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Swift Compiler Error (Xcode): Value of type 'UnityAppController' has no member 'unityMessageHandler' #920
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During the Unity export, the plugin's build script will add a few lines to the UnityAppController script generated by Unity. This error indicates that these additions are missing and weren't generated properly.
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Thanks for the information.
…On Mon, 11 Mar 2024 at 04:09, timbotimbo ***@***.***> wrote:
During the Unity export, the plugin's build script will add a few lines to
the UnityAppController script generated by Unity.
This error indicates that these additions are missing and weren't
generated properly.
- use the latest unitypackage
- delete any existing ios/unitylibrary folder
- In unity make sure your buildtarget is set to ios.
This error will show up if you click export ios while the unity
buildtarget is not ios.
- Make an ios export using the Flutter menu in Unity.
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Is the problem solved? I have the same problem |
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Describe the bug
Tried to build and run the following example code :
got the following errors :
Swift Compiler Error (Xcode): Value of type 'UnityAppController' has no member 'unityMessageHandler'
**Swift Compiler Error (Xcode): Value of type 'UnityAppController' has no member 'unitySceneLoadedHandler'
**
Unity (please complete the following information):
Smartphone (please complete the following information):
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