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options shows wrong resolution for custom resolution #623
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I'd propose getting rid of the UI resolution setting entirely, now that That said, mods would bring back the old mode-based resolution selection anyway, causing this issue to appear again unless ioquake3 decides to ignore |
ok... so this is a bug even with the original quake 3 engine... that is still present there... when using R_MODE -1 ... and then you go to the options it shows 640x480 and if you change any options it will then revert back to that... shouldnt that be fixed for once?
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