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[Wii] Having trouble compiling VICE Libretro and how to put the required library files correctly? #511
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I don't understand what you mean. There are no extra libraries, and everything is included in the repo. |
I get this error when compiling the resulting dol file:
|
Regarding that int access(const char *fpath, int mode)
{
struct stat buffer;
return libretro_stat(fpath, &buffer);
} Then again buildbot is able to build it without that, so something missing in your toolchain then I guess. |
So i can temporally disable static linking by passing the argument STATIC_LINKING=0 when compiling VICE for Wii, right? Anyways, i've disabled 7-Zip support here and added the int access as you suggested, but keeping the static linking. Thanks, i will post more results later. |
No, I don't think you can just disable static linking and expect it to work. It needs RetroArch built-in to be usable. Check the gitlab recipes to see how the template works. |
Coming from #373
Can please anyone tell me how i can install the required libraries used by this Libretro port of VICE so i can compile it properly?
There are too many libraries used by this port and i just can't figure out how i can put the required libraries files into the correct paths required by the files (e.g. on #include "arch/shared/archdep_access.c" in retrodep/archdep.c, but that file doesn't exist in that exact path but in another path)
Btw, i'm compiling in Windows, but i'm trying to compile a core for the Wii.
Thanks.
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