Skip to content

Latest commit

 

History

History
290 lines (157 loc) · 6.73 KB

Replay.md

File metadata and controls

290 lines (157 loc) · 6.73 KB

Replay

Properties

Name Type Description Notes
Id Pointer to int32 [optional]
Registry Pointer to string [optional]
StartTime Pointer to int32 [optional]
EndTime Pointer to int32 [optional]
Subscription Pointer to string [optional]
Destination Pointer to string [optional]
Source Pointer to string [optional]
Status Pointer to string [optional]
Size Pointer to int32 [optional]
Count Pointer to int32 [optional]

Methods

NewReplay

func NewReplay() *Replay

NewReplay instantiates a new Replay object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewReplayWithDefaults

func NewReplayWithDefaults() *Replay

NewReplayWithDefaults instantiates a new Replay object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *Replay) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *Replay) GetIdOk() (*int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *Replay) SetId(v int32)

SetId sets Id field to given value.

HasId

func (o *Replay) HasId() bool

HasId returns a boolean if a field has been set.

GetRegistry

func (o *Replay) GetRegistry() string

GetRegistry returns the Registry field if non-nil, zero value otherwise.

GetRegistryOk

func (o *Replay) GetRegistryOk() (*string, bool)

GetRegistryOk returns a tuple with the Registry field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRegistry

func (o *Replay) SetRegistry(v string)

SetRegistry sets Registry field to given value.

HasRegistry

func (o *Replay) HasRegistry() bool

HasRegistry returns a boolean if a field has been set.

GetStartTime

func (o *Replay) GetStartTime() int32

GetStartTime returns the StartTime field if non-nil, zero value otherwise.

GetStartTimeOk

func (o *Replay) GetStartTimeOk() (*int32, bool)

GetStartTimeOk returns a tuple with the StartTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStartTime

func (o *Replay) SetStartTime(v int32)

SetStartTime sets StartTime field to given value.

HasStartTime

func (o *Replay) HasStartTime() bool

HasStartTime returns a boolean if a field has been set.

GetEndTime

func (o *Replay) GetEndTime() int32

GetEndTime returns the EndTime field if non-nil, zero value otherwise.

GetEndTimeOk

func (o *Replay) GetEndTimeOk() (*int32, bool)

GetEndTimeOk returns a tuple with the EndTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEndTime

func (o *Replay) SetEndTime(v int32)

SetEndTime sets EndTime field to given value.

HasEndTime

func (o *Replay) HasEndTime() bool

HasEndTime returns a boolean if a field has been set.

GetSubscription

func (o *Replay) GetSubscription() string

GetSubscription returns the Subscription field if non-nil, zero value otherwise.

GetSubscriptionOk

func (o *Replay) GetSubscriptionOk() (*string, bool)

GetSubscriptionOk returns a tuple with the Subscription field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSubscription

func (o *Replay) SetSubscription(v string)

SetSubscription sets Subscription field to given value.

HasSubscription

func (o *Replay) HasSubscription() bool

HasSubscription returns a boolean if a field has been set.

GetDestination

func (o *Replay) GetDestination() string

GetDestination returns the Destination field if non-nil, zero value otherwise.

GetDestinationOk

func (o *Replay) GetDestinationOk() (*string, bool)

GetDestinationOk returns a tuple with the Destination field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDestination

func (o *Replay) SetDestination(v string)

SetDestination sets Destination field to given value.

HasDestination

func (o *Replay) HasDestination() bool

HasDestination returns a boolean if a field has been set.

GetSource

func (o *Replay) GetSource() string

GetSource returns the Source field if non-nil, zero value otherwise.

GetSourceOk

func (o *Replay) GetSourceOk() (*string, bool)

GetSourceOk returns a tuple with the Source field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSource

func (o *Replay) SetSource(v string)

SetSource sets Source field to given value.

HasSource

func (o *Replay) HasSource() bool

HasSource returns a boolean if a field has been set.

GetStatus

func (o *Replay) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *Replay) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *Replay) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus

func (o *Replay) HasStatus() bool

HasStatus returns a boolean if a field has been set.

GetSize

func (o *Replay) GetSize() int32

GetSize returns the Size field if non-nil, zero value otherwise.

GetSizeOk

func (o *Replay) GetSizeOk() (*int32, bool)

GetSizeOk returns a tuple with the Size field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSize

func (o *Replay) SetSize(v int32)

SetSize sets Size field to given value.

HasSize

func (o *Replay) HasSize() bool

HasSize returns a boolean if a field has been set.

GetCount

func (o *Replay) GetCount() int32

GetCount returns the Count field if non-nil, zero value otherwise.

GetCountOk

func (o *Replay) GetCountOk() (*int32, bool)

GetCountOk returns a tuple with the Count field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCount

func (o *Replay) SetCount(v int32)

SetCount sets Count field to given value.

HasCount

func (o *Replay) HasCount() bool

HasCount returns a boolean if a field has been set.

[Back to Model list] [Back to API list] [Back to README]