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KYT/CAT - Video games

Q.1 What are 2 main reasons that game developers believe to be the cause of overtime?:

  • Self-pressure
  • Management pressure

Q.2 Adding drop shadows in a 3D game...:

  • Makes jumps more realistic

Q.3 Which 2 methods are more effective at conditioning someone to repeat an action?:

  • Provide a reward after a period of time
  • Provide a reward every time they do the action

Q.4 Is the mechanic in a game defining to which gender the game is addressed to?:

  • No but the theme of the game is What is a propaganda video game?
  • It’s a video game made to glorify a specific political party

Q.5 On average, how many hours per week do videogame developers work?:

  • Around 35

Q.6 Almost half the women who get tech jobs eventually leave the field, more than double the percentage:

of men who do so.

  • True

Q.7 What are the costs to take into account when you want to developp a video game?:

  • Game Engine
  • Marketing
  • Offices
  • Staff

Q.8 AAA games should cost more than $60 nowadays.:

  • True

Q.9 Should a game only be fun?:

  • Yes, this the goal of a game.

Q.10 What is the danger for the people working on a video game?:

  • Having an overload of work and spending too much time at the office

Q.11 It is common for AAA games to have a marketing buget nearly as large as the entire development buget:

  • True

Q.12 What is the name of the french entity that offers assistance for video game developpers?:

  • Syndicat des travailleurs du jeu video

Q.13 What are the dangers of a game being used as propaganda?:

  • The player will be influenced upon a subject without being given all the information

Q.14 Who is James Portnow?:

  • The creation of the YT channel Extra Credits and of theories on socially positive design

Q.15 What is the goal of a good UX?:

  • It should not distract the player but improve their experience of the game.

Q.16 Rewarding someone every time they do an action is the best way to keep them continually doing the action:

  • False

Q.17 Gendered and racialized harassment online goes largely unchecked:

  • False

Q.18 The psychologist B.F Skinner discovered that operant conditioning doesn’t work on humans.:

  • False

Q.19 Which game mechanic is considered a stop for the “Mechanic as metaphor” principle?:

  • To have the player guided by the hand throughout the game

Q.20 Why is design important in a game?:

  • Because it makes a game beautiful

Q.21 Adding drop shadows in a 3D game...:

  • Makes jumps more realistic

Q.22 What is the danger of too much juice?:

  • It can distract the players at key moments
  • It can reduce the seriousness of a game

Q.23 Addictiveness is maximized when rate of reward is:

  • variable

Q.24 What is the biggest danger in a game today?:

  • Bad handling of depth and complexity

Q.25 In terms of energy consumption what is the most ecological between a washing machine and a gaming console, based on one year?:

  • The washing machine consumes more

Q.26 What is the Bechdel test?:

  • A test to become a video game developper

Q.27 Which of the following roles does not exist in a video game production context?:

  • Edition manager

Q.28 The psychologist B.F.Skinner discovered that operant conditioning does work on humans:

  • True

Q.29 What is crunch time?:

  • A critical period during which it is necessary to work hard and fast

Q.30 What is the main skill researched by game industry employees?:

  • Communication

Q.31 What is the goal of a core gameplay loop?:

  • To have a player repeat the same actions throughout the game for them to advance

Q.32 As a game designer could it be a problem to have played too many games?:

  • Yes you could lack imagination because of the games you have already played

Q.33 What is the biggest danger for the game industries?:

  • Make the games too big

Q.34 What is the problem with the term “Gamer”?:

  • It became a stigma that made people feel ashamed of playing games in public.

Q.35 AAA games should cost less than $60 nowadays.:

  • False If we were to add one question to the Bechdel test in order to apply it to video games, what should it be?

  • Does it have a female playable character?

Q.36 Why should you juice a game?:

  • To make the game more lively with few effects

Q.37 Which one is better for your game?:

  • Low complexity High depth

Q.38 Is the game SimCity a good example of procedural rethoric?:

  • Yes because it contains all of the features needed to handle a city like the real world

Q.39 How do videogame publishers succeed to increase profits?:

  • The game content is excessively monetized
  • With layoffs and human resources cutbacks

Q.40 Which category is the most vulnerable to social approval?:

  • Teenagers

Q.41 What is Game Workers Unite:

  • A union fighting for game workers’ labor conditions

Q.42 What are the 2 biggest budgets for producing an AAA game?:

  • Marketing budget
  • Translations and voice recordings

Q.43 Free-to-play game companies are used to keep in close contact with their biggest spenders.:

  • True

Q.44 Addictiveness is maximized when the rate of rewards is most variable.:

  • True

Q.45 What are the best ways to start game development?:

  • Think small, do not try to make a AAA game
  • Create all your features before the core game
  • Focus on your forces

Q.46 What is a juicy game?:

  • A game with extra audio or visual effects

Q.47 Slot machines make more money in the United States than baseball, movies, and theme parks combined:

  • True

Q.48 Why are long term careers in the video games industry considered uncommon?:

  • Because the environnement is highly unstable

Q.49 Why is the video games development process driving employees away?:

  • Because of the amount of work needed to finish a video game

Q.50 What are the possible solutions for the gamers to lessen their environmental impact?:

  • Rely on companies to ensure they reduce the datacenters impact
  • Buy only digital copy of your games

Q.51 What is the STjV?:

  • A french union for game workers

Q.52 What is the difference between games and other media?:

  • The interactive experience

Q.53 Videogame publishers may shave some basic content off a game for monetization:

  • True

Q.54 When programming AI for NPC, which of the following is desirable?:

  • CPU ressources are dedicated calculation of complex and unpredictable behavior set

Q.55 What are the options nowadays for the AAA games publisher to not go bankrupt?:

  • Accept that games contain DLC, lootbox, microtransactions, etc ...
  • Reduce the standard for the AAA games development

Q.56 The average amount of time someone lasts working in the game industry is:

  • 8 years

Q.57 Why is the video gamers development process driving employees away?:

  • Because of the amount of work needed to finish a video game

Q.58 What is the goal of human design?:

  • Make sure the game is lived as a great experience through the stories, the music, the art of the game

Q.59 Why is the interactive experience inside games considered a good experience?:

  • It will help to have the player more invested inside a game

Q.60 Should Politics be removed from a game?:

  • There is no issue if the game doesn’t impose it’s views to the player

Q.61 How much has the average cost of AAA games development increase, from 2005 to 2020?:

  • They increased 10 times

Q.62 What is the complexity in a game?:

  • It represents the mental burden put on the player by the game

Q.63 On average, how many hours per week do video game developers work?:

  • Around 35

Q.64 What are the most important tasks for a UX Designer?:

  • To know it’s audience
  • To understand the goals of each designer and give it shape
  • To understand the limitations of the platform they are designing for

Q.65 Some games are built on a reward schedule to reinforce the behavior that gets you the reward:

  • True

Q.66 What is a gamer?:

  • A person who plays videogames

Q.67 What were female programmers known for?:

  • Attention to detail
  • Meticulous Work ethics

Q.68 Which category is the most targeted by the predatory free-to-play industry?:

  • Children

Q.69 In the European Union, they implemented some laws to protect children from predatory Free-to-play:

games.

  • True

Q.70 The way many gaming companies actually operate can be damaging to the health and wellbeing of workers.:

  • True