- Support Foundry VTT v9 API
- Fix resizing issue
- Fix console embeddedCollection error
- Fix vision bug
- Fix tile leftover on start
- Fixed console warning
- Translation updated on Korean
- Add compatibility with 0.8.6
- Fixed SWADE integration (via hook workaround)
- Fixed marker sizing for non-square tokens on grid/gridless maps
- Added on deck marker option (off by default)
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- Option for player owned only
- Animation and image options
- Fixed deletion permissions in different scenes issue
- Fixed marker in wrong location after reloading
- Fixed marker not pausing with game
- Marker visibilities are now tied to vision
- Fixed issue with start markers being left over
- Fixed issue with turn marker showing when combat has not started
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- Added Turn announcement filtering
- Turns announced for everyone
- Turns announced for players (and player owned tokens) only
- Turns announced for GM only (any not player owned tokens
- Turns announced for players (and player owned tokens), with GM owned tokens showing Image announcement only (with ??? name)
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Added Option for switching between showing Token Name or Actor Name
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Updated Spanish translations
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Fixed a bug with console error messages.
- Fix console error when moving token outside of combat
- Test compatibility with Foundry v0.6.2
- Start marker if enabled will no longer show up until after a token has moved for the first time on it's turn
- Video files (webm, ogg, & mp4) should now properly display in the marker previewer in settings
- Added new informational window to be shown when module is updated
- Fix harmless error when setting custom image path for turn marker
- Fix settings window not displaying logo
- Migrate repository from GitLab to GitHub
- Add Webpack to reduce overall script size
- Enable Japanese Language support
- Add option to disable Turn Marker
- Now properly removes the start marker from the canvas when combat ends
- Fix for webm token thumbnails not always displaying properly in turn announcements
- Fix for error when manually creating a combat from the combat tracker
- New optional feature: "Start Marker"
- Places a static marker under the token when they start their turn to signify where they started
- German language support
- Korean language support
- Added file browsers to the settings window for image selection
- New setting to disable token image in turn announcements
- Added marker preview to settings window
- Moved global settings into their own window
- Add support for localization (translators desired!)
- Now properly integrates with Combat Utility Belt's 'Hide NPC Names' option
- Fix for multiple turn change messages when a combatant is removed from combat
- Now supports hex grids properly
- New feature: Setting to announce turn changes with a chat message
- Fix for error thrown when removing the last combatant from combat if combat has not started
- Updated for new tile structure in 0.5.6+
- Last release for 0.5.5-
- Ensure compatibility with 0.5.6
- Fix for marker misbehaving when token vision is disabled for a scene
- Fix for marker being visible when tokens are hidden
- Marker should now be hidden when the active combatant is hidden
- Fix for multiple markers being placed, but not updated when more than one GM is logged in
- Fix for error when changing image curing combat while player is connected
- Fix error when trying to change the marker image when no combat is active
- Fix error when moving a token outside of combat
- Change animation to be SIGNIFICANTLY smoother by using PIXI animations
- Remove "Animation Degrees" setting as it is no longer needed
- Marker should no longer hide behind other tiles on the canvas
- Each user can now define their own animation settings
- Initial Release