-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmodel_enable_encryption_body.go
205 lines (171 loc) · 5.77 KB
/
model_enable_encryption_body.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
/* Copyright 2018-2020 KoreWireless
*
* This is part of the KoreWireless Omnicore SDK.
* It is licensed under the BSD 3-Clause license; you may not use this file
* except in compliance with the License.
*
* You may obtain a copy of the License at:
* https://opensource.org/licenses/BSD-3-Clause
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package OmniCore
import (
"encoding/json"
)
// checks if the EnableEncryptionBody type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EnableEncryptionBody{}
// EnableEncryptionBody struct for EnableEncryptionBody
type EnableEncryptionBody struct {
Action *string `json:"action,omitempty"`
IsEncrypted *bool `json:"isEncrypted,omitempty"`
EncryptionKeyId *int32 `json:"encryptionKeyId,omitempty"`
}
// NewEnableEncryptionBody instantiates a new EnableEncryptionBody object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEnableEncryptionBody() *EnableEncryptionBody {
this := EnableEncryptionBody{}
return &this
}
// NewEnableEncryptionBodyWithDefaults instantiates a new EnableEncryptionBody object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEnableEncryptionBodyWithDefaults() *EnableEncryptionBody {
this := EnableEncryptionBody{}
return &this
}
// GetAction returns the Action field value if set, zero value otherwise.
func (o *EnableEncryptionBody) GetAction() string {
if o == nil || IsNil(o.Action) {
var ret string
return ret
}
return *o.Action
}
// GetActionOk returns a tuple with the Action field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnableEncryptionBody) GetActionOk() (*string, bool) {
if o == nil || IsNil(o.Action) {
return nil, false
}
return o.Action, true
}
// HasAction returns a boolean if a field has been set.
func (o *EnableEncryptionBody) HasAction() bool {
if o != nil && !IsNil(o.Action) {
return true
}
return false
}
// SetAction gets a reference to the given string and assigns it to the Action field.
func (o *EnableEncryptionBody) SetAction(v string) {
o.Action = &v
}
// GetIsEncrypted returns the IsEncrypted field value if set, zero value otherwise.
func (o *EnableEncryptionBody) GetIsEncrypted() bool {
if o == nil || IsNil(o.IsEncrypted) {
var ret bool
return ret
}
return *o.IsEncrypted
}
// GetIsEncryptedOk returns a tuple with the IsEncrypted field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnableEncryptionBody) GetIsEncryptedOk() (*bool, bool) {
if o == nil || IsNil(o.IsEncrypted) {
return nil, false
}
return o.IsEncrypted, true
}
// HasIsEncrypted returns a boolean if a field has been set.
func (o *EnableEncryptionBody) HasIsEncrypted() bool {
if o != nil && !IsNil(o.IsEncrypted) {
return true
}
return false
}
// SetIsEncrypted gets a reference to the given bool and assigns it to the IsEncrypted field.
func (o *EnableEncryptionBody) SetIsEncrypted(v bool) {
o.IsEncrypted = &v
}
// GetEncryptionKeyId returns the EncryptionKeyId field value if set, zero value otherwise.
func (o *EnableEncryptionBody) GetEncryptionKeyId() int32 {
if o == nil || IsNil(o.EncryptionKeyId) {
var ret int32
return ret
}
return *o.EncryptionKeyId
}
// GetEncryptionKeyIdOk returns a tuple with the EncryptionKeyId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnableEncryptionBody) GetEncryptionKeyIdOk() (*int32, bool) {
if o == nil || IsNil(o.EncryptionKeyId) {
return nil, false
}
return o.EncryptionKeyId, true
}
// HasEncryptionKeyId returns a boolean if a field has been set.
func (o *EnableEncryptionBody) HasEncryptionKeyId() bool {
if o != nil && !IsNil(o.EncryptionKeyId) {
return true
}
return false
}
// SetEncryptionKeyId gets a reference to the given int32 and assigns it to the EncryptionKeyId field.
func (o *EnableEncryptionBody) SetEncryptionKeyId(v int32) {
o.EncryptionKeyId = &v
}
func (o EnableEncryptionBody) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o EnableEncryptionBody) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Action) {
toSerialize["action"] = o.Action
}
if !IsNil(o.IsEncrypted) {
toSerialize["isEncrypted"] = o.IsEncrypted
}
if !IsNil(o.EncryptionKeyId) {
toSerialize["encryptionKeyId"] = o.EncryptionKeyId
}
return toSerialize, nil
}
type NullableEnableEncryptionBody struct {
value *EnableEncryptionBody
isSet bool
}
func (v NullableEnableEncryptionBody) Get() *EnableEncryptionBody {
return v.value
}
func (v *NullableEnableEncryptionBody) Set(val *EnableEncryptionBody) {
v.value = val
v.isSet = true
}
func (v NullableEnableEncryptionBody) IsSet() bool {
return v.isSet
}
func (v *NullableEnableEncryptionBody) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEnableEncryptionBody(val *EnableEncryptionBody) *NullableEnableEncryptionBody {
return &NullableEnableEncryptionBody{value: val, isSet: true}
}
func (v NullableEnableEncryptionBody) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEnableEncryptionBody) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}