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<!DOCTYPE html> | ||
<!-- this file is auto-generated from docs/changelist.md. Do not edited directly --> | ||
<!-- | ||
Copyright 2012, Gregg Tavares. | ||
All rights reserved. | ||
Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are | ||
met: | ||
* Redistributions of source code must retain the above copyright | ||
notice, this list of conditions and the following disclaimer. | ||
* Redistributions in binary form must reproduce the above | ||
copyright notice, this list of conditions and the following disclaimer | ||
in the documentation and/or other materials provided with the | ||
distribution. | ||
* Neither the name of Gregg Tavares. nor the names of his | ||
contributors may be used to endorse or promote products derived from | ||
this software without specific prior written permission. | ||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | ||
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<meta property="og:type" content="website" /> | ||
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<meta property="og:description" content="" /> | ||
<meta property="og:url" content="http://docs.happyfuntimes.net/docs/changelist.html" /> | ||
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<meta name="twitter:card" content="summary_large_image" /> | ||
<meta name="twitter:site" content="@greggman" /> | ||
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<meta name="twitter:image:src" content="http://docs.happyfuntimes.net/docs/images/happyfuntimes.jpg" /> | ||
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<title></title> | ||
<link href="/public/hft-icon.png" rel="shortcut icon" type="image/png"> | ||
<link rel="stylesheet" href="/docs/css/base.css" type="text/css" /> | ||
<link rel="stylesheet" href="/docs/css/lesson.css" type="text/css" /> | ||
</head> | ||
<body> | ||
<div class="header"> | ||
<h1><a href="/docs">HappyFunTimes Docs</a></h1> | ||
</div> | ||
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||
<div class="container"> | ||
<div class="lesson-title"> | ||
<h1></h1> | ||
</div> | ||
<div class="row"> | ||
<div class="col-sm-8 lesson-main"> | ||
<h1 id="changelist">Changelist</h1> | ||
<ul> | ||
<li><p>0.0.30</p> | ||
<ul> | ||
<li><p>added <code>--no-check-for-app</code></p> | ||
</li> | ||
<li><p>added <code>hft/0.x.x/scripts/runtime/live-settings.js</code> so HFT can deliver live setttings easily.</p> | ||
<p>a little worried there's too many ways to deliver options. As in code is not organized. | ||
To games data comes in index.html through a template. Maybe that should change to | ||
<code>/game/<gameid>/scripts/runtime/live-game-settings.js</code>? One difference is we allow | ||
minifying on game but minifying is at runtime so that doesn't seem like it would matter.</p> | ||
</li> | ||
<li><p>added changelist.md</p> | ||
</li> | ||
</ul> | ||
</li> | ||
</ul> | ||
<ul> | ||
<li><p>0.0.29</p> | ||
<ul> | ||
<li><p>fixed touch pad code.</p> | ||
<p>Issue was it was possible for button to get stuck down because we don't always | ||
get pointerup events. Also didn't handle pointerout then sliding back on to button.</p> | ||
</li> | ||
<li><p>added <code>GameClient.log</code> and <code>GameClient.error</code></p> | ||
<p>allows the controller to send debug messages that make it to game.</p> | ||
</li> | ||
<li><p>added way for game to supply files for controller.</p> | ||
<p>This allows games to participate in HappyFunTimes without being registered. | ||
So for example <a href="http://greggman.github.io/hft-gamepad-api/">http://greggman.github.io/hft-gamepad-api/</a></p> | ||
</li> | ||
</ul> | ||
</li> | ||
<li><p>0.0.28</p> | ||
<ul> | ||
<li><p>CommonUI now handles orientation.</p> | ||
<p>Pass orientation to <code>CommonUI.setupStandardControllerUI</code> and if it can | ||
force the orientation it will. If it can't it will add the appropriate | ||
HTML/CSS so a message appears to turn the phone in the wrong orientation.</p> | ||
</li> | ||
<li><p>Added app suppport.</p> | ||
<p>HFT tries to redirect to native mobile app.</p> | ||
</li> | ||
<li><p><code>NetPlayer.name</code>, <code>NetPlayer.busy</code> and <code>NetPlayer.hft_namechange</code> and <code>NetPlayer.hft_busy</code> events.</p> | ||
</li> | ||
<li><p>added code to disablecontext menus.</p> | ||
<p>Wondering if I should just always do this.</p> | ||
</li> | ||
</ul> | ||
</li> | ||
<li><p>0.0.27</p> | ||
<ul> | ||
<li><p>make hft-publish optionally use HFT_PUBLISH_USER for user:pass</p> | ||
</li> | ||
<li><p>send headers so hopefully browser never caches.</p> | ||
</li> | ||
<li><p>switch to node 0.12</p> | ||
</li> | ||
<li><p>made "Install" message pop to front</p> | ||
</li> | ||
</ul> | ||
</li> | ||
<li><p>0.0.26</p> | ||
<ul> | ||
<li><p>Add session ids. See <code>Netplayer.sessionId</code></p> | ||
</li> | ||
<li><p>switch docs to use handlebars</p> | ||
</li> | ||
<li><p>add docs.happyfuntimes.net</p> | ||
</li> | ||
</ul> | ||
</li> | ||
</ul> | ||
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||
<hr/> | ||
<div> | ||
<div>Questions? <a href="http://stackoverflow.com/questions/tagged/happyfuntimes">Ask on stackoverflow</a>.</div> | ||
<div>Issue/Bug? <a href="http://github.com/greggman/happyfuntimes/issues">Create an issue on github</a>.</div> | ||
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||
<div id="disqus_thread"></div> | ||
<script type="text/javascript"> | ||
/* * * CONFIGURATION VARIABLES: EDIT BEFORE PASTING INTO YOUR WEBPAGE * * */ | ||
var disqus_shortname = 'happyfuntimes'; // required: replace example with your forum shortname | ||
var disqus_identifier = ''; | ||
var disqus_title = ''; | ||
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/* * * DON'T EDIT BELOW THIS LINE * * */ | ||
(function() { | ||
if (window.location.hostname.indexOf("happyfuntimes") < 0) { | ||
return; | ||
} | ||
var dsq = document.createElement('script'); dsq.type = 'text/javascript'; dsq.async = true; | ||
dsq.src = '//' + disqus_shortname + '.disqus.com/embed.js'; | ||
(document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(dsq); | ||
})(); | ||
</script> | ||
<noscript>Please enable JavaScript to view the <a href="http://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript> | ||
<a href="http://disqus.com" class="dsq-brlink">comments powered by <span class="logo-disqus">Disqus</span></a> | ||
</div> | ||
</div> | ||
<div class="col-sm-3 col-sm-offset-1 lesson-sidebar"> | ||
<ul> | ||
<li>Setup | ||
<ul> | ||
<li><a href="osx.html">OSX</a></li> | ||
<li><a href="windows.html">Windows</a></li> | ||
<li><a href="linux.html">Linux</a></li> | ||
</ul> | ||
</li> | ||
<li>Making Games | ||
<ul> | ||
<li><a href="makinggames.html">Making games in HTML5</a></li> | ||
<li><a href="unity">Making games in Unity3D</a></li> | ||
<li><a href="ideas.html">Ideas</a></li> | ||
<li><a href="tips.html">Tips</a></li> | ||
<li><a href="examples.html">Examples</a></li> | ||
<li><a href="api-versions.html">API Versions</a></li> | ||
<li><a href="commands.html">hft command</a></li> | ||
</ul> | ||
</li> | ||
<li>Special Stuff | ||
<ul> | ||
<li><a href="network.html">Museums & Installations</a></li> | ||
<li><a href="migration.html">Migrating from older APIs</a></li> | ||
</ul> | ||
</li> | ||
<li>Contributing | ||
<ul> | ||
<li><a href="contributing.html">Contributing</a></li> | ||
<li><a href="future.html">Future Features</a></li> | ||
</ul> | ||
</li> | ||
</ul> | ||
|
||
</div> | ||
</div> | ||
</div> | ||
</body> | ||
<script src="/docs/3rdparty/jquery-1.11.2.min.js"></script> | ||
<script src="/docs/3rdparty/prettify.js"></script> | ||
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Original file line number | Diff line number | Diff line change |
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Changelist | ||
========== | ||
|
||
* 0.0.30 | ||
|
||
* added `--no-check-for-app` | ||
|
||
* added `hft/0.x.x/scripts/runtime/live-settings.js` so HFT can deliver live setttings easily. | ||
|
||
a little worried there's too many ways to deliver options. As in code is not organized. | ||
To games data comes in index.html through a template. Maybe that should change to | ||
`/game/<gameid>/scripts/runtime/live-game-settings.js`? One difference is we allow | ||
minifying on game but minifying is at runtime so that doesn't seem like it would matter. | ||
|
||
* added changelist.md | ||
|
||
|
||
* 0.0.29 | ||
|
||
* fixed touch pad code. | ||
|
||
Issue was it was possible for button to get stuck down because we don't always | ||
get pointerup events. Also didn't handle pointerout then sliding back on to button. | ||
|
||
* added `GameClient.log` and `GameClient.error` | ||
|
||
allows the controller to send debug messages that make it to game. | ||
|
||
* added way for game to supply files for controller. | ||
|
||
This allows games to participate in HappyFunTimes without being registered. | ||
So for example http://greggman.github.io/hft-gamepad-api/ | ||
|
||
* 0.0.28 | ||
|
||
* CommonUI now handles orientation. | ||
|
||
Pass orientation to `CommonUI.setupStandardControllerUI` and if it can | ||
force the orientation it will. If it can't it will add the appropriate | ||
HTML/CSS so a message appears to turn the phone in the wrong orientation. | ||
|
||
* Added app suppport. | ||
|
||
HFT tries to redirect to native mobile app. | ||
|
||
* `NetPlayer.name`, `NetPlayer.busy` and `NetPlayer.hft_namechange` and `NetPlayer.hft_busy` events. | ||
|
||
* added code to disablecontext menus. | ||
|
||
Wondering if I should just always do this. | ||
|
||
* 0.0.27 | ||
|
||
* make hft-publish optionally use HFT_PUBLISH_USER for user:pass | ||
|
||
* send headers so hopefully browser never caches. | ||
|
||
* switch to node 0.12 | ||
|
||
* made "Install" message pop to front | ||
|
||
* 0.0.26 | ||
|
||
* Add session ids. See `Netplayer.sessionId` | ||
|
||
* switch docs to use handlebars | ||
|
||
* add docs.happyfuntimes.net | ||
|
||
|
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