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msvc.zig
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msvc.zig
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// Taken from https://github.com/ziglang/zig/blob/225fe6ddbfae016395762850e0cd5c51f9e7751c/src/windows_sdk.zig
const std = @import("std");
const builtin = @import("builtin");
const windows = std.os.windows;
const RRF = windows.advapi32.RRF;
const WINDOWS_KIT_REG_KEY = "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots";
// https://learn.microsoft.com/en-us/windows/win32/msi/productversion
const version_major_minor_max_length = "255.255".len;
// note(bratishkaerik): i think ProductVersion in registry (created by Visual Studio installer) also follows this rule
const product_version_max_length = version_major_minor_max_length + ".65535".len;
/// Iterates via `iterator` and collects all folders with names starting with `optional_prefix`
/// and similar to SemVer. Returns slice of folder names sorted in descending order.
/// Caller owns result.
fn iterateAndFilterBySemVer(
iterator: *std.fs.Dir.Iterator,
allocator: std.mem.Allocator,
comptime optional_prefix: ?[]const u8,
) error{ OutOfMemory, VersionNotFound }![][]const u8 {
var dirs_filtered_list = std.ArrayList([]const u8).init(allocator);
errdefer {
for (dirs_filtered_list.items) |filtered_dir| allocator.free(filtered_dir);
dirs_filtered_list.deinit();
}
var normalized_name_buf: [std.fs.MAX_NAME_BYTES + ".0+build.0".len]u8 = undefined;
var normalized_name_fbs = std.io.fixedBufferStream(&normalized_name_buf);
const normalized_name_w = normalized_name_fbs.writer();
iterate_folder: while (true) : (normalized_name_fbs.reset()) {
const maybe_entry = iterator.next() catch continue :iterate_folder;
const entry = maybe_entry orelse break :iterate_folder;
if (entry.kind != .directory)
continue :iterate_folder;
// invalidated on next iteration
const subfolder_name = blk: {
if (comptime optional_prefix) |prefix| {
if (!std.mem.startsWith(u8, entry.name, prefix)) continue :iterate_folder;
break :blk entry.name[prefix.len..];
} else break :blk entry.name;
};
{ // check if subfolder name looks similar to SemVer
switch (std.mem.count(u8, subfolder_name, ".")) {
0 => normalized_name_w.print("{s}.0.0+build.0", .{subfolder_name}) catch unreachable, // 17 => 17.0.0+build.0
1 => if (std.mem.indexOfScalar(u8, subfolder_name, '_')) |underscore_pos| blk: { // 17.0_9e9cbb98 => 17.0.1+build.9e9cbb98
var subfolder_name_tmp_copy_buf: [std.fs.MAX_NAME_BYTES]u8 = undefined;
const subfolder_name_tmp_copy = subfolder_name_tmp_copy_buf[0..subfolder_name.len];
@memcpy(subfolder_name_tmp_copy, subfolder_name);
subfolder_name_tmp_copy[underscore_pos] = '.'; // 17.0_9e9cbb98 => 17.0.9e9cbb98
var subfolder_name_parts = std.mem.splitScalar(u8, subfolder_name_tmp_copy, '.'); // [ 17, 0, 9e9cbb98 ]
const first = subfolder_name_parts.first(); // 17
const second = subfolder_name_parts.next().?; // 0
const third = subfolder_name_parts.rest(); // 9e9cbb98
break :blk normalized_name_w.print("{s}.{s}.1+build.{s}", .{ first, second, third }) catch unreachable; // [ 17, 0, 9e9cbb98 ] => 17.0.1+build.9e9cbb98
} else normalized_name_w.print("{s}.0+build.0", .{subfolder_name}) catch unreachable, // 17.0 => 17.0.0+build.0
else => normalized_name_w.print("{s}+build.0", .{subfolder_name}) catch unreachable, // 17.0.0 => 17.0.0+build.0
}
const subfolder_name_normalized: []const u8 = normalized_name_fbs.getWritten();
const sem_ver = std.SemanticVersion.parse(subfolder_name_normalized);
_ = sem_ver catch continue :iterate_folder;
}
// entry.name passed check
const subfolder_name_allocated = try allocator.dupe(u8, subfolder_name);
errdefer allocator.free(subfolder_name_allocated);
try dirs_filtered_list.append(subfolder_name_allocated);
}
const dirs_filtered_slice = try dirs_filtered_list.toOwnedSlice();
// Keep in mind that order of these names is not guaranteed by Windows,
// so we cannot just reverse or "while (popOrNull())" this ArrayList.
std.mem.sortUnstable([]const u8, dirs_filtered_slice, {}, struct {
fn desc(_: void, lhs: []const u8, rhs: []const u8) bool {
return std.mem.order(u8, lhs, rhs) == .gt;
}
}.desc);
return dirs_filtered_slice;
}
const RegistryUtf8 = struct {
key: windows.HKEY,
/// Assert that `key` is valid UTF-8 string
pub fn openKey(hkey: windows.HKEY, key: []const u8) error{KeyNotFound}!RegistryUtf8 {
const key_utf16le: [:0]const u16 = key_utf16le: {
var key_utf16le_buf: [RegistryUtf16Le.key_name_max_len]u16 = undefined;
const key_utf16le_len: usize = std.unicode.utf8ToUtf16Le(key_utf16le_buf[0..], key) catch |err| switch (err) {
error.InvalidUtf8 => unreachable,
};
key_utf16le_buf[key_utf16le_len] = 0;
break :key_utf16le key_utf16le_buf[0..key_utf16le_len :0];
};
const registry_utf16le = try RegistryUtf16Le.openKey(hkey, key_utf16le);
return RegistryUtf8{ .key = registry_utf16le.key };
}
/// Closes key, after that usage is invalid
pub fn closeKey(self: *const RegistryUtf8) void {
const return_code_int: windows.HRESULT = windows.advapi32.RegCloseKey(self.key);
const return_code: windows.Win32Error = @enumFromInt(return_code_int);
switch (return_code) {
.SUCCESS => {},
else => {},
}
}
/// Get string from registry.
/// Caller owns result.
pub fn getString(self: *const RegistryUtf8, allocator: std.mem.Allocator, subkey: []const u8, value_name: []const u8) error{ OutOfMemory, ValueNameNotFound, NotAString, StringNotFound }![]u8 {
const subkey_utf16le: [:0]const u16 = subkey_utf16le: {
var subkey_utf16le_buf: [RegistryUtf16Le.key_name_max_len]u16 = undefined;
const subkey_utf16le_len: usize = std.unicode.utf8ToUtf16Le(subkey_utf16le_buf[0..], subkey) catch unreachable;
subkey_utf16le_buf[subkey_utf16le_len] = 0;
break :subkey_utf16le subkey_utf16le_buf[0..subkey_utf16le_len :0];
};
const value_name_utf16le: [:0]const u16 = value_name_utf16le: {
var value_name_utf16le_buf: [RegistryUtf16Le.value_name_max_len]u16 = undefined;
const value_name_utf16le_len: usize = std.unicode.utf8ToUtf16Le(value_name_utf16le_buf[0..], value_name) catch unreachable;
value_name_utf16le_buf[value_name_utf16le_len] = 0;
break :value_name_utf16le value_name_utf16le_buf[0..value_name_utf16le_len :0];
};
const registry_utf16le = RegistryUtf16Le{ .key = self.key };
const value_utf16le = try registry_utf16le.getString(allocator, subkey_utf16le, value_name_utf16le);
defer allocator.free(value_utf16le);
const value_utf8: []u8 = std.unicode.utf16leToUtf8Alloc(allocator, value_utf16le) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => return error.StringNotFound,
};
errdefer allocator.free(value_utf8);
return value_utf8;
}
/// Get DWORD (u32) from registry.
pub fn getDword(self: *const RegistryUtf8, subkey: []const u8, value_name: []const u8) error{ ValueNameNotFound, NotADword, DwordTooLong, DwordNotFound }!u32 {
const subkey_utf16le: [:0]const u16 = subkey_utf16le: {
var subkey_utf16le_buf: [RegistryUtf16Le.key_name_max_len]u16 = undefined;
const subkey_utf16le_len: usize = std.unicode.utf8ToUtf16Le(subkey_utf16le_buf[0..], subkey) catch unreachable;
subkey_utf16le_buf[subkey_utf16le_len] = 0;
break :subkey_utf16le subkey_utf16le_buf[0..subkey_utf16le_len :0];
};
const value_name_utf16le: [:0]const u16 = value_name_utf16le: {
var value_name_utf16le_buf: [RegistryUtf16Le.value_name_max_len]u16 = undefined;
const value_name_utf16le_len: usize = std.unicode.utf8ToUtf16Le(value_name_utf16le_buf[0..], value_name) catch unreachable;
value_name_utf16le_buf[value_name_utf16le_len] = 0;
break :value_name_utf16le value_name_utf16le_buf[0..value_name_utf16le_len :0];
};
const registry_utf16le = RegistryUtf16Le{ .key = self.key };
return try registry_utf16le.getDword(subkey_utf16le, value_name_utf16le);
}
/// Under private space with flags:
/// KEY_QUERY_VALUE and KEY_ENUMERATE_SUB_KEYS.
/// After finishing work, call `closeKey`.
pub fn loadFromPath(absolute_path: []const u8) error{KeyNotFound}!RegistryUtf8 {
const absolute_path_utf16le: [:0]const u16 = absolute_path_utf16le: {
var absolute_path_utf16le_buf: [RegistryUtf16Le.value_name_max_len]u16 = undefined;
const absolute_path_utf16le_len: usize = std.unicode.utf8ToUtf16Le(absolute_path_utf16le_buf[0..], absolute_path) catch unreachable;
absolute_path_utf16le_buf[absolute_path_utf16le_len] = 0;
break :absolute_path_utf16le absolute_path_utf16le_buf[0..absolute_path_utf16le_len :0];
};
const registry_utf16le = try RegistryUtf16Le.loadFromPath(absolute_path_utf16le);
return RegistryUtf8{ .key = registry_utf16le.key };
}
};
const RegistryUtf16Le = struct {
key: windows.HKEY,
/// Includes root key (f.e. HKEY_LOCAL_MACHINE).
/// https://learn.microsoft.com/en-us/windows/win32/sysinfo/registry-element-size-limits
pub const key_name_max_len = 255;
/// In Unicode characters.
/// https://learn.microsoft.com/en-us/windows/win32/sysinfo/registry-element-size-limits
pub const value_name_max_len = 16_383;
/// Under HKEY_LOCAL_MACHINE with flags:
/// KEY_QUERY_VALUE, KEY_WOW64_32KEY, and KEY_ENUMERATE_SUB_KEYS.
/// After finishing work, call `closeKey`.
fn openKey(hkey: windows.HKEY, key_utf16le: [:0]const u16) error{KeyNotFound}!RegistryUtf16Le {
var key: windows.HKEY = undefined;
const return_code_int: windows.HRESULT = windows.advapi32.RegOpenKeyExW(
hkey,
key_utf16le,
0,
windows.KEY_QUERY_VALUE | windows.KEY_WOW64_32KEY | windows.KEY_ENUMERATE_SUB_KEYS,
&key,
);
const return_code: windows.Win32Error = @enumFromInt(return_code_int);
switch (return_code) {
.SUCCESS => {},
.FILE_NOT_FOUND => return error.KeyNotFound,
else => return error.KeyNotFound,
}
return RegistryUtf16Le{ .key = key };
}
/// Closes key, after that usage is invalid
fn closeKey(self: *const RegistryUtf16Le) void {
const return_code_int: windows.HRESULT = windows.advapi32.RegCloseKey(self.key);
const return_code: windows.Win32Error = @enumFromInt(return_code_int);
switch (return_code) {
.SUCCESS => {},
else => {},
}
}
/// Get string ([:0]const u16) from registry.
fn getString(self: *const RegistryUtf16Le, allocator: std.mem.Allocator, subkey_utf16le: [:0]const u16, value_name_utf16le: [:0]const u16) error{ OutOfMemory, ValueNameNotFound, NotAString, StringNotFound }![]const u16 {
var actual_type: windows.ULONG = undefined;
// Calculating length to allocate
var value_utf16le_buf_size: u32 = 0; // in bytes, including any terminating NUL character or characters.
var return_code_int: windows.HRESULT = windows.advapi32.RegGetValueW(
self.key,
subkey_utf16le,
value_name_utf16le,
RRF.RT_REG_SZ,
&actual_type,
null,
&value_utf16le_buf_size,
);
// Check returned code and type
var return_code: windows.Win32Error = @enumFromInt(return_code_int);
switch (return_code) {
.SUCCESS => std.debug.assert(value_utf16le_buf_size != 0),
.MORE_DATA => unreachable, // We are only reading length
.FILE_NOT_FOUND => return error.ValueNameNotFound,
.INVALID_PARAMETER => unreachable, // We didn't combine RRF.SUBKEY_WOW6464KEY and RRF.SUBKEY_WOW6432KEY
else => return error.StringNotFound,
}
switch (actual_type) {
windows.REG.SZ => {},
else => return error.NotAString,
}
const value_utf16le_buf: []u16 = try allocator.alloc(u16, std.math.divCeil(u32, value_utf16le_buf_size, 2) catch unreachable);
errdefer allocator.free(value_utf16le_buf);
return_code_int = windows.advapi32.RegGetValueW(
self.key,
subkey_utf16le,
value_name_utf16le,
RRF.RT_REG_SZ,
&actual_type,
value_utf16le_buf.ptr,
&value_utf16le_buf_size,
);
// Check returned code and (just in case) type again.
return_code = @enumFromInt(return_code_int);
switch (return_code) {
.SUCCESS => {},
.MORE_DATA => unreachable, // Calculated first time length should be enough, even overestimated
.FILE_NOT_FOUND => return error.ValueNameNotFound,
.INVALID_PARAMETER => unreachable, // We didn't combine RRF.SUBKEY_WOW6464KEY and RRF.SUBKEY_WOW6432KEY
else => return error.StringNotFound,
}
switch (actual_type) {
windows.REG.SZ => {},
else => return error.NotAString,
}
const value_utf16le: []const u16 = value_utf16le: {
// note(bratishkaerik): somehow returned value in `buf_len` is overestimated by Windows and contains extra space
// we will just search for zero termination and forget length
// Windows sure is strange
const value_utf16le_overestimated: [*:0]const u16 = @ptrCast(value_utf16le_buf.ptr);
break :value_utf16le std.mem.span(value_utf16le_overestimated);
};
_ = allocator.resize(value_utf16le_buf, value_utf16le.len);
return value_utf16le;
}
/// Get DWORD (u32) from registry.
fn getDword(self: *const RegistryUtf16Le, subkey_utf16le: [:0]const u16, value_name_utf16le: [:0]const u16) error{ ValueNameNotFound, NotADword, DwordTooLong, DwordNotFound }!u32 {
var actual_type: windows.ULONG = undefined;
var reg_size: u32 = @sizeOf(u32);
var reg_value: u32 = 0;
const return_code_int: windows.HRESULT = windows.advapi32.RegGetValueW(
self.key,
subkey_utf16le,
value_name_utf16le,
RRF.RT_REG_DWORD,
&actual_type,
®_value,
®_size,
);
const return_code: windows.Win32Error = @enumFromInt(return_code_int);
switch (return_code) {
.SUCCESS => {},
.MORE_DATA => return error.DwordTooLong,
.FILE_NOT_FOUND => return error.ValueNameNotFound,
.INVALID_PARAMETER => unreachable, // We didn't combine RRF.SUBKEY_WOW6464KEY and RRF.SUBKEY_WOW6432KEY
else => return error.DwordNotFound,
}
switch (actual_type) {
windows.REG.DWORD => {},
else => return error.NotADword,
}
return reg_value;
}
/// Under private space with flags:
/// KEY_QUERY_VALUE and KEY_ENUMERATE_SUB_KEYS.
/// After finishing work, call `closeKey`.
fn loadFromPath(absolute_path_as_utf16le: [:0]const u16) error{KeyNotFound}!RegistryUtf16Le {
var key: windows.HKEY = undefined;
const return_code_int: windows.HRESULT = std.os.windows.advapi32.RegLoadAppKeyW(
absolute_path_as_utf16le,
&key,
windows.KEY_QUERY_VALUE | windows.KEY_ENUMERATE_SUB_KEYS,
0,
0,
);
const return_code: windows.Win32Error = @enumFromInt(return_code_int);
switch (return_code) {
.SUCCESS => {},
else => return error.KeyNotFound,
}
return RegistryUtf16Le{ .key = key };
}
};
pub const Windows10Sdk = struct {
path: []const u8,
version: []const u8,
/// Find path and version of Windows 10 SDK.
/// Caller owns the result's fields.
/// After finishing work, call `free(allocator)`.
fn find(allocator: std.mem.Allocator) error{ OutOfMemory, Windows10SdkNotFound, PathTooLong, VersionTooLong }!Windows10Sdk {
const v10_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v10.0") catch |err| switch (err) {
error.KeyNotFound => return error.Windows10SdkNotFound,
};
defer v10_key.closeKey();
const path: []const u8 = path10: {
const path_maybe_with_trailing_slash = v10_key.getString(allocator, "", "InstallationFolder") catch |err| switch (err) {
error.NotAString => return error.Windows10SdkNotFound,
error.ValueNameNotFound => return error.Windows10SdkNotFound,
error.StringNotFound => return error.Windows10SdkNotFound,
error.OutOfMemory => return error.OutOfMemory,
};
if (path_maybe_with_trailing_slash.len > std.fs.MAX_PATH_BYTES or !std.fs.path.isAbsolute(path_maybe_with_trailing_slash)) {
allocator.free(path_maybe_with_trailing_slash);
return error.PathTooLong;
}
var path = std.ArrayList(u8).fromOwnedSlice(allocator, path_maybe_with_trailing_slash);
errdefer path.deinit();
// String might contain trailing slash, so trim it here
if (path.items.len > "C:\\".len and path.getLast() == '\\') _ = path.pop();
const path_without_trailing_slash = try path.toOwnedSlice();
break :path10 path_without_trailing_slash;
};
errdefer allocator.free(path);
const version: []const u8 = version10: {
// note(dimenus): Microsoft doesn't include the .0 in the ProductVersion key....
const version_without_0 = v10_key.getString(allocator, "", "ProductVersion") catch |err| switch (err) {
error.NotAString => return error.Windows10SdkNotFound,
error.ValueNameNotFound => return error.Windows10SdkNotFound,
error.StringNotFound => return error.Windows10SdkNotFound,
error.OutOfMemory => return error.OutOfMemory,
};
if (version_without_0.len + ".0".len > product_version_max_length) {
allocator.free(version_without_0);
return error.VersionTooLong;
}
var version = std.ArrayList(u8).fromOwnedSlice(allocator, version_without_0);
errdefer version.deinit();
try version.appendSlice(".0");
const version_with_0 = try version.toOwnedSlice();
break :version10 version_with_0;
};
errdefer allocator.free(version);
return Windows10Sdk{ .path = path, .version = version };
}
/// Check whether this version is enumerated in registry.
fn isValidVersion(windows10sdk: *const Windows10Sdk) bool {
var buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
const reg_query_as_utf8 = std.fmt.bufPrint(buf[0..], "{s}\\{s}\\Installed Options", .{ WINDOWS_KIT_REG_KEY, windows10sdk.version }) catch |err| switch (err) {
error.NoSpaceLeft => return false,
};
const options_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, reg_query_as_utf8) catch |err| switch (err) {
error.KeyNotFound => return false,
};
defer options_key.closeKey();
const option_name = comptime switch (builtin.target.cpu.arch) {
.arm, .armeb => "OptionId.DesktopCPParm",
.aarch64 => "OptionId.DesktopCPParm64",
.x86_64 => "OptionId.DesktopCPPx64",
.x86 => "OptionId.DesktopCPPx86",
else => |tag| @compileError("Windows 10 SDK cannot be detected on architecture " ++ tag),
};
const reg_value = options_key.getDword("", option_name) catch return false;
return (reg_value == 1);
}
fn free(self: *const Windows10Sdk, allocator: std.mem.Allocator) void {
allocator.free(self.path);
allocator.free(self.version);
}
};
pub const Windows81Sdk = struct {
path: []const u8,
version: []const u8,
/// Find path and version of Windows 8.1 SDK.
/// Caller owns the result's fields.
/// After finishing work, call `free(allocator)`.
fn find(allocator: std.mem.Allocator, roots_key: *const RegistryUtf8) error{ OutOfMemory, Windows81SdkNotFound, PathTooLong, VersionTooLong }!Windows81Sdk {
const path: []const u8 = path81: {
const path_maybe_with_trailing_slash = roots_key.getString(allocator, "", "KitsRoot81") catch |err| switch (err) {
error.NotAString => return error.Windows81SdkNotFound,
error.ValueNameNotFound => return error.Windows81SdkNotFound,
error.StringNotFound => return error.Windows81SdkNotFound,
error.OutOfMemory => return error.OutOfMemory,
};
if (path_maybe_with_trailing_slash.len > std.fs.MAX_PATH_BYTES or !std.fs.path.isAbsolute(path_maybe_with_trailing_slash)) {
allocator.free(path_maybe_with_trailing_slash);
return error.PathTooLong;
}
var path = std.ArrayList(u8).fromOwnedSlice(allocator, path_maybe_with_trailing_slash);
errdefer path.deinit();
// String might contain trailing slash, so trim it here
if (path.items.len > "C:\\".len and path.getLast() == '\\') _ = path.pop();
const path_without_trailing_slash = try path.toOwnedSlice();
break :path81 path_without_trailing_slash;
};
errdefer allocator.free(path);
const version: []const u8 = version81: {
var buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
const sdk_lib_dir_path = std.fmt.bufPrint(buf[0..], "{s}\\Lib\\", .{path}) catch |err| switch (err) {
error.NoSpaceLeft => return error.PathTooLong,
};
if (!std.fs.path.isAbsolute(sdk_lib_dir_path)) return error.Windows81SdkNotFound;
// enumerate files in sdk path looking for latest version
var sdk_lib_dir = std.fs.openDirAbsolute(sdk_lib_dir_path, .{
.iterate = true,
}) catch |err| switch (err) {
error.NameTooLong => return error.PathTooLong,
else => return error.Windows81SdkNotFound,
};
defer sdk_lib_dir.close();
var iterator = sdk_lib_dir.iterate();
const versions = iterateAndFilterBySemVer(&iterator, allocator, "winv") catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
error.VersionNotFound => return error.Windows81SdkNotFound,
};
defer {
for (versions) |version| allocator.free(version);
allocator.free(versions);
}
const latest_version = try allocator.dupe(u8, versions[0]);
break :version81 latest_version;
};
errdefer allocator.free(version);
return Windows81Sdk{ .path = path, .version = version };
}
fn free(self: *const Windows81Sdk, allocator: std.mem.Allocator) void {
allocator.free(self.path);
allocator.free(self.version);
}
};
pub const ZigWindowsSDK = struct {
windows10sdk: ?Windows10Sdk,
windows81sdk: ?Windows81Sdk,
msvc_lib_dir: ?[]const u8,
/// Find path and version of Windows 10 SDK and Windows 8.1 SDK, and find path to MSVC's `lib/` directory.
/// Caller owns the result's fields.
/// After finishing work, call `free(allocator)`.
pub fn find(allocator: std.mem.Allocator) error{ OutOfMemory, NotFound, PathTooLong }!ZigWindowsSDK {
if (builtin.os.tag != .windows) return error.NotFound;
//note(dimenus): If this key doesn't exist, neither the Win 8 SDK nor the Win 10 SDK is installed
const roots_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, WINDOWS_KIT_REG_KEY) catch |err| switch (err) {
error.KeyNotFound => return error.NotFound,
};
defer roots_key.closeKey();
const windows10sdk: ?Windows10Sdk = blk: {
const windows10sdk = Windows10Sdk.find(allocator) catch |err| switch (err) {
error.Windows10SdkNotFound,
error.PathTooLong,
error.VersionTooLong,
=> break :blk null,
error.OutOfMemory => return error.OutOfMemory,
};
const is_valid_version = windows10sdk.isValidVersion();
if (!is_valid_version) break :blk null;
break :blk windows10sdk;
};
errdefer if (windows10sdk) |*w| w.free(allocator);
const windows81sdk: ?Windows81Sdk = blk: {
const windows81sdk = Windows81Sdk.find(allocator, &roots_key) catch |err| switch (err) {
error.Windows81SdkNotFound => break :blk null,
error.PathTooLong => break :blk null,
error.VersionTooLong => break :blk null,
error.OutOfMemory => return error.OutOfMemory,
};
// no check
break :blk windows81sdk;
};
errdefer if (windows81sdk) |*w| w.free(allocator);
const msvc_lib_dir: ?[]const u8 = MsvcLibDir.find(allocator) catch |err| switch (err) {
error.MsvcLibDirNotFound => null,
error.OutOfMemory => return error.OutOfMemory,
};
errdefer allocator.free(msvc_lib_dir);
return ZigWindowsSDK{
.windows10sdk = windows10sdk,
.windows81sdk = windows81sdk,
.msvc_lib_dir = msvc_lib_dir,
};
}
pub fn free(self: *const ZigWindowsSDK, allocator: std.mem.Allocator) void {
if (self.windows10sdk) |*w10sdk| {
w10sdk.free(allocator);
}
if (self.windows81sdk) |*w81sdk| {
w81sdk.free(allocator);
}
if (self.msvc_lib_dir) |msvc_lib_dir| {
allocator.free(msvc_lib_dir);
}
}
};
pub const MsvcLibDir = struct {
fn findInstancesDirViaCLSID(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }!std.fs.Dir {
const setup_configuration_clsid = "{177f0c4a-1cd3-4de7-a32c-71dbbb9fa36d}";
const setup_config_key = RegistryUtf8.openKey(windows.HKEY_CLASSES_ROOT, "CLSID\\" ++ setup_configuration_clsid) catch |err| switch (err) {
error.KeyNotFound => return error.PathNotFound,
};
defer setup_config_key.closeKey();
const dll_path = setup_config_key.getString(allocator, "InprocServer32", "") catch |err| switch (err) {
error.NotAString,
error.ValueNameNotFound,
error.StringNotFound,
=> return error.PathNotFound,
error.OutOfMemory => return error.OutOfMemory,
};
defer allocator.free(dll_path);
var path_it = std.fs.path.componentIterator(dll_path) catch return error.PathNotFound;
// the .dll filename
_ = path_it.last();
const root_path = while (path_it.previous()) |dir_component| {
if (std.ascii.eqlIgnoreCase(dir_component.name, "VisualStudio")) {
break dir_component.path;
}
} else {
return error.PathNotFound;
};
const instances_path = try std.fs.path.join(allocator, &.{ root_path, "Packages", "_Instances" });
defer allocator.free(instances_path);
return std.fs.openDirAbsolute(instances_path, .{ .iterate = true }) catch return error.PathNotFound;
}
fn findInstancesDir(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }!std.fs.Dir {
// First try to get the path from the .dll that would have been
// loaded via COM for SetupConfiguration.
return findInstancesDirViaCLSID(allocator) catch |orig_err| {
// If that can't be found, fall back to manually appending
// `Microsoft\VisualStudio\Packages\_Instances` to %PROGRAMDATA%
const program_data = std.process.getEnvVarOwned(allocator, "PROGRAMDATA") catch |err| switch (err) {
error.OutOfMemory => |e| return e,
else => return orig_err,
};
defer allocator.free(program_data);
const instances_path = try std.fs.path.join(allocator, &.{ program_data, "Microsoft", "VisualStudio", "Packages", "_Instances" });
defer allocator.free(instances_path);
return std.fs.openDirAbsolute(instances_path, .{ .iterate = true }) catch return orig_err;
};
}
/// Intended to be equivalent to `ISetupHelper.ParseVersion`
/// Example: 17.4.33205.214 -> 0x0011000481b500d6
fn parseVersionQuad(version: []const u8) error{InvalidVersion}!u64 {
var it = std.mem.splitScalar(u8, version, '.');
const a = it.next() orelse return error.InvalidVersion;
const b = it.next() orelse return error.InvalidVersion;
const c = it.next() orelse return error.InvalidVersion;
const d = it.next() orelse return error.InvalidVersion;
if (it.next()) |_| return error.InvalidVersion;
var result: u64 = undefined;
var result_bytes = std.mem.asBytes(&result);
std.mem.writeInt(
u16,
result_bytes[0..2],
std.fmt.parseUnsigned(u16, d, 10) catch return error.InvalidVersion,
.little,
);
std.mem.writeInt(
u16,
result_bytes[2..4],
std.fmt.parseUnsigned(u16, c, 10) catch return error.InvalidVersion,
.little,
);
std.mem.writeInt(
u16,
result_bytes[4..6],
std.fmt.parseUnsigned(u16, b, 10) catch return error.InvalidVersion,
.little,
);
std.mem.writeInt(
u16,
result_bytes[6..8],
std.fmt.parseUnsigned(u16, a, 10) catch return error.InvalidVersion,
.little,
);
return result;
}
/// Intended to be equivalent to ISetupConfiguration.EnumInstances:
/// https://learn.microsoft.com/en-us/dotnet/api/microsoft.visualstudio.setup.configuration
/// but without the use of COM in order to avoid a dependency on ole32.dll
///
/// The logic in this function is intended to match what ISetupConfiguration does
/// under-the-hood, as verified using Procmon.
fn findViaCOM(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }![]const u8 {
// Typically `%PROGRAMDATA%\Microsoft\VisualStudio\Packages\_Instances`
// This will contain directories with names of instance IDs like 80a758ca,
// which will contain `state.json` files that have the version and
// installation directory.
var instances_dir = try findInstancesDir(allocator);
defer instances_dir.close();
var state_subpath_buf: [std.fs.MAX_NAME_BYTES + 32]u8 = undefined;
var latest_version_lib_dir = std.ArrayListUnmanaged(u8){};
errdefer latest_version_lib_dir.deinit(allocator);
var latest_version: u64 = 0;
var instances_dir_it = instances_dir.iterateAssumeFirstIteration();
while (instances_dir_it.next() catch return error.PathNotFound) |entry| {
if (entry.kind != .directory) continue;
var fbs = std.io.fixedBufferStream(&state_subpath_buf);
const writer = fbs.writer();
writer.writeAll(entry.name) catch unreachable;
writer.writeByte(std.fs.path.sep) catch unreachable;
writer.writeAll("state.json") catch unreachable;
const json_contents = instances_dir.readFileAlloc(allocator, fbs.getWritten(), std.math.maxInt(usize)) catch continue;
defer allocator.free(json_contents);
var parsed = std.json.parseFromSlice(std.json.Value, allocator, json_contents, .{}) catch continue;
defer parsed.deinit();
if (parsed.value != .object) continue;
const catalog_info = parsed.value.object.get("catalogInfo") orelse continue;
if (catalog_info != .object) continue;
const product_version_value = catalog_info.object.get("buildVersion") orelse continue;
if (product_version_value != .string) continue;
const product_version_text = product_version_value.string;
const parsed_version = parseVersionQuad(product_version_text) catch continue;
// We want to end up with the most recent version installed
if (parsed_version <= latest_version) continue;
const installation_path = parsed.value.object.get("installationPath") orelse continue;
if (installation_path != .string) continue;
const lib_dir_path = libDirFromInstallationPath(allocator, installation_path.string) catch |err| switch (err) {
error.OutOfMemory => |e| return e,
error.PathNotFound => continue,
};
defer allocator.free(lib_dir_path);
latest_version_lib_dir.clearRetainingCapacity();
try latest_version_lib_dir.appendSlice(allocator, lib_dir_path);
latest_version = parsed_version;
}
if (latest_version_lib_dir.items.len == 0) return error.PathNotFound;
return latest_version_lib_dir.toOwnedSlice(allocator);
}
fn libDirFromInstallationPath(allocator: std.mem.Allocator, installation_path: []const u8) error{ OutOfMemory, PathNotFound }![]const u8 {
var lib_dir_buf = try std.ArrayList(u8).initCapacity(allocator, installation_path.len + 64);
errdefer lib_dir_buf.deinit();
lib_dir_buf.appendSliceAssumeCapacity(installation_path);
if (!std.fs.path.isSep(lib_dir_buf.getLast())) {
try lib_dir_buf.append('\\');
}
const installation_path_with_trailing_sep_len = lib_dir_buf.items.len;
try lib_dir_buf.appendSlice("VC\\Auxiliary\\Build\\Microsoft.VCToolsVersion.default.txt");
var default_tools_version_buf: [512]u8 = undefined;
const default_tools_version_contents = std.fs.cwd().readFile(lib_dir_buf.items, &default_tools_version_buf) catch {
return error.PathNotFound;
};
var tokenizer = std.mem.tokenizeAny(u8, default_tools_version_contents, " \r\n");
const default_tools_version = tokenizer.next() orelse return error.PathNotFound;
lib_dir_buf.shrinkRetainingCapacity(installation_path_with_trailing_sep_len);
try lib_dir_buf.appendSlice("VC\\Tools\\MSVC\\");
try lib_dir_buf.appendSlice(default_tools_version);
const folder_with_arch = "\\Lib\\" ++ comptime switch (builtin.target.cpu.arch) {
.x86 => "x86",
.x86_64 => "x64",
.arm, .armeb => "arm",
.aarch64 => "arm64",
else => |tag| @compileError("MSVC lib dir cannot be detected on architecture " ++ tag),
};
try lib_dir_buf.appendSlice(folder_with_arch);
if (!verifyLibDir(lib_dir_buf.items)) {
return error.PathNotFound;
}
return lib_dir_buf.toOwnedSlice();
}
// https://learn.microsoft.com/en-us/visualstudio/install/tools-for-managing-visual-studio-instances?view=vs-2022#editing-the-registry-for-a-visual-studio-instance
fn findViaRegistry(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }![]const u8 {
// %localappdata%\Microsoft\VisualStudio\
// %appdata%\Local\Microsoft\VisualStudio\
const visualstudio_folder_path = std.fs.getAppDataDir(allocator, "Microsoft\\VisualStudio\\") catch return error.PathNotFound;
defer allocator.free(visualstudio_folder_path);
const vs_versions: []const []const u8 = vs_versions: {
if (!std.fs.path.isAbsolute(visualstudio_folder_path)) return error.PathNotFound;
// enumerate folders that contain `privateregistry.bin`, looking for all versions
// f.i. %localappdata%\Microsoft\VisualStudio\17.0_9e9cbb98\
var visualstudio_folder = std.fs.openDirAbsolute(visualstudio_folder_path, .{
.iterate = true,
}) catch return error.PathNotFound;
defer visualstudio_folder.close();
var iterator = visualstudio_folder.iterate();
const versions = iterateAndFilterBySemVer(&iterator, allocator, null) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
error.VersionNotFound => return error.PathNotFound,
};
break :vs_versions versions;
};
defer {
for (vs_versions) |vs_version| allocator.free(vs_version);
allocator.free(vs_versions);
}
var config_subkey_buf: [RegistryUtf16Le.key_name_max_len * 2]u8 = undefined;
const source_directories: []const u8 = source_directories: for (vs_versions) |vs_version| {
const privateregistry_absolute_path = std.fs.path.join(allocator, &.{ visualstudio_folder_path, vs_version, "privateregistry.bin" }) catch continue;
defer allocator.free(privateregistry_absolute_path);
if (!std.fs.path.isAbsolute(privateregistry_absolute_path)) continue;
const visualstudio_registry = RegistryUtf8.loadFromPath(privateregistry_absolute_path) catch continue;
defer visualstudio_registry.closeKey();
const config_subkey = std.fmt.bufPrint(config_subkey_buf[0..], "Software\\Microsoft\\VisualStudio\\{s}_Config", .{vs_version}) catch unreachable;
const source_directories_value = visualstudio_registry.getString(allocator, config_subkey, "Source Directories") catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => continue,
};
if (source_directories_value.len > (std.fs.MAX_PATH_BYTES * 30)) { // note(bratishkaerik): guessing from the fact that on my computer it has 15 pathes and at least some of them are not of max length
allocator.free(source_directories_value);
continue;
}
break :source_directories source_directories_value;
} else return error.PathNotFound;
defer allocator.free(source_directories);
var source_directories_splitted = std.mem.splitScalar(u8, source_directories, ';');
const msvc_dir: []const u8 = msvc_dir: {
const msvc_include_dir_maybe_with_trailing_slash = try allocator.dupe(u8, source_directories_splitted.first());
if (msvc_include_dir_maybe_with_trailing_slash.len > std.fs.MAX_PATH_BYTES or !std.fs.path.isAbsolute(msvc_include_dir_maybe_with_trailing_slash)) {
allocator.free(msvc_include_dir_maybe_with_trailing_slash);
return error.PathNotFound;
}
var msvc_dir = std.ArrayList(u8).fromOwnedSlice(allocator, msvc_include_dir_maybe_with_trailing_slash);
errdefer msvc_dir.deinit();
// String might contain trailing slash, so trim it here
if (msvc_dir.items.len > "C:\\".len and msvc_dir.getLast() == '\\') _ = msvc_dir.pop();
// Remove `\include` at the end of path
if (std.mem.endsWith(u8, msvc_dir.items, "\\include")) {
msvc_dir.shrinkRetainingCapacity(msvc_dir.items.len - "\\include".len);
}
const folder_with_arch = "\\Lib\\" ++ comptime switch (builtin.target.cpu.arch) {
.x86 => "x86",
.x86_64 => "x64",
.arm, .armeb => "arm",
.aarch64 => "arm64",
else => |tag| @compileError("MSVC lib dir cannot be detected on architecture " ++ tag),
};
try msvc_dir.appendSlice(folder_with_arch);
const msvc_dir_with_arch = try msvc_dir.toOwnedSlice();
break :msvc_dir msvc_dir_with_arch;
};
errdefer allocator.free(msvc_dir);
if (!verifyLibDir(msvc_dir)) {
return error.PathNotFound;
}
return msvc_dir;
}
fn findViaVs7Key(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }![]const u8 {
var base_path: std.ArrayList(u8) = base_path: {
try_env: {
var env_map = std.process.getEnvMap(allocator) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => break :try_env,
};
defer env_map.deinit();
if (env_map.get("VS140COMNTOOLS")) |VS140COMNTOOLS| {
if (VS140COMNTOOLS.len < "C:\\Common7\\Tools".len) break :try_env;
if (!std.fs.path.isAbsolute(VS140COMNTOOLS)) break :try_env;
var list = std.ArrayList(u8).init(allocator);
errdefer list.deinit();
try list.appendSlice(VS140COMNTOOLS); // C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools
// String might contain trailing slash, so trim it here
if (list.items.len > "C:\\".len and list.getLast() == '\\') _ = list.pop();
list.shrinkRetainingCapacity(list.items.len - "\\Common7\\Tools".len); // C:\Program Files (x86)\Microsoft Visual Studio 14.0
break :base_path list;
}
}
const vs7_key = RegistryUtf8.openKey(windows.HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7") catch return error.PathNotFound;
defer vs7_key.closeKey();
try_vs7_key: {
const path_maybe_with_trailing_slash = vs7_key.getString(allocator, "", "14.0") catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => break :try_vs7_key,
};
if (path_maybe_with_trailing_slash.len > std.fs.MAX_PATH_BYTES or !std.fs.path.isAbsolute(path_maybe_with_trailing_slash)) {
allocator.free(path_maybe_with_trailing_slash);
break :try_vs7_key;
}
var path = std.ArrayList(u8).fromOwnedSlice(allocator, path_maybe_with_trailing_slash);
errdefer path.deinit();
// String might contain trailing slash, so trim it here
if (path.items.len > "C:\\".len and path.getLast() == '\\') _ = path.pop();
break :base_path path;
}
return error.PathNotFound;
};
errdefer base_path.deinit();
const folder_with_arch = "\\VC\\lib\\" ++ comptime switch (builtin.target.cpu.arch) {
.x86 => "", //x86 is in the root of the Lib folder
.x86_64 => "amd64",
.arm, .armeb => "arm",
.aarch64 => "arm64",
else => |tag| @compileError("MSVC lib dir cannot be detected on architecture " ++ tag),
};
try base_path.appendSlice(folder_with_arch);
if (!verifyLibDir(base_path.items)) {
return error.PathNotFound;
}
const full_path = try base_path.toOwnedSlice();
return full_path;
}
fn verifyLibDir(lib_dir_path: []const u8) bool {
std.debug.assert(std.fs.path.isAbsolute(lib_dir_path)); // should be already handled in `findVia*`
var dir = std.fs.openDirAbsolute(lib_dir_path, .{}) catch return false;
defer dir.close();
const stat = dir.statFile("vcruntime.lib") catch return false;
if (stat.kind != .file)
return false;
return true;
}
/// Find path to MSVC's `lib/` directory.
/// Caller owns the result.
pub fn find(allocator: std.mem.Allocator) error{ OutOfMemory, MsvcLibDirNotFound }![]const u8 {
const full_path = MsvcLibDir.findViaCOM(allocator) catch |err1| switch (err1) {
error.OutOfMemory => return error.OutOfMemory,
error.PathNotFound => MsvcLibDir.findViaRegistry(allocator) catch |err2| switch (err2) {
error.OutOfMemory => return error.OutOfMemory,
error.PathNotFound => MsvcLibDir.findViaVs7Key(allocator) catch |err3| switch (err3) {
error.OutOfMemory => return error.OutOfMemory,
error.PathNotFound => return error.MsvcLibDirNotFound,
},
},
};
errdefer allocator.free(full_path);
return full_path;
}
};