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Releases: gwdevhub/gwlauncher

Release 13.7

07 May 17:29
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Fix double account adding issue.

Release 13.6

16 Jan 19:08
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  • Only check for same path, not just filename by @tjubutsi in #57
  • Fix multi-monitor window position by @roy-harmon in #59
  • Added error handling and fixed another deadlock issue on uMod failure

Release 13.5

10 Dec 22:53
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This release fixes a rare responsiveness issue that would have forced a restart.

Release 13.4

29 Aug 22:11
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Fixes an occasional GUI issue upon first load. Now GW Launcher will launch minimized and open correctly on the first click.

Release 13.3

15 Jun 19:24
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Nothing major, just a few usability changes and stability improvements.
You can turn on Autoupdate: true in the Settings.json to automatically update to the new version without a notification or manual download.

Release 13.1

10 Jun 19:46
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This release cleans up a few loose ends from Release 13.

Changes include:

  • No longer needs GWML.dll (you can delete the file)
  • BREAKING: .dat Patch removed
  • Automatically resizes form depending on the amount and width of your accounts

Release 13

02 Jun 23:18
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Introduces uMod support (loading of .tpf and .zip texture packs) and adds auto-updating functionality for future releases.

Documentation can be found in the readme.

Release 12.1

06 Apr 16:07
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This mostly consists of fixes:

  • dll loading functionality in ./plugins folders fixed
  • instead of enabling encryption by default, you will be asked if there's no Settings.json
  • mod menu enabled in account settings, can be used to load dll's (per character only, so far)
  • restarting the app to acquire administrative rights (if you click "update all clients") fixed
  • you no longer need to update GWML.dll manually

r13 will include basic umod functionality, so you don't need to have umod running in the background.

Important: GW Launcher.exe requires .NET 6 Desktop Runtime (x86) to be installed on your system.

Release 12

28 Jan 21:55
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So, there's a lot going on in this one:

IMPORTANT: this simplifies the password protection and enables it by default. if you wish to keep password protection disabled, create a Settings.json file with the contents:

{
  "Encrypt": false
}

If you wish to enable encryption, you may have to re-enter your accounts (and change the false to true).

Fixes renaming the window title: when reaching the character select screen, the window will be renamed to your character, if you had entered one.

Character names are no longer mandatory: but I mean why wouldn't you use them.

Enables you to use shortcuts to dll's for plugins rather than copying the dll.

Doesn't require administrative rights anymore and doesn't launch gw in an administrative context by default anymore. If you wish to run a gw executable elevated, tick the option for the account.

Fixes updating all gw clients at once (right click and you will be prompted to launch as admin, if you haven't).

Future release will hopefully integrate umod/texmod loading without requiring you to have umod/texmod open.

Release 11 (December 13 Update Fixes)

23 Dec 01:47
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  • Fixed for use after the December 13th update.
  • Fixed a bug causing a deadlock after editing an account
  • Various fixes and cleanup with the help of @3vcloud.

NOTE: The window title will currently not rename itself to your character name. A future release will aim to fix this.