- Rebalances the stamina system to make it a little bit more forgiving and improve the combat flow while keeping to the original survival feeling. Skills will now reduce corresponding stamina costs.
- Adds new shortcut to equip items you last held in your hands.
- Removes the need to have crafting stations nearby for repairing, building and destroying structures and furniture.
- Reduces Health regeneration penalty that Wet and Cold status effects apply.