-
Notifications
You must be signed in to change notification settings - Fork 98
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Issue with the Rewired package and FSR 1.6 #122
Comments
I don't have rewired and won't be able to check. Nothing initialization wise should change from 1.5 to 1.6 as far as I remember. Are you 100% sure changing versions (without changing anything else like domain-reload) gets it working? |
Yes, I tested it multiple times. I was deleting the Library folder before updating the version and was doing the same live code changes. I forgot to add that this error happens only after I change the code in play mode. |
I'm currently using Unity 2022.3.16f, and FSR 1.5 is working flawlessly with Rewired 1.1.49.1. However, when I upgrade the package to version 1.6 or use the latest development version (5b61e98), I encounter the following errors:
"Rewired: Rewired is not initialized. You must have an active and enabled Rewired Input Manager in the scene before calling any part of the Rewired API"
The text was updated successfully, but these errors were encountered: