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model_device_state.go
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/* Copyright 2018-2020 KoreWireless
*
* This is part of the KoreWireless Omnicore SDK.
* It is licensed under the BSD 3-Clause license; you may not use this file
* except in compliance with the License.
*
* You may obtain a copy of the License at:
* https://opensource.org/licenses/BSD-3-Clause
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package OmniCore
import (
"encoding/json"
)
// checks if the DeviceState type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &DeviceState{}
// DeviceState struct for DeviceState
type DeviceState struct {
// Base64 Encoded State String
BinaryData *string `json:"binaryData,omitempty"`
UpdateTime *string `json:"updateTime,omitempty"`
}
// NewDeviceState instantiates a new DeviceState object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDeviceState() *DeviceState {
this := DeviceState{}
return &this
}
// NewDeviceStateWithDefaults instantiates a new DeviceState object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDeviceStateWithDefaults() *DeviceState {
this := DeviceState{}
return &this
}
// GetBinaryData returns the BinaryData field value if set, zero value otherwise.
func (o *DeviceState) GetBinaryData() string {
if o == nil || IsNil(o.BinaryData) {
var ret string
return ret
}
return *o.BinaryData
}
// GetBinaryDataOk returns a tuple with the BinaryData field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceState) GetBinaryDataOk() (*string, bool) {
if o == nil || IsNil(o.BinaryData) {
return nil, false
}
return o.BinaryData, true
}
// HasBinaryData returns a boolean if a field has been set.
func (o *DeviceState) HasBinaryData() bool {
if o != nil && !IsNil(o.BinaryData) {
return true
}
return false
}
// SetBinaryData gets a reference to the given string and assigns it to the BinaryData field.
func (o *DeviceState) SetBinaryData(v string) {
o.BinaryData = &v
}
// GetUpdateTime returns the UpdateTime field value if set, zero value otherwise.
func (o *DeviceState) GetUpdateTime() string {
if o == nil || IsNil(o.UpdateTime) {
var ret string
return ret
}
return *o.UpdateTime
}
// GetUpdateTimeOk returns a tuple with the UpdateTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceState) GetUpdateTimeOk() (*string, bool) {
if o == nil || IsNil(o.UpdateTime) {
return nil, false
}
return o.UpdateTime, true
}
// HasUpdateTime returns a boolean if a field has been set.
func (o *DeviceState) HasUpdateTime() bool {
if o != nil && !IsNil(o.UpdateTime) {
return true
}
return false
}
// SetUpdateTime gets a reference to the given string and assigns it to the UpdateTime field.
func (o *DeviceState) SetUpdateTime(v string) {
o.UpdateTime = &v
}
func (o DeviceState) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o DeviceState) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.BinaryData) {
toSerialize["binaryData"] = o.BinaryData
}
if !IsNil(o.UpdateTime) {
toSerialize["updateTime"] = o.UpdateTime
}
return toSerialize, nil
}
type NullableDeviceState struct {
value *DeviceState
isSet bool
}
func (v NullableDeviceState) Get() *DeviceState {
return v.value
}
func (v *NullableDeviceState) Set(val *DeviceState) {
v.value = val
v.isSet = true
}
func (v NullableDeviceState) IsSet() bool {
return v.isSet
}
func (v *NullableDeviceState) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDeviceState(val *DeviceState) *NullableDeviceState {
return &NullableDeviceState{value: val, isSet: true}
}
func (v NullableDeviceState) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDeviceState) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}