-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmodel_vault_status.go
133 lines (109 loc) · 3.45 KB
/
model_vault_status.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/* Copyright 2018-2020 KoreWireless
*
* This is part of the KoreWireless Omnicore SDK.
* It is licensed under the BSD 3-Clause license; you may not use this file
* except in compliance with the License.
*
* You may obtain a copy of the License at:
* https://opensource.org/licenses/BSD-3-Clause
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package OmniCore
import (
"encoding/json"
)
// checks if the VaultStatus type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &VaultStatus{}
// VaultStatus struct for VaultStatus
type VaultStatus struct {
Details *VaultStatusDetails `json:"details,omitempty"`
}
// NewVaultStatus instantiates a new VaultStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewVaultStatus() *VaultStatus {
this := VaultStatus{}
return &this
}
// NewVaultStatusWithDefaults instantiates a new VaultStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewVaultStatusWithDefaults() *VaultStatus {
this := VaultStatus{}
return &this
}
// GetDetails returns the Details field value if set, zero value otherwise.
func (o *VaultStatus) GetDetails() VaultStatusDetails {
if o == nil || IsNil(o.Details) {
var ret VaultStatusDetails
return ret
}
return *o.Details
}
// GetDetailsOk returns a tuple with the Details field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VaultStatus) GetDetailsOk() (*VaultStatusDetails, bool) {
if o == nil || IsNil(o.Details) {
return nil, false
}
return o.Details, true
}
// HasDetails returns a boolean if a field has been set.
func (o *VaultStatus) HasDetails() bool {
if o != nil && !IsNil(o.Details) {
return true
}
return false
}
// SetDetails gets a reference to the given VaultStatusDetails and assigns it to the Details field.
func (o *VaultStatus) SetDetails(v VaultStatusDetails) {
o.Details = &v
}
func (o VaultStatus) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o VaultStatus) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Details) {
toSerialize["details"] = o.Details
}
return toSerialize, nil
}
type NullableVaultStatus struct {
value *VaultStatus
isSet bool
}
func (v NullableVaultStatus) Get() *VaultStatus {
return v.value
}
func (v *NullableVaultStatus) Set(val *VaultStatus) {
v.value = val
v.isSet = true
}
func (v NullableVaultStatus) IsSet() bool {
return v.isSet
}
func (v *NullableVaultStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVaultStatus(val *VaultStatus) *NullableVaultStatus {
return &NullableVaultStatus{value: val, isSet: true}
}
func (v NullableVaultStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableVaultStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}