetle-io", .module = Self.tigerbeetle_io(b) },
.{ .name = "v8", .module = Self.zig_v8(b) },
},
});
try Self.v8(mod);
return mod;
}
};
}