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conf.lua
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conf.lua
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function love.conf(t)
t.window.title = "Cool Gameshell App" -- The window title
t.window.width = 320 -- Gameshell Screen Width
t.window.height = 240 -- Gameshell Screen Height
t.console = false -- Enable this while developing the game
t.version = "1.10.2" -- The version installed on Gameshell by default. Change to your needs!
t.modules.audio = true -- Enable the audio module (boolean)
t.modules.data = true -- Enable the data module (boolean)
t.modules.event = true -- Enable the event module (boolean)
t.modules.font = true -- Enable the font module (boolean)
t.modules.graphics = true -- Enable the graphics module (boolean)
t.modules.image = true -- Enable the image module (boolean)
t.modules.joystick = false -- Enable the joystick module (boolean)
t.modules.keyboard = true -- Enable the keyboard module (boolean)
t.modules.math = true -- Enable the math module (boolean)
t.modules.mouse = true -- Enable the mouse module (boolean)
t.modules.physics = true -- Enable the physics module (boolean)
t.modules.sound = true -- Enable the sound module (boolean)
t.modules.system = true -- Enable the system module (boolean)
t.modules.thread = true -- Enable the thread module (boolean)
t.modules.timer = true -- Enable the timer module (boolean), Disabling it will result 0 delta time in love.update
t.modules.touch = false -- Enable the touch module (boolean)
t.modules.video = true -- Enable the video module (boolean)
t.modules.window = true -- Enable the window module (boolean)
t.window.borderless = true -- Make window borderless so when running the game on desktop while developing, it feels like you are on the gameshell
t.accelerometerjoystick = false -- false, because Gameshell doesn't have a accelerometer
end