Maze of different shapes #133
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An interesting point! Yeah, all my default mazes start out as rectangles. I think this will involve writing a little code. Essentially, you'd want to be able to pass in a (still-rectangular) grid, like we do in DungeonRooms, to a maze-generating algorithm. But inside the maze rectangle, you just fill in the It sounds easy enough. Do you want to take a crack at it, or do you want me to give it a whirl? |
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Not sure if you have looked into at this https://www.mazegenerator.net Its just not a perimeter shape, the internal nodes and edges also have conform to the to it. |
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May be we can arrange the nodes such, so that each node has 6 exit / entry points where some edges are locked / walled and others are not in case of hexagon, not sure how we would implement a circle. I haven't looked deep into this repo, I understand here we get a matrix of 1's and 0's which represent wall and path respectively. |
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Right now we have all the mazes here in square shape only, could these shapes be in circle, hexagon or rectangle?
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