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changelog.txt
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changelog.txt
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17/05/2019
==========
-Added rollrace working driver
-Added wiz working driver
-Added kangaroo working driver
-Added strnskil working driver
-Added timelimt working driver
-Added thepit working driver
12/05/2019
==========
-Added working naughtyb and vigilant working drivers
-Added segar WIP driver (NO SOUND)
10/05/2019
==========
-Added troangel driver (fully playable)
-Added yard driver (fully playable)
-Added WIP mcr3 driver (non working driver still)
09/05/2019
==========
-Correct colors in snk, taitosj and hal21 drivers
08/05/2019
==========
-Added support for triviaes game (from mame 0.104u7) in balsente driver
-All games of m62 driver are fully playable
-Added mpatrol driver
-Added kungfum game in m62 driver (WIP)
06/05/2019
==========
-video border issue solved (e.g. in swimmer driver)
-kingobox is fully playable (moved to mame056 branch)
-Added kingobox driver
-coin_counter_w method is now a WriteHandlerPtr (many classes have been updated)
03/05/2019
=========
-Added sauro fully playable driver
-Added WIP speedbal driver
30/04/2019
==========
-Added arabian driver (fully playable)
28/04/2019
==========
-Added exidy440 working driver (sound WIP)
25/04/2019
==========
-Moved WIP drivers to WIP folder
-Added WIP polepos driver
24/04/2019
==========
-Offscreen drawing bug fixed
-Added locomotn driver (fully playable all games)
-Added mappy driver (fully playable all games)
-Added grobda driver (fully playable all games)
-Added cosmic driver (fully playable games)
-Added WIP commando and balsente drivers
-Implemented strstr in cstring
-Implemented cpu_getscanlineperiod in cpuexec
22/04/2019
==========
-Solved palette colors problem!!! (now drivers like system1, jackal, etc. work now)
-Added retofinv driver (retofin1 and retofin2 drivers fully playable)
21/04/2019
==========
-Added ironhors driver (fully playable)
-Added tutankhm driver (fully playable)
-Added junofrst driver (some gfx issues)
20/04/2019
==========
-Added i8039 sound to vicdual driver
19/04/2019
==========
-Added install_port_write_handler method in memory class
18/04/2019
==========
-brkthru game works perfectly now!
-Added ROM_LOAD16_BYTE functionality in common class (now jackal shows the sprites, not the background)
-Added mario driver (no sound/fully playable/correct colors)
-Added superpac driver (fully playable)
-Added sidearms driver (imperfect colors/no sound)
-Video problem with the first pixel column solved
16/04/2019
==========
-Added marineb driver (fully playable)
-Added espial driver (fully playable)
-Added champbas driver (fully playable)
-Added jackal driver (WIP)
-Added sgladiat driver (fully playable)
-Added jack driver (fully playable)
-Added shisen driver (NO SOUND still)
-Added jailbrek driver (full playable)
-Added yiear driver (full playable)
-Added support for ym3812 and ym3526
-Added support for ym8950
15/04/2019
==========
-Added support for ym2203 sound driver (0.56) using fm classes in 0.37b11
-Added sound to Gunsmoke driver
09/04/2019
==========
-irobot driver (WIP/many thing to be done)
-Added hal21 driver (WIP)
08/04/2019
==========
-Added docastle driver (WIP)
07/04/2019
==========
-Added MSM5205 sound and added sound to Kchamp driver
-Added preliminary version of snk driver (WIP)
-Added preliminary version of hal21 driver (WIP)
-Added ladybug driver (Full Playable)
-Solved speed video issues
06/04/2019
==========
-Added preliminary version of tnzs driver (WIP)
-Added tp84 driver (fully playable)
05/04/2019
==========
-Video class 0.56 fully ported!
04/04/2019
==========
-More functions implemented in video 056 class
03/04/2019
==========
-Added hyperspt driver fully playable (partial sound)
-Solved all video problems in taitosj driver
-Added popeye and tehkanwc (WIP/in progess)
-Solved all video problems in fastfred driver
02/04/2019
==========
-Added bosco driver (fully playable)
-Added gunsmoke driver (No Sound/fully playable)
-Added trackfld driver
01/04/2019
==========
-Starting porting of video 056
27/03/2019
==========
-Added WIP taitosj driver
26/03/2019
==========
-Added pbaction driver
-Some adjustments in kchamp, fastfred ans system1 drivers
-Added sonson driver
25/03/2019
==========
-Added rallyx driver
-Added vicdual driver
-Fixed bug when sample file doesn't exists
24/03/2019
==========
-Ported File functions to cstdio common
-Fixed kingball in galaxian driver
-Fixed mooncrgx in galaxian driver (roms is not encrypted ,was wrong in mame as well)
-Added working gaplus driver
22/03/2019
==========
-Added sega vector games (WIP/NOT WORKING still)
21/03/2019
==========
-First version of starwars and gberet (WIP/still NOT WORKING) for testing vector graphics and tiles
-First implementation of tilemapC (WIP/NOT WORKING still)
19/03/2019
==========
-Ported berzerk driver (SOUND not ported still)
-Berzerk now has sound and it's fully playable
16/03/2019
==========
Fixed galaga driver
15/03/2019
==========
-Ported to 0.56 vector components and asteroid driver (WIP)
-Ported to 0.56 vector and vectorH classes
-Added shaolins driver (FULLY PLAYABLE)
14/03/2019
==========
-Added MIKIE driver (fully playable)
-Added WIP galaga and fastfred drivers
-Added rocnrope driver (fully playable) and kchamp driver (doesn't shows the menu; same ink for back and foreground)
-Added cclimber driver (games supported: cclimber, cclimbrj, ccboot, ccboot2, ckong, ckonga, ckongjeu, ckongo,
ckongalc, monkeyd, rpatrolb, silvland, swimmer, swimmera, swimmerb, guzzler)
-M6809 cpu added (but we don't have a game that uses it yet)
13/03/2019
==========
-Fixed samples playing (using old mixer from 0.37b11. Still have to figure out why the new mixer isn't working properly)
-Added sprite case for newsin7 in galaxian vidhrdw
-Added bombjack driver to fully playable
-Added frogger driver to fully playable
-galaxian driver compatibility updated
-Workaround for double window intialaze in video.java (fixed some galaxian games)
-Implemented install_mem_write_handler for moonal2 in galaxian
-Fixed install memhandlers for scramble driver
12/03/2019
==========
-Added bombjack driver
-Added cavelon game in scramble driver
-Added hotshock game in scramble driver
-Added newsin7 game in scramble driver
-Added mars game in scramble driver
-Added omega game in galaxian driver
-Added theend and theends games in scramble driver
-Added amidars game in scramble driver
-Added amidar driver (games: amidar, amidaru, amidaro, amigo, turtles, turpin and 600)
-Added froggers game in scramble driver
-Added devilfsh game in scramble driver
-Added frogger driver (games: frogger, frogseg1, frogseg2, froggrmc)
-Added scobra driver
-Added scramble driver
-More galaxian games added
11/03/2019
==========
-Added 8255ppi machine class
-Added BITSWAP8 method in commonH class
10/03/2019
==========
-Small adjustments to memory
-Changed default sample rate to 44100HZ from 22050
09/03/2019
==========
-Fixed incorrect flip functions in common.java
-Rewrote galaxian vidhrdw now galaxian seems drawing correctly
08/03/2019
==========
-Added install_mem_write_handler method in memory class
-Added galaxian driver (WIP) games galaxiaj, galmidw, superg, galapx, galap1, galap4, galturbo, swarm, zerotime, pisces, uniwars, gteikoku, gteikokb, gteikob2, spacbatt, warofbug, redufo, exodus, streakng, pacmanbl, ghostmun, zigzag, zigzag2, jumpbug, jumpbugb, levers, azurian, orbitron, mooncrgx, mooncrst, mooncrsg, smooncrs, mooncrsb, mooncrs2, fantazia, eagle, eagle2, moonqsr, checkman, checkmaj, blkhole, moonal2, moonal2b, kingball, kingbalj
07/03/2019
==========
-Added method pp_16_nd_fx_s in drawgfxfor galaxian driver
-Added galaxian driver (WIP)
06/03/2019
==========
-Added jrpacman driver (small artifacts left side of screen)
-Added munchmo driver .Colors appears to be wrong ( i am not sure if it is blockmove_8toN_transpen16 issue)
-Fixed blockmove_8toN_transpen16 issue
-Added digdug driver (working)
-Added working blueprnt,higemaru,pooyan,exctsccr drivers
05/03/2019
==========
-Added blockmove_8toN_transpen16 in drawgfx
-Ported pkunwar,nova2001 to 0.56
04/03/2019
==========
-Ported System1 driver to 0.56 (WIP-full playable; perfect sound; wrong colors)
-Decoded System1 games
03/03/2019
==========
-Ported pacman driver to 0.56 (all games playable)
-Added epos driver to 0.56 (small screen issues , blue color doesn't clear properly left and right of screen)
01/03/2019
==========
-Ported pengo driver to 0.56
28/02/2019
==========
-Implemented blockmove_8toN_transcolor16 in drawgfx
-Added working pingpong driver
-Added namco sound to 0.56
-Some more work on mixer,filter
27/02/2019
==========
-Ported driver class to 0.56
26/02/2019
==========
-Ported ay8910 to mame0.56
-Fixed fillbitmap for 16bit in drawgfx
-Fixed the rest of stuff for bankp drawing.Now it works on 16bit mode
25/02/2019
==========
-Fixes to drawgfx . Now text draws correctly in 16bit
24/02/2019
==========
-Ported minivadr driver to 0.58. It appears to work correctly
-Added new mixer (partial implementation to 0.56) (works ok with bankp)
18/02/2019
==========
- Shows boxes right in 16 bits
15/02/2019
==========
-Intial drawgfx for 8bit (only blockmove_8toN_opaque8 implemented and working properly)
-Implemented the rest of drawgfx functions for bankp in order to work on 8bit mode atm
14/02/2019
==========
-Intial drawgfx for 16bit (only blockmove_8toN_opaque16 implemented and not working properly)
13/02/2019
==========
-Clean up old drawgfx classes and added prototypes for the new drawgfx of 0.56 (still not functional)
11/02/2019
==========
-Refactored packages based to the version that they have original written
10/02/2019
==========
-Addons in cstring common lib
09/02/2019
==========
-Refactoring common library
-More common library refactoring
-Implementation of bitmap functions in common.java
07/02/2019
==========
-Added 8bit pixel functions in drawgfx
06/02/2019
==========
-Intial palette porting to 0.56 . Seems to work
-Ported bankp vidhrdw to 0.56
-Ported generic vidhrdw to 0.56
-Refactored function pointers file to arcadeflex0.56 package
-Ported main mame class to 0.56
04/02/2019
==========
-Added cpu_exit in cpuexec,cpuintrf
03/02/2019
==========
-Impemented some functions (decodechar,gfxdecode) in 0.56 drawgfx class
-Skeleton for plot , pixel function in 0.56 drawgfx class
02/02/2019
==========
-Ported drawgfxH to mame0.56
-Ported osdependH to mame0.56
-Ported mixerH to mame0.56
01/02/2019
==========
-Copied ported files from the other test repos here
-Ported sndintrf and added dac,samples,sn76477,sn76496,tms36xx driver in it
-Added ported bankp driver (not vidhrdw part yet)