Replies: 4 comments 2 replies
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I am not sure what you're asking. There's an instancing sample here: https://github.com/greggman/twgl.js/blob/master/examples/instancing.html Live here: https://twgljs.org/examples/instancing.html You need to set divisor to 1 on attributes that you want to advance only once per instance. 0 (the default) on attributes you want to advance once per vertex |
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Screen-2023-07-25-151549.mp4In the bottom right corner is what I'm trying to achieve (drawing triangles along a path)
I am trying to do the equivalent with twgl in webgl2 mode. (which is shown in large orange viewport with rainbow colors) |
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update: it's been solved by switching to latest twgl.js/master/dist/5.x/twgl-full.min.js . I think I had the version in root dist folder which wasn't working. |
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Hi, I'm trying to instance some triangles like this:
I am able to see the triangle drawn and vertex colors seem to be working, (each vertex has random color which I see rapidly changing if I draw many triangles in sequence)
a_position works for the first position, but stays at the first position instead of using all the positions in stroke.pl.
[.1,.4, -.1, .2, .3, .6, .5,.2, -.5,.3]
I thought divisor might help but it doesn't seem to change anything. Any help appreciated!
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