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hyvnua opened this issue
Dec 19, 2023
· 2 comments
Labels
androidThis issue is specific to the Android Platform.bugThis issue refers to a bug in the pluginFlutter issue/bugProblem caused by Flutte that we can't fix
Describe the bug
The screen that rotates when rotating the device works later with Unity, so only the white screen of the flutter is visible. If you keep repeating the rotation, the screen pops up completely white.
"E/BufferQueueProducer (4213): [SurfaceTexture-0-4213-0] (id:107500000002, api:0,p:-1,c:4213) dequeueBuffer: BufferQueue has no connected producer" logs continue to occur while the screen is white.
I/BufferQueueProducer( 4213): SurfaceView - @114ef2f@12#27(BLAST Consumer)27 FrameBooster: VULKAN surface was catched
D/xample.wireles( 4213): FrameBooster: InterpolationGui: UID 10384 detected as using Vulkan
To Reproduce
I followed the example codes "Communicating with and from Unity".
Expected behavior
When the device rotates, Unity and Flutter screens move at the same speed, and sliders stacked in stacks on Unity screens should operate.
Unity (please complete the following information):
OS: Windows 10
Version: 2021.3.5f1
Flutter
Version: 3.16.1
Smartphone (please complete the following information):
Device: Samsung Galaxy A53
OS: Android
Version: 12
The text was updated successfully, but these errors were encountered:
This looks like a recurring bug with the way Flutter handles platform views. Behaviour might have changed in newer Flutter versions.
Which Flutter version is this?
Can you test this with useAndroidViewSurface parameter set to true? This uses an alternative platform view mode that might prevent this bug.
androidThis issue is specific to the Android Platform.bugThis issue refers to a bug in the pluginFlutter issue/bugProblem caused by Flutte that we can't fix
Describe the bug
The screen that rotates when rotating the device works later with Unity, so only the white screen of the flutter is visible. If you keep repeating the rotation, the screen pops up completely white.
"E/BufferQueueProducer (4213): [SurfaceTexture-0-4213-0] (id:107500000002, api:0,p:-1,c:4213) dequeueBuffer: BufferQueue has no connected producer" logs continue to occur while the screen is white.
I/BufferQueueProducer( 4213): SurfaceView - @114ef2f@12#27(BLAST Consumer)27 FrameBooster: VULKAN surface was catched
D/xample.wireles( 4213): FrameBooster: InterpolationGui: UID 10384 detected as using Vulkan
To Reproduce
I followed the example codes "Communicating with and from Unity".
Expected behavior
When the device rotates, Unity and Flutter screens move at the same speed, and sliders stacked in stacks on Unity screens should operate.
Unity (please complete the following information):
Flutter
Smartphone (please complete the following information):
The text was updated successfully, but these errors were encountered: