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Any explanation about how to transform the 3D hand joints to the required rotation? #33

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wang5348 opened this issue Aug 27, 2024 · 0 comments

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@wang5348
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If I have use a Leap Motion to collect the 3D coordinate of the hand joints and I want to transform them to the pose parameters of MANO to generate the hand mesh, what should I do? Is there any explanation about that? Thanks!

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