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model_currency.go
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/
model_currency.go
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// Copyright 2024 Grabtaxi Holdings PTE LTE (GRAB), All rights reserved.
// Use of this source code is governed by an MIT-style license that can be found in the LICENSE file
/*
GrabFood
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.1.3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package grabfood
import (
"encoding/json"
"fmt"
)
// checks if the Currency type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Currency{}
// Currency A JSON object containing code, symbol, and exponent for a given currency. Refer to [Country and Currency](#section/Getting-started/Country-and-currency).
type Currency struct {
// The three-letter ISO currency code. This is the currency that is associated with the payment amount.
Code string `json:"code"`
// The currency symbol.
Symbol string `json:"symbol"`
// The log base 10 of the number of times we have to multiply the major unit to get the minor unit. Should be 0 for VN and 2 for other countries (SG/MY/ID/TH/PH/KH).
Exponent int32 `json:"exponent"`
AdditionalProperties map[string]interface{}
}
type _Currency Currency
// NewCurrency instantiates a new Currency object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCurrency(code string, symbol string, exponent int32) *Currency {
this := Currency{}
this.Code = code
this.Symbol = symbol
this.Exponent = exponent
return &this
}
// NewCurrencyWithDefaults instantiates a new Currency object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCurrencyWithDefaults() *Currency {
this := Currency{}
return &this
}
// GetCode returns the Code field value
func (o *Currency) GetCode() string {
if o == nil {
var ret string
return ret
}
return o.Code
}
// GetCodeOk returns a tuple with the Code field value
// and a boolean to check if the value has been set.
func (o *Currency) GetCodeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Code, true
}
// SetCode sets field value
func (o *Currency) SetCode(v string) {
o.Code = v
}
// GetSymbol returns the Symbol field value
func (o *Currency) GetSymbol() string {
if o == nil {
var ret string
return ret
}
return o.Symbol
}
// GetSymbolOk returns a tuple with the Symbol field value
// and a boolean to check if the value has been set.
func (o *Currency) GetSymbolOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Symbol, true
}
// SetSymbol sets field value
func (o *Currency) SetSymbol(v string) {
o.Symbol = v
}
// GetExponent returns the Exponent field value
func (o *Currency) GetExponent() int32 {
if o == nil {
var ret int32
return ret
}
return o.Exponent
}
// GetExponentOk returns a tuple with the Exponent field value
// and a boolean to check if the value has been set.
func (o *Currency) GetExponentOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Exponent, true
}
// SetExponent sets field value
func (o *Currency) SetExponent(v int32) {
o.Exponent = v
}
func (o Currency) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Currency) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["code"] = o.Code
toSerialize["symbol"] = o.Symbol
toSerialize["exponent"] = o.Exponent
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *Currency) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"code",
"symbol",
"exponent",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varCurrency := _Currency{}
err = json.Unmarshal(data, &varCurrency)
if err != nil {
return err
}
*o = Currency(varCurrency)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "code")
delete(additionalProperties, "symbol")
delete(additionalProperties, "exponent")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableCurrency struct {
value *Currency
isSet bool
}
func (v NullableCurrency) Get() *Currency {
return v.value
}
func (v *NullableCurrency) Set(val *Currency) {
v.value = val
v.isSet = true
}
func (v NullableCurrency) IsSet() bool {
return v.isSet
}
func (v *NullableCurrency) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCurrency(val *Currency) *NullableCurrency {
return &NullableCurrency{value: val, isSet: true}
}
func (v NullableCurrency) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCurrency) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}