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.Net 3.5 support? #70
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All 1.x packages on nuget target 3.5, only 2.x target 4.6. However meanwhile I'll revisit this and check what we gain by upgrading, whether it's necessary/useful, can we downgrade back. |
Well, I'm trying to make an OpenID Connect plugin Unity3D, and Unity3D only supports 3.5. |
Since you're not using Jwt.Net from within Unity itself, rather with Unity, you still should be able to use the 2.x. Can't you? The apps that use your lib should target 4.6 as well but is it an issue? If yes, can you please explain further? |
What I ment by Unity3D was Unity3D the game engine, not the .Net DI container. |
Yes, sure, I understand :) You can reference a lib targeted 3.5 and a lib targeted 4.6 in the same time if target 4.6 yourself. Right? |
Unity only supports mono .net 3.5, I can't target anything above that version. The unity engine actually comes with a modified fork of the mono compiler and compiles the C# source code when you build the game. |
See #71 |
Works perfectly, thank you :) |
Is there a way to download old versions that supports .net 3.5?
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