creating nodes form whitin ryven #105
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For my project i was thinking to combine all val nodes of a script to the inputs of the node and all the results as outputs. but i didn't need any widgets so i didn't think of how to handle these. But indeed these schetches would be exaclty what i need atm (nice names btw) |
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The alternative view... would be thinking of collapsed nodes as the engine in a car. It's a black box. The engine and all the dials,knobs and views of it are concealed. A user would only see the widgets, or settings, or everything if they chose to open up the hood. This is probably easier to implement 🤔 |
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I am working on a project where i need to combine some nodes into 1 bigger node to simplify the flow. But i couldn't realy find a good meghtod of doing so. I tried to dynamicly create new classes but these are not accepted by the export_nodes function (it said something like "source code not found"). Is this even possible or how should i best aproach this?
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