Name | Type | Description | Notes |
---|---|---|---|
MerchantID | string | The merchant's ID that is in GrabFood's database. | |
Field | string | The record type that you want to update. | |
MenuEntities | Pointer to []MenuEntity | The items in an array of JSON Object. | [optional] |
func NewBatchUpdateMenuItem(merchantID string, field string, ) *BatchUpdateMenuItem
NewBatchUpdateMenuItem instantiates a new BatchUpdateMenuItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBatchUpdateMenuItemWithDefaults() *BatchUpdateMenuItem
NewBatchUpdateMenuItemWithDefaults instantiates a new BatchUpdateMenuItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *BatchUpdateMenuItem) GetMerchantID() string
GetMerchantID returns the MerchantID field if non-nil, zero value otherwise.
func (o *BatchUpdateMenuItem) GetMerchantIDOk() (*string, bool)
GetMerchantIDOk returns a tuple with the MerchantID field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *BatchUpdateMenuItem) SetMerchantID(v string)
SetMerchantID sets MerchantID field to given value.
func (o *BatchUpdateMenuItem) GetField() string
GetField returns the Field field if non-nil, zero value otherwise.
func (o *BatchUpdateMenuItem) GetFieldOk() (*string, bool)
GetFieldOk returns a tuple with the Field field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *BatchUpdateMenuItem) SetField(v string)
SetField sets Field field to given value.
func (o *BatchUpdateMenuItem) GetMenuEntities() []MenuEntity
GetMenuEntities returns the MenuEntities field if non-nil, zero value otherwise.
func (o *BatchUpdateMenuItem) GetMenuEntitiesOk() (*[]MenuEntity, bool)
GetMenuEntitiesOk returns a tuple with the MenuEntities field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *BatchUpdateMenuItem) SetMenuEntities(v []MenuEntity)
SetMenuEntities sets MenuEntities field to given value.
func (o *BatchUpdateMenuItem) HasMenuEntities() bool
HasMenuEntities returns a boolean if a field has been set.