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Fix frame buffer not being recycled issue #64

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andy840119 opened this issue Oct 6, 2021 · 5 comments
Open

Fix frame buffer not being recycled issue #64

andy840119 opened this issue Oct 6, 2021 · 5 comments
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@andy840119
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Should check the state the will recycle buffer frame (Ctrl+F3)

@andy840119 andy840119 added the bug Something isn't working label Oct 6, 2021
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And it will cause lots of resources on rendering.

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andy840119 commented Oct 6, 2021

Also, have the issue that the frame buffer does not being recycled.

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See the frame buffer amount in osu.

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andy840119 commented Oct 6, 2021

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And notice that might have some duplicated frame buffer.
WIll have extra 3 frame buffers if apply a CRT shader in karaoke sprite text.

@andy840119 andy840119 changed the title Fix lots of VRAM use issue Fix frame buffer not being recycled issue Oct 6, 2021
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andy840119 commented Oct 6, 2021

Also got no idea why ApplyState runs three times with the same state.

[update]: it's caused by osu-framework.

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Should test this package first.

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