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messages.js
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messages.js
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/**
* @fileoverview Defines message categories.
* @author <a href="mailto:[email protected]">Jeff Parsons</a>
* @copyright © 2012-2020 Jeff Parsons
*
* This file is part of PCjs, a computer emulation software project at <https://www.pcjs.org>.
*
* PCjs is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCjs. If not,
* see <http://www.gnu.org/licenses/gpl.html>.
*
* You are required to include the above copyright notice in every modified copy of this work
* and to display that copyright notice when the software starts running; see COPYRIGHT in
* <https://www.pcjs.org/modules/shared/lib/defines.js>.
*
* Some PCjs files also attempt to load external resource files, such as character-image files,
* ROM files, and disk image files. Those external resource files are not considered part of PCjs
* for purposes of the GNU General Public License, and the author does not claim any copyright
* as to their contents.
*/
"use strict";
var Messages8080 = {
NONE: 0x00000000,
DEFAULT: 0x00000000,
ADDRESS: 0x00000001,
CPU: 0x00000002,
BUS: 0x00000004,
MEM: 0x00000008,
PORT: 0x00000010,
NVR: 0x00000020,
CHIPSET: 0x00000040,
KEYBOARD: 0x00000080,
KEYS: 0x00000100,
VIDEO: 0x00000200,
FDC: 0x00000400,
DISK: 0x00000800,
SERIAL: 0x00001000,
SPEAKER: 0x00002000,
COMPUTER: 0x00004000,
WARN: 0x10000000,
HALT: 0x20000000,
BUFFER: 0x40000000,
ALL: 0xffffffff|0
};
/*
* Message categories supported by the messageEnabled() function and other assorted message
* functions. Each category has a corresponding bit value that can be combined (ie, OR'ed) as
* needed. The Debugger's message command ("m") is used to turn message categories on and off,
* like so:
*
* m port on
* m port off
* ...
*
* NOTE: The order of these categories can be rearranged, alphabetized, etc, as desired; just be
* aware that changing the bit values could break saved Debugger states (not a huge concern, just
* something to be aware of).
*/
Messages8080.CATEGORIES = {
"cpu": Messages8080.CPU,
"bus": Messages8080.BUS,
"mem": Messages8080.MEM,
"port": Messages8080.PORT,
"nvr": Messages8080.NVR,
"chipset": Messages8080.CHIPSET,
"keyboard": Messages8080.KEYBOARD, // "kbd" is also allowed as shorthand for "keyboard"; see doMessages()
"key": Messages8080.KEYS, // using "key" instead of "keys", since the latter is a method on JavasScript objects
"video": Messages8080.VIDEO,
"fdc": Messages8080.FDC,
"disk": Messages8080.DISK,
"serial": Messages8080.SERIAL,
"speaker": Messages8080.SPEAKER,
"computer": Messages8080.COMPUTER,
"warn": Messages8080.WARN,
/*
* Now we turn to message actions rather than message types; for example, setting "halt"
* on or off doesn't enable "halt" messages, but rather halts the CPU on any message above.
*
* Similarly, "m buffer on" turns on message buffering, deferring the display of all messages
* until "m buffer off" is issued.
*/
"halt": Messages8080.HALT,
"buffer": Messages8080.BUFFER
};
if (typeof module !== "undefined") module.exports = Messages8080;