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WebGL VaporWave Playground

Introduction

This is a WebGL based Project written for our Interactice Computer Graphics Course.

Getting Started

Features

The features were implemented:

  • Cameras
  • Texture mapping
  • Lighting
  • Animated objects
  • Picking
  • Dynamically generated objects
  • OBJ loader and 3D models
  • Reflection
  • Shader filters
  • Particle systems

Running The Code

If you have Python 3.x installed, run the following in the source directory:

python -m http.server

After that, open up your localhost at port 8000.

Contributions

Stephen Hansen

Kevin Karnani